amok: And that’s exactly my point, fun is subjective. I find football incredibly boring, and in my view, it’s designed in a way that isn’t fun at all. There are no 'fun' elements in it for me. What one person finds fun, another might see as tedious, silly, or downright annoying. And what someone else considers boring might be the highlight of another person’s day. It’s all just a matter of personal perspective.
CymTyr: It doesn't make it a silly conversation to have, though, considering most users of the GOG general board are going to support game preservation and generally not support many always online games.
Taking your point a step further, some people find stepping on nails or otherwise hurting themselves fun. Most find it a waste of time.
Fun is always subjective. The design of modern mmos is specifically designed to waste your time though, similar along with all live service games, who want you spending as much time ingame as possible because it increases the chances you'll spend money.
I appreciate your input though, even if we rarely see eye to eye.
Thank you for that, it made it clearer, and I can see where you're coming from. However, I think you're conflating two separate issues. Yes, MMOs are designed to keep people engaged and to encourage sustained interaction, I completely agree with you. But that doesn’t mean people don’t genuinely find MMOs fun or believe the time they spend in them is worthwhile. Media being designed to retain attention, is true for all forms of entertainment. TV series are designed to make people want to watch the next episode. Single-player games are designed to encourage you to keep playing and buy the next title. Books are written to pull you through chapter by chapter, often setting up sequels. Films are structured to keep audiences engaged for the whole runtime and get them into sequels or franchises. But, even though these formats are 'designed for retention,' people still enjoy them, and whether or not they do is entirely based on personal preference. Just like you stopped playing WoW because you didn’t enjoy it, others might continue because they do. Being designed to hook a player is not mutually exclusive from being fun or fulfilling.
(Small side note: I do have issues with some games-as-a-service models, but that's due to predatory monetization tactics. That said, I also see that there are people who genuinely enjoy those games regardless.)
And with the danger of coming across as an ass here - but it sounds like you're just projecting your personal experience and preferences onto others: "I did not have fun, and I think it was a waste of time. Therefore you do not have fun! You are being tricked, this is not how you feel. You are having fun the wrong way!". That, to me, is just dismissive and arrogant. No one has the right to tell someone else how they should feel. If someone says they enjoy playing an MMO, then they’re enjoying it. If they feel that their time was well spent, then for them, it was well spent. Whether or not you feel the same way.
And the same goes for all other hobbies and entertainment formats.
(Except football. No one really likes football)