Well, not the creators of CotN, as much as the copy that GOG sells!
I had 2 more users test this on their machines (they are on steam) and they had no problems.
Meanwhile I downloaded a brand new install file from Gog, put it on my brand new virgin c-drive, copied it to a brand new usb stick.
I had cleaned out the XP also. Installed this brand new copy of the game on the XP. Fine
Went into play Abu for some years, no problem
Went into Editor, made a copy of Aby, and another copy of that, and started testing again.
Started scooting Limestone, fine limestone, serabit, maghara and Genubath sideways, to 500, to 600, to 500 and so forth. Fine
Saving a new copy and exiting in between as I go along.
Entered a