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What is your experience with this publisher? Do they release games which are at least halfway finished? How good is their post launch support? Do they fix remaining bugs or do they soon move on to the next game?
Post edited June 23, 2018 by Katzapult
This question / problem has been solved by MartiusRimage
I haven't played all their games but most of them are well supported and work fine, Field of Glory 2 and Panzer Corps especially are two games i really like.

All publishers has their hits and misses i think but overall they have been good.
Post edited June 23, 2018 by ChrisGamer300
Order Of Battle is a favorite title of mine. Great support for the game and it's expansions. Panzer Corps and Field Of Glory 2 all receive fine support as well.
That really depends, they're publishing games from vastly different developers, so it's depending on developer. I personally consider Sanctus Reach as a positive example, game is really fun to play and while last add-on had some problem with balance of new fraction, it doesn't change my overall opinion about game.

On the other hand, WH40k: Armageddon is missing some improvements (especially in terms of AI), but game developers are currently busy with Panzer Corps 2 and are not doing anything in terms of their older games. Armageddon has this luck, that one of fans of series (nickname Deranzo) is working on unofficial updates - while I appreciate his effort (he's doing it 100% voluntarily), it's still not something which could be substitute of "official" patches.

One thing which I personally consider as big letdown, is the fact that most games of this publisher (which have Multiplayer mode) are using for multiplayer (and it's ONLY form of multiplayer in those games) Slitherine's PBEM system (which means that you're creating game, someone joins you, then you're making your turn, when you finish, it's "saving progress", then sending it to other player, other player need to "download progress", then make his turn... It's obsolete and uncomfortable method.

And I wouldn't recommend to try getting any support from Slitherine, they're usually not very helpful, sometimes even rude. Better try your luck with writing to developer directly (depending on the game).
They overprice their games something shocking.
I like their Warhammer 40k stuff, closer to the table top than most. Just wish they';d have more creation tools so we can could paint the armies etc
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Crosmando: They overprice their games something shocking.
This and the near paradox level of dlcs for some games. But still some of the best strategy games.
Stupid question, but doesn't WB have a copyright on that name?
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tinyE: Stupid question, but doesn't WB have a copyright on that name?
Trademark lookup says no. I'd link to it but the URLs aren't specific to searches.

Interesting linkie I came across while searching. Be sure to read the second comment:

https://www.gamesindustry.biz/articles/2011-09-14-slitherine-loses-tens-of-thousands-of-dollars-in-ea-battlefield-dispute

edit: I;m kind of anal about stuff like this but flipping thru the gamecards shows the games' rights to be held by Slitherine, the publisher, and not the game designer. That kind of bugs me.
Post edited June 23, 2018 by drmike
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Linko90: I like their Warhammer 40k stuff, closer to the table top than most. Just wish they';d have more creation tools so we can could paint the armies etc
Well, to be honest that's exactly the reason why I´m asking this question. :D I was thinking about preordering Gladius, but I´m not sure at the moment. Nowadays there a too many games out there that are full of bugs and if you look at the changlog you can only find one entry which says something like "added photo mode" ;)
Post edited June 23, 2018 by Katzapult
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Linko90: I like their Warhammer 40k stuff, closer to the table top than most. Just wish they';d have more creation tools so we can could paint the armies etc
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Katzapult: Well, to be honest that's exactly the reason why I´m asking this question. :D I was thinking about preordering Gladius, but I´m not sure at the moment. Nowadays there a too many games out there that are full of bugs and if you look at the changlog you can only find one entry which says somethink like "added photo mode" ;)
The last game i played from them was Sanctus Reach. It never had any major bugs bar a few audio glitches. Can't speak about their newer stuff though!
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Linko90: I like their Warhammer 40k stuff, closer to the table top than most. Just wish they';d have more creation tools so we can could paint the armies etc
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Katzapult: Well, to be honest that's exactly the reason why I´m asking this question. :D I was thinking about preordering Gladius, but I´m not sure at the moment. Nowadays there a too many games out there that are full of bugs and if you look at the changlog you can only find one entry which says something like "added photo mode" ;)
In this case probably the best comparison point would be the previous game of this developer, Pandora: First Contact (available on GOG, Steam and Slitherine's website).

I've played a bit in Pandora, and it's a mixed bag, with some issues with bugs. I personally encountered one, but quite annoying - after turning on game and playing for a while I had some error, which was closing the game entirely... Unless I've ignored this error and continue to play game (by some reason it doesn't stop the game).

Game itself is the one hand quite simplified 4X type of game (which can be a good thing - I've played in Warlock series which is considered as "drastically" simplified game, yet had a lot of fun with it!), but on the other hand, in my opinion, almost everything is taking quite a lot of time, including researches and producing army (numerous and "quality" enough to deal with roaming aliens and AI opponents).

I'm guessing that some of those issues will be fixed in Gladius (since WH40k are rather oriented on "pre-made" units, while Pandora was about researching and "mixing" weapons with some "basis", such as basic infantry squad, basic chassis etc). So I'm guessing that this part will be more dynamic (which could vastly improve impressions), but that's only my guess.
They are a pretty 'niche' publisher and that is reflected in the variety of games and their respective quality. However if there is a particular title you like the sound off, check their forums for the game to get a better idea of any issues it might have first.
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Katzapult: Well, to be honest that's exactly the reason why I´m asking this question. :D I was thinking about preordering Gladius, but I´m not sure at the moment. Nowadays there a too many games out there that are full of bugs and if you look at the changlog you can only find one entry which says something like "added photo mode" ;)
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MartiusR: In this case probably the best comparison point would be the previous game of this developer, Pandora: First Contact (available on GOG, Steam and Slitherine's website).

I've played a bit in Pandora, and it's a mixed bag, with some issues with bugs. I personally encountered one, but quite annoying - after turning on game and playing for a while I had some error, which was closing the game entirely... Unless I've ignored this error and continue to play game (by some reason it doesn't stop the game).

Game itself is the one hand quite simplified 4X type of game (which can be a good thing - I've played in Warlock series which is considered as "drastically" simplified game, yet had a lot of fun with it!), but on the other hand, in my opinion, almost everything is taking quite a lot of time, including researches and producing army (numerous and "quality" enough to deal with roaming aliens and AI opponents).

I'm guessing that some of those issues will be fixed in Gladius (since WH40k are rather oriented on "pre-made" units, while Pandora was about researching and "mixing" weapons with some "basis", such as basic infantry squad, basic chassis etc). So I'm guessing that this part will be more dynamic (which could vastly improve impressions), but that's only my guess.
I've looked at the changelogs of Pandora and it SEEMS they did a really good job in supporting the game, BUT that depends on how buggy the game was at release. For example, the new Rise Of The Triad has massive changelogs. If you play this game now, you will still encounter numerous horrendous bugs. (it is still fun though)

Would you say that the devs of Pandora did the best they could or does it look like they have abandoned the game? I didn't play it so I have no experience with their last product.
Post edited June 24, 2018 by Katzapult
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MartiusR: In this case probably the best comparison point would be the previous game of this developer, Pandora: First Contact (available on GOG, Steam and Slitherine's website).

I've played a bit in Pandora, and it's a mixed bag, with some issues with bugs. I personally encountered one, but quite annoying - after turning on game and playing for a while I had some error, which was closing the game entirely... Unless I've ignored this error and continue to play game (by some reason it doesn't stop the game).

Game itself is the one hand quite simplified 4X type of game (which can be a good thing - I've played in Warlock series which is considered as "drastically" simplified game, yet had a lot of fun with it!), but on the other hand, in my opinion, almost everything is taking quite a lot of time, including researches and producing army (numerous and "quality" enough to deal with roaming aliens and AI opponents).

I'm guessing that some of those issues will be fixed in Gladius (since WH40k are rather oriented on "pre-made" units, while Pandora was about researching and "mixing" weapons with some "basis", such as basic infantry squad, basic chassis etc). So I'm guessing that this part will be more dynamic (which could vastly improve impressions), but that's only my guess.
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Katzapult: I've looked at the changelogs of Pandora and it SEEMS they did a really good job in supporting the game, BUT that depends on how buggy the game was at release. For example, the new Rise Of The Triad has massive changelogs. If you play this game now, you will still encounter numerous horrendous bugs. (it is still fun though)

Would you say that the devs of Pandora did the best they could or does it look like they have abandoned the game? I didn't play it so I have no experience with their last product.
I'm afraid that they've left some things unfixed (e.g. mentioned error - and I'm telling it basing on GOG's release, which presented already patched game). On the other hand - I didn't encounter anything "game-breaking", so far, but I can't tell for 100%, as such games requires a ton of hours to play in them to catch such things.


But I won't lie, even I'm considering buying Gladius (despite impressions with Pandora), as I'm always hungry for (good/decent) turn-based strategies in WH40k universe. Not to mention that the fact that Pandora was considered as rather "simplified example" in its genre was for me an advantage, since I prefer "Warlock-style" games in this "sub-genre".

That base price though :(
Post edited June 25, 2018 by MartiusR