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Seems that the developers focus everything on the steam version, more DLC and patches that doesn't get released for the GOG version or they get released way later.

Sorry for my bad English
This is true, and, well, I guess that's the price we pay for using gog and drm-less games.

There's been a whole thread on that already (with a weirdly dramatic title, but, still), if you're interested.
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Telika: This is true, and, well, I guess that's the price we pay for using gog and drm-less games.

There's been a whole thread on that already (with a weirdly dramatic title, but, still), if you're interested.
Ah thx
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MalekTaus: Seems that the developers focus everything on the steam version, more DLC and patches that doesn't get released for the GOG version or they get released way later.

Sorry for my bad English
There's also a GOGMix that relates to this: http://www.gog.com/mix/games_that_treat_gog_customers_as_second_class_citizens
I do feel the same as the thread posted in this thread, but at the same time though the wait sometimes pays off since usually the final update or semi-final updates get published here for some games so not having to deal with the frustration of new patches breaking games is a plus.
Is the glass half empty or half full?

Instead of thinking you're getting updates slower or being neglected, think you're doing well you can manage to get DRM free counterpart of Steam games - that's it.
Not only that, but you get fully functional patches and DLC when they're released here, and Steam users get to be the Guinea Pigs.
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zeroxxx: Is the glass half empty or half full?
What would happen if the glass was really half-empty? Click here to know.
Post edited August 22, 2015 by huN73R
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GR00T: Not only that, but you get fully functional patches and DLC when they're released here, and Steam users get to be the Guinea Pigs.
So true.
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huN73R: What would happen if the glass was really half-empty? Click here to know.
That's an amusing way to teach. Schools nowadays have to adopt these kind of approach, more fun for students.
The single best way to close the gap on this is to buy more from GOG. The single best way to ensure it keeps happening is for everyone to wait for other people to make GoG statistically relevant enough to make a priority.

With that said I think some delays aren't just the devs but also that GOG doesn't let them make updates all willy nilly. There is more of a review process to it than with Steam (or I think that's the case) If GoG gets big enough that may change too. If we start seeing more concurrent releases for new games they may be forced into putting more trust in the dev's updates.
Unfortunately this is true, a game I kept an eye on: Hand of Fate - has both DLC (released 17th April) and the Soundtrack (3rd March) on Steam but not on GOG.

After being burned this way I've become a bit hesitant to buy some games.
Unfortunately same thing happens to DRM-free games at humblebundle, they are often not the latest version. Even Torchlight 2 which was added recently had an older version in DRM-free section when I downloaded it back then. Not really sure if they changed it. Same thing happened with Don't Starve, older version on humble which doesn't carry over some important gameplay balances in terms of xp awarded and such.
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zeroxxx: So true. That's an amusing way to teach. Schools nowadays have to adopt these kind of approach, more fun for students.
I agree, that is they way science ought to be taught.
This is indeed a very highly disappointing reality. Whenever I experience it with a game or see someone else experiencing it with a game I add the game itself, the developer and publisher and any other games they make to my "perpetually on hold" list of games I wont buy until I see the right thing happen.

In some very few cases the publisher/developer has a good reason for the delay and are honest and indicate they will resolve the issue as soon as they can. Sometimes it is just as simple as them being a very small team and the extra work to make custom GOG builds is a bigger drain on their resources short term than they can commit to. Arguably they shouldn't get themselves into such commitments in that case but I can think of some cases in recent times where I've been content with the developer's honest public responses and trusted that they would eventually be able to come through and they eventually did, so I've kept them on my "ok" list.

But there are a lot of other developers/publishers that don't seem to give a crap, have dumped their game here and then see the effort to update it as something that doesn't bring in enough revenue to be worth it - but they still think it is fair to offer their old broken not updated game here and make money with no communication or indication of consumer friendly intent for the future, they just leave everyone hanging and that never bodes well in people's minds.

I think someone has a GOG Mix where they keep track of companies games that are in this state, although a number of them did eventually get updated after the company was prodded with a bat with nails in it. :)