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Windows 95 began an empire that has shaped computing and gaming for the past 20 years. The total dominance of Windows since then has been beneficial to gaming as we have had a largely compatible and stable platform. Hardware has become more powerful, but essentially exactly the same concept as when I was gaming on a 1 GHz PIII & Voodoo5 card. Same, but better.

This time is now reaching its sunset. Other game platforms are showing the 'current' trend -- break early, break often. Games on iOS & Android are trapped in a compatibility black hole in which if they are not maintained every year, they could be gone for good, broken or inoperable on the latest & greatest OS. It's not long before old binaries are not even allowed on the app store.

One day, Windows will break the good old games, for good.

Whether on purpose or just a casualty of progress and not wanting to support 20+ year old APIs, it's bound to happen eventually.

How do we avoid this? I am concerned that GOG is profiting from the work of SCUMMVM, DOSBox etc, but not contributing back. If they want to see a future for good old games, there needs to be investment & support for emulators, source ports and so forth.

It's not just about emulating old games, I would love to see more work being done on making old games easier to play on a wider range of platforms/systems. For example, Tomb Raider 2 - 5 are dependent on Windows compatibility, and TR1 doesn't have gamepad control without complex workarounds. I'd love to see a movement to write a portable engine for the classic Tomb Raiders that gave us widescreen, sharp graphics and gamepad control on Win/Mac/Linux/iOS/Android etc. (PSP for me, personally) to see these games survive well into a future where the Wintel platform may not even exist anymore.
I still play Aztec and that is older than most of the people in this forum.

They'll figure something out.
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tinyE: I still play Aztec and that is older than most of the people in this forum.

They'll figure something out.
I wonder who are these "they"? :P
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tinyE: I still play Aztec and that is older than most of the people in this forum.

They'll figure something out.
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Kristian: I wonder who are these "they"? :P
Conquistadores? :D
You idiots!

When I say "they" obviously I mean this guy.
Forgot to add that whilst DOSBox, various emulators/ports & virtual machines exist, there is still no solution to the Win 98 + DX9 era. You can't get hardware acceleration for a Windows 98 VM, and certainly nothing close to DX9 and this still depends on having a Windows 98 licence.

Perhaps one day there'll be a Wine on Windows thing that will virtualise old Windows binaries to just the right hardware and there won't be so much futzing to get an old binary working on newer Windows.
whatever will happen will happen
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kroc: Forgot to add that whilst DOSBox, various emulators/ports & virtual machines exist, there is still no solution to the Win 98 + DX9 era. You can't get hardware acceleration for a Windows 98 VM, and certainly nothing close to DX9 and this still depends on having a Windows 98 licence.

Perhaps one day there'll be a Wine on Windows thing that will virtualise old Windows binaries to just the right hardware and there won't be so much futzing to get an old binary working on newer Windows.
I wonder if ReactOS will take hold by then.
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kroc: Forgot to add that whilst DOSBox, various emulators/ports & virtual machines exist, there is still no solution to the Win 98 + DX9 era. You can't get hardware acceleration for a Windows 98 VM, and certainly nothing close to DX9 and this still depends on having a Windows 98 licence.

Perhaps one day there'll be a Wine on Windows thing that will virtualise old Windows binaries to just the right hardware and there won't be so much futzing to get an old binary working on newer Windows.
Did you say Wine On Windows? http://wiki.winehq.org/WineOnWindows
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kroc: Windows 95 began an empire that has shaped computing and gaming for the past 20 years. The total dominance of Windows since then has been beneficial to gaming as we have had a largely compatible and stable platform. Hardware has become more powerful, but essentially exactly the same concept as when I was gaming on a 1 GHz PIII & Voodoo5 card. Same, but better.

This time is now reaching its sunset. Other game platforms are showing the 'current' trend -- break early, break often. Games on iOS & Android are trapped in a compatibility black hole in which if they are not maintained every year, they could be gone for good, broken or inoperable on the latest & greatest OS. It's not long before old binaries are not even allowed on the app store.

One day, Windows will break the good old games, for good.

Whether on purpose or just a casualty of progress and not wanting to support 20+ year old APIs, it's bound to happen eventually.

How do we avoid this? I am concerned that GOG is profiting from the work of SCUMMVM, DOSBox etc, but not contributing back. If they want to see a future for good old games, there needs to be investment & support for emulators, source ports and so forth.

It's not just about emulating old games, I would love to see more work being done on making old games easier to play on a wider range of platforms/systems. For example, Tomb Raider 2 - 5 are dependent on Windows compatibility, and TR1 doesn't have gamepad control without complex workarounds. I'd love to see a movement to write a portable engine for the classic Tomb Raiders that gave us widescreen, sharp graphics and gamepad control on Win/Mac/Linux/iOS/Android etc. (PSP for me, personally) to see these games survive well into a future where the Wintel platform may not even exist anymore.
Well, I'm playing almost all Windows games I own on Linux using Wine. Especailly GOG games work well because often the DRM is the part of the game that won't run.
Therefore, I don't see any major issues in the future.
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snowkatt: whatever will happen will happen
You're starting to sound Amish. :P
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snowkatt: whatever will happen will happen
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tinyE: You're starting to sound Amish. :P
Kinda reminds me of the intro to Plan 9 from Outer Space.
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snowkatt: whatever will happen will happen
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tinyE: You're starting to sound Amish. :P
oh no no no, don't diss the katt, amicable, maybe, amish, walking a thin line there.
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tinyE: You're starting to sound Amish. :P
i got too much fucking electronics to be amish tinyP
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tinyE: You're starting to sound Amish. :P
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snowkatt: i got too much fucking electronics to be amish tinyP
Cats usually don't like electronics.