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Another thought:

It could have worked if the deal was as follows:

A game is launched on Epic as an exclusive for a year, or six months. If you buy it through GOG you essentially pre-order a 100% DRM free version which gets added to your GOG account once Epic exclusivity ends. In the meantime, you can download and play the DRM'd Epic version.

Of course there would have to be some kind of guarantee, in case the dev goes belly-up or is bought before the DRM-free version comes out.

I can see how this could be a thing - although I personally would never use offers like this. No DRM'd games on my PC, even if it's "timed".
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Gersen: The big button is not some sort of "deceptive tactics" as you said but simply to try to make it as easy and straightforward as possible for the majority of users who, for better and for worse, have been conditioned by Steam and think that downloading installers and double clicking on setup.exe a too much of an hassle nowadays.
Would you say this about any other type of website/software that uses this style of directing people to click on one download link over the other? This is what some folks here are referring to as a malware-like tactic.
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Vendor-Lazarus: Also, if you feel up to it, entirely voluntary, I would like to ask your opinion about the issue of DRM'd EGS games not coming to GOG because they can already access the GOG userbase through Galaxy.
How do you feel about that?
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GameN16bit: [..]First off, unless the publisher is already firmly reliant on DRM, the issue of games releasing here has little to do with DRM but has a lot to to do with market share. Many games get removed or don't come here because of low sales... not DRM. Getting more users on GOG via Galaxy is will solve this.

[..]Many hardcore GOG users are not going to buy from the EGS in Galaxy. Users that already buy from the EGS are going to buy EGS games in Galaxy, so these are not really a GOG sale. These are an EGS sale. So why wouldn't I also release my game on GOG like have in the past to get these remaining sales from DRM free users? That just doesn't make a whole lot of sense.
Getting more users on Galaxy does NOT solve this and I will explain why. GOG is the company we are talking about. GOG the company has a webstore GOG.com, as well as Galaxy 2.0 (the "optional" client). Through the new store app on Galaxy 2.0, customers are going to be able to purchase EFS games including DRMed games per Chandra's post in the reddit that has been linked by multiple users in this topic. Of course, GOG.com and Galaxy 2.0 are still both part of "GOG, the company".

Expanding market share of "GOG the company" via "Galaxy 2.0" does nothing visibly positive (and a lot most likely negative) to helping "GOG.com the DRM-free offline installer storefront".

Please consider for years we have been hearing that the offline installer users are an insignificant minority, and that people who care about DRM-free are a minority. Thus if companies are accessing (most of...supposedly) the GOG userbase via selling a DRM game released on Epic via Galaxy 2.0, there is very little incentive for them to put in any work making a DRM-free version to be released on the GOG.com website storefront. Why would a developer ignore these few remaining sales? The same reasons they ignore GOG.com now and don't put their games here.
Post edited October 03, 2020 by rjbuffchix
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DarkSaber2k: They put the news on Twitter too.......
Yet they didn't bother to post important GOG news on the GOG website, for all their users to see?
Where's the sense in that? I don't go to 3rd party sites to get news about GOG. I go to GOG to get news about GOG!

It's like, going to ebay to see news about Amazon. It makes no sense!


EDIT: I come to GOG to buy DRM-free games. Why would I want DRM'd games through galaxy?
If GOG staff put half as much work into the GOG site (which was downgraded about 2 years ago) as they do into pushing galaxy... a properly functioning site would attract more people.
Post edited October 03, 2020 by FrodoBaggins
i guess it would be a great idea now for a cyberpunked 2077 pc epic exclusive launch
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rjbuffchix: Expanding market share of "GOG the company" via "Galaxy 2.0" does nothing visibly positive (and a lot most likely negative) to helping "GOG.com the DRM-free offline installer storefront".
Good post. This is what I'm mostly interested in when posting in this thread. I would like to see the general perception on what people think of GOG even considering positive coverage.

It could mean that GOGs general image could be tainted but there is a huge chance that nothing will actually happen, at least considering how people usually percieve GOG.com when they hear about it.
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rjbuffchix: Getting more users on Galaxy does NOT solve this and I will explain why. GOG is the company we are talking about. GOG the company has a webstore GOG.com, as well as Galaxy 2.0 (the "optional" client). Through the new store app on Galaxy 2.0, customers are going to be able to purchase EFS games including DRMed games per Chandra's post in the reddit that has been linked by multiple users in this topic. Of course, GOG.com and Galaxy 2.0 are still both part of "GOG, the company".

