Impaler26: NO!!! Please do
not bring that VR nonsense to GOG! :D
It's already annoying enough to see all that barely playable VR crap pushed at the Steam store.
I have to wholeheartedly agree. Considering the sheer amount of hardware you
NEED for
VR to work as well, it just doesn't seem feasible. A large upside to GoG is since many games are older titles, you don't need a big beefy computer, you can probably get one second hand for $200 or even free if it's a hand-me-down and play your games just fine.
VR? Expect a $1,200+ machine, plus $600+ for the headset. Not to mention the space required in most houses which is something like 32 square feet, or a dedicated room.
Also hearing a lot of crap
VR titles are coming out as those same devs that shove crap like
The Slaughtering Grounds are churning out titles hoping to sell and make some money.
VR needs to prove itself as a viable platform and have a lower entry bar before it will be a good option to bring here. Not only clearly labeling games that are
VR, while on Steam apparently they are failing on that (
or so I've heard).
Tekkaman-James: Thanks for the heads-up! I didn't see anything on the product page about VR, so I completely missed it. As for
The Vanishing of Ethan Carter, the developer did post in the
sub-forum to gauge interest on bringing the VR version here. There wasn't a massive amount of feedback, but it could possibly happen some time down the road.
I think they should bring it here... As a patch or an extra you can apply rather than making the entire game
VR. Considering it would probably replace the exe and add a
DLL or two, it shouldn't be very big or be intrusive.
Same for other games that support it. However my comment above stands,
VR-only games shouldn't come until the tech proves itself.
Bouchart: VR is mostly a bunch of proof-of-concept stuff at this point. Not all that interesting.
Don't forget that since the 80's they were toting that
VR would be the biggest thing ever.. In theory they are right,
IF we have the proper titles and games/environments we'd cover our eyes to see.