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Johnathanamz: All gog.com needs to do is stop GOG Connect.

PC gamers who want the PC versions of the video games that they have on Steam should purchase them again from gog.com if they want those video games, not be free loaders.
This is probably the furthest thing from the truth. GOG Connect is a tiny amount of games.
low rated
I guess all that DRM free preaching didn't GOG anywhere. It'll be a shame to see them go (if it comes to that) but this place isn't the charming little game store it use to be.
Yes you should

https://www.cdprojekt.com/en/wp-content/uploads-en/2018/11/condensed_financial_statement_q3_2018.pdf

Refer to page 31 of the statement where CD Project Red (all the Witcher stuff) is separated out from GOG (the store) . Note the 'writing on the wall' for GOG has been at least 3 quarters in the making.

Shareholders only 'tolerated' GOG because CDProject was making a zillion dollars. GOG existing was basically "ok well whatever as long as you don't pee on the carpet do whatever". Sure gog wasn't making much money but again that's fine. All the Witcher stuff was where hte real money was so investors didn't really care

Now that GOG is not only peeing on the carpet, but also apparently ripped the Mona Lisa on the living room wall, investors are gonna start asking "wtf is this subsidiary that is LOSING ME MONEY". And when that happens GOG is gonna have to start doing stuff to make them happy. Not you. The investors.

Investors do not care about 'drm free', 'no client', etc. They want MONEY. And so far GOG's missions statemens are now not making money. So investors are gonna say "well obviously your company cant make money with whatever this other nonsense it. So you better start doign things that do make money or else"

You can more or less start guessing where GOG will start having ot back track on 'mission statements' to start to stem the bleeding
Post edited February 26, 2019 by satoru
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darthspudius: I guess all that DRM free preaching didn't GOG anywhere.
Oh, you punny little man.
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satoru: Refer to page 31 of the statement where CD Project Red (all the Witcher stuff) is separated out from GOG (the store)
They are separated, but CDP is a holding, with CDP RED and GOG being their subsidiaries. As such, what's important is overall result of a holding. The results and goals of separate subsidiaries are less relevant. There are even situations when one subsidiary is supposed to project loss, because it profits holding as a whole. I have no idea if it is the case here, but remember that GOG was moved from Cyprus to Poland, and Poland has way higher taxes.
Post edited February 26, 2019 by Bambusek
Please be "curators"!
Please be "curators"!
Please be "curators"!
Please be "curators"!
Please be "curators"!
Please be "curators"!

Maybe gog should stop rejecting games that might actually sell, eh?
high rated
Tomorrow's headlines; THQ Nordic acquires CD Projekt RED.
Well, I never imagined I'd be here from the start to the end, but now that's a grim prospect. Well, this convinced me to preorder AoW:PF, the whole shebang (don't like that, but at least the game doesn't seem as clunky as AoW3 according to the gameplay video I watched).
And my hard-hat looks stupid now, I should prepare for my black top-hat.


[Afterthought]
Either way, this has been a constant experiment from day 1, on several aspects.
- The DRM/Piracy conundrum (which we know is some kind of 'not-a-problem', and no I won't discuss that again.
- More dear to me is the topic 'should we just sell more cheap games' ? This crazy drive to be selling full games at less than 2€ (I know most of us have backlogs that will outlive us, even if we're committed to clear it).

I hope that we will have the opportunity to have this 'unpopular sale' where all games are priced-up, and I think it would be an interesting way to .... transition. Some kind of quantum eulogy.
Post edited February 26, 2019 by Potzato
It's happening everywhere.

Just today the owners of my B&B announced they had to lay off the young man who runs the place and....



WAIT WTF!?!?!?!?
Maybe it's just me, but it's felt like GOG has hit an awkward balance between rejecting games for unclear reasons and dumping the ones that get accepted into a big pile under the assumption that they'll just magically sell on their own without any effort or passion put into it on the store's part. The sheer volume of releases on the various digital stores make it easier than ever to view games as disposable, too, which probably weakens DRM-free as a selling point.

Whatever the underlying reason for this, it's disappointing to see so many people let go. Here's hoping it works out for everyone involved.
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fronzelneekburm: Maybe gog should stop rejecting games that might actually sell, eh?
It's hard to say how much those rejected titles would sell, some probably not too much, but you are on the right track.

These days I hardly check what new GOG releases are, because it's just some DLC to some games I'm not interested in.
At the same time, Steam has dropped their Greenlight thing, and now almost every game can access the store. When I browse Steam, I find countless of games that I'm interested in. There are lots of interesting games on itch.io too. But I can't even remember the last time that GOG released something that I'm really interested in.
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satoru: 3) GOG needs to fix their update process. Right now devs are jumping GOG (Long dark) because GOG is basically gate keeping everything and making patches look unattractive. GOG needs to get the hell out of the way of devs because its making them lose revenue. THey can already gate keep games at the front end, they have to stop playing patch nanny once approved.
Patches via Galaxy is immediate they said and developers don't have to really bother much. The offline installers are what's taking time and is thus costing money. Ideally, they would automate the process...but ideally they would also check whether everything is working fine.
And this news won't do anything to help their situation, sadly... people like me who buy a crap ton of games on GOG will now pause or pump the brakes a bit wondering if they should still be buying games here after this... this is like the worst gaming news ever... for them and for us :(
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PixelBoy: These days I hardly check what new GOG releases are, because it's just some DLC to some games I'm not interested in.
At the same time, Steam has dropped their Greenlight thing, and now almost every game can access the store. When I browse Steam, I find countless of games that I'm interested in. There are lots of interesting games on itch.io too. But I can't even remember the last time that GOG released something that I'm really interested in.
Precisely. A little word on "curation" in general: Why does everyone buy on Steam? Because they've got all the games. Sure, there's the occasional whining about how all the shovelware clogs up the storefront and the actual good stuff barely gets a chance to be in the spotlight. But ultimately, it doesn't matter, because people still buy their games there.

Gog could work the same way: The place where you can get all the games - but without DRM. The way gog "curation" actually works is the complete opposite and IMHO harmful to the website. In the past, the curated store approach made sense. Because you're selling "good old games", so curation meant that you're going to get the best version available and ensured that the games would run on modern systems. And while the current gog still clings onto that same pretense, it's simply not true anymore: you get outdated builds, games that aren't feature-complete, a lot of them are buggy as hell and won't run properly (Hi, Bioshock Remastered!), support is hopelessly overburdened and a lot of the more recent releases simply aren't very good at all. "Curated store" went from a seal of quality to a seal of approval. As in: some rando gets to decide for me which games I want to play, Sorry, I'd rather decide for myself.

I share your sentiment that they don't release anything I'd be interested in any more. My average monthly spending on gog has gone down by 95% since the 10th anniversary update. That partly has to do with how off-putting I find the new site layout, but mostly with how gog rejected (or pointlessly delayed) pretty much all the games I'd be interested in.
This is dire news.

Ruining the site for the 10th Anniversary was a really, really, really terrible idea.

Yet a simple solution was and is still available: roll it back to it's pre-10th anniversary state.

I really hope GOG starts fixing its issues and and stops making & implementing horrible decisions like its site 'redesign.'

It would really suck if GOG goes away.