Expanding market share of "GOG the company" via "Galaxy 2.0" does nothing visibly positive (and a lot most likely negative) to helping "GOG.com the DRM-free offline installer storefront".
Yes it does because all things being equal GOG can evenly compete with Steam, Epic, etc. if more users are already tied to GOG/ Galaxy ecosystem. They have to level the playing field. Let me explain, if a publisher, for example releases a game at EGS and at GOG.com DRM Free, if GOG has a large enough user base via Galaxy they can target those users in Galaxy to get users to buy the GOG version generating more GOG sales, because those users are already deeply tied into buying things via Galaxy meaning GOG looks more viable as a platform to publishers.

The entire point of Galaxy is to care less about where your games are coming from and but instead to tie them all together so that it is a seamless experience. If GOG can do that and do it well enough they can target Galaxy users to promote buying on GOG vs other stores. But without the ability to manage and buy games from other platforms, there isn't an incentive to use Galaxy. It's a catch 22. You got to do one before you can do the other.

Then the question becomes less about where you are buying games from and more about who offers more incentives and better sales... and GOG can win in that fight. They can't win though if people are still primarily steam users for example and refuse to buy from other stores.

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Disclaimer: I do not work for GOG.com, nor am I paid by GOG.com. All views expressed in this post are my own, and do not represent the views of GOG.com or it's employees. My views are expressed as a fan, gamer, and fellow GOG user... that is all. Thank you
.
Post edited October 04, 2020 by GameN16bit
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adamhm: snip
Very well said, nail well and truly on the head.
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StarChan: Because GOG now seems to be moving towards a more ambiguous stance as far as DRM is concerned, to put it politely. This sub-mod's behaviour is similar to that of an opinion agent striving to gather support for the views of his superiors.
I would agree with this assessment. It certainly seems like we're now more of a hindrance to GOG than valued customers.
Post edited October 03, 2020 by ReynardFox
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Dray2k: Imagine if Cyberpunk 2077 is a "galaxy exclusive", kinda like how Valve made Steam popular because of "The Orange Box". From a companies perspective, using branding in such a way is beating two birds with one stone. The popularity for GOG would skyrocket, way more than how many subreddits sticked to GOG after The Witcher 3s release. Reminder that most of those people there have never heard of GOG before.
If they do this, they will instantly lose a big chunk of their userbase and there will be a massive refund wave.

Regarding GOG Galaxy per se, this was meant as "the Witcher 3 distribution and patching system" originally.

It is also striking that one of the main selling points of GOG Galaxy 2.0 is the Steam integration, but this is "just" a "unsupported community plugin", unlike some other integrations.
Post edited October 03, 2020 by coffeecup
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GameN16bit: The entire point of Galaxy is to care less about where your games are coming from and but instead to tie them all together so that it is a seamless experience.
No.

The point of Galaxy was - at first - to make day one releases - most notably Witcher 3 - stress-free, with all the updates coming in. I was there, part of the team even, somehow.

The point of Galaxy 2 is - yes - a unified client for people with many account, so they can manage their games, regardless of where they come from. That's the user's perspective.
In offering this, Galaxy can make users learn what GOG is, what DRM-free is, and why it's important. We had quite a few posts to this effect. For GOG the point of Galaxy is to bring users to GOG. It's not to bring Galaxy users to Epic (or other stores). Unless GOG wants to be a reseller - but then they should simply say so, and then I'm out.
They can either promote their own store - and Galaxy 2 does that already - or they can promote other stores. It's really mutually exclusive, because each user dollar can be spent only once.
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This smells like testing the waters of an acquisition.
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coffeecup: If they do this, they will instantly lose a big chunk of their userbase and there will be a massive refund wave.
Indeed, If Cyberpunk was suddenly revealed to be Galaxy exclusive I would immediately move to get a refund.
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adamhm: or bundling the Galaxy installer with game installers and installing Galaxy by default, etc.)
As much as I didn't like that, I would have cared a lot less about it if it had been opt-in instead of opt-out. Drive space isn't an issue for me, though.
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adamhm: * They built up their brand and userbase on these core values.
Speaking of faux pas':

Blizzard's "Do You Guys Not Have Phones?"

Disney's "Star Wars is taken good care of".

Comic books creators "New warriors will literally blow your mind".
https://www.youtube.com/watch?v=ij7GSVjAZsI
https://www.youtube.com/watch?v=XQxuJ530E4A
Nerdrotic - Marvel's Comic CRISIS Has Just Begun

Now GOG "With Epic we'll moving forward with our same values".

When companies are spewing out their core fans (money from these, us, actually built the empires these companies are floating on) over some cheap gimmick then something is seriously wrong....

I have to laugh at this - this is getting perverse and surreal. :D
Post edited October 03, 2020 by sanscript
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Gersen: You were here for long enough to remember that before Galaxy one of the main complaint seen on this forum and even in the "gaming press" was how Gog (and by extension DRM-free gaming) was so much more of an hassle, less convenient, etc... than Steam. It's not like Galaxy was a random thought that they suddenly took them one morning, it was for a very long time one of the most requested feature. So yes they are heavily promoting them and it's the "default" but it's not because of some evil scheme...
Yes, I remember. But there's a big difference between merely promoting it and going as far as to hide the alternatives, trying to deceive users into installing it, neglecting the traditional installers & providing inferior support for them/telling users to just use Galaxy if they have problems.

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Gersen: ... simply that it's the solution that the huge majority of users will uses to download, keep their games updated and play online and that even among those who actually backup their installers.
Many people don't even realise the standalone installers are an option! And with people being so used to the likes of Steam the possibility likely doesn't even cross the mind of many users now so it's doubtful they'll go looking for them...

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Gersen: The big button is not some sort of "deceptive tactics" as you said but simply to try to make it as easy and straightforward as possible for the majority of users who, for better and for worse, have been conditioned by Steam and think that downloading installers and double clicking on setup.exe a too much of an hassle nowadays.
A big button combined with hiding the actual game installer files away behind a menu. They backtracked eventually after mass complaints, but that's how it was for quite a while.

In addition to that for a while they were also bundling an installer for the Galaxy client with every game and installing it by default - so if the user wasn't carefully scrutinising the advanced install options they'd end up with an unwanted Galaxy install. Fortunately they eventually backtracked on that too, but even then they made things confusing for unsuspecting users for a while by providing two versions of each installer - one with Galaxy, one without - and offering the Galaxy version by default (and not storing the user's previous choice like they do for other options, so you *always* had to explicitly select the non-Galaxy version).

Anyway, this adds to my point: GOG Galaxy *is* GOG, there is no such clear distinction between GOG vs GOG Galaxy as GOG are trying to make as an excuse for their newfound support of DRM. Many people don't even realise the standalone installers exist, and I've often seen people simply refer to the Galaxy client itself as "GOG".

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Gersen: Rollbacks never existed before Galaxy, the only reason why it was less of an issue back then was because there was barely any updates given that most of the games where X+ years old.
Previously you could request older versions of the installers from support if there was a problem, or they'd take the new version down and put the old versions back up if there was a widespread issue. However according to other posts I've read here, support now refuses to do that and just tells people to use Galaxy's rollback feature.

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Gersen: Linus users were never part of the "traditional" user base of Gog, Linux support was added pretty late and never was the primary focus and sadly for Linux users it didn't generate enough sales for Gog to really keep investing in this direction and that's probably the main reason for their lack in interest into making a Linux version of Galaxy.
At the time I started using GOG I was a Windows-only user. I didn't start using Linux until 2013, and many of the same things that brought me to GOG are the same reasons why I started using Linux. There are a lot of similarities in the philosophies behind old GOG and the Linux community, and GOG could have done a lot better if they had really tried.

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Gersen: Can you really blame them ? I am the first to recognize that Gog communication skills are severely lacking, but every time they tried to communicate and be open about something it backfired, add to that the dumb Twitter controversies and you can understand why they switched to radio silence mode. I don't think it's a good idea in the long run but I can definitely understand why they decided to do it.
Yes. They overreacted.

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Gersen: I don't really think that are really going to "profit" from it in any real way, they are going to get a cut from Epic cut, which is already much smaller than the usual 30% they are taking, I suspect that was they will get is probably just here to cover the costs of the extra support and the extended refund rather than making any real money.
If that is the case then they're even more stupid to be promoting a competing platform essentially for free, but I think it's more likely that things will work like it does for other key resellers & they'll be getting the typical cut key sellers do. And even then it won't be as good a deal for them since they'll be providing support themselves so their costs will be higher.
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sanscript: Now GOG "With Epic we'll moving forward with our same values".

When companies are spewing out their core fans (money from these, us, actually built the empires these companies are floating on) over some cheap gimmick then something is seriously wrong....

I have to laugh at this - this is getting perverse and surreal. :D
It's clear that GOG are focusing on the "Don't ask questions, just consume product and then get excited for next products" audience now.
Post edited October 03, 2020 by adamhm
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sanscript: Comic books creators "New warriors will literally blow your mind".
https://www.youtube.com/watch?v=AFL9_6tOGyM
https://www.youtube.com/watch?v=ij7GSVjAZsI
Oh good grief. How do you do, fellow kids? :D