Especially if you play on a laptop, one technical reason to choose the Enhanced editions might be this:
https://www.gog.com/forum/baldurs_gate_series/baldurs_gate_12_enhanced_editions_also_100_or_50_cpu_usage/page1 Meaning, for some reason the original versions of Infinity engine RPGs try to maximize your CPU usage, even up to 100% if possible. Some kind of error in the game engine design. However, nowadays this is not maybe as bad as it might sound, because:
1. With modern CPUs, these games can't rob full 100% CPU usage anymore, thanks to HyperThreading apparently (so it may be constant 50% CPU usage instead in one CPU core). This was more problematic with older 1-core CPUs which would run at constant 100% all the time with those games. That's how I noticed it, getting overheating problems in one old laptop where I was playing the original Baldur's Gate.
2. Even if you feel it is a problem, at least with laptops you can limit the overall CPU usage. In the aforementioned laptop, I could choose to use some "Save Power" power plan that restricted CPU usage to "low". The game would still run the same, but would use less CPU power (and electricity), and the laptop would run cooler too. I just had to keep switching that power plan on and off when playing (or not playing) Baldur's Gate or Icewind Dale.
The enhanced editions have fixed this issue, and those games use much less CPU power, also dividing it to different CPU cores. They also use less power/electricity.
Not quite sure if there are other reasons too, like the original Baldur's Gate and icewind Dale have quite poor quest log systems (hard to keep track which quests you've completed and which are incomplete); IIRC the journal system was improved in the Enhanced Editions. Baldur's Gate 2 original already has a quite good quest log system, if I recall correctly, this was mainly the issue with the early Infinity engine RPGs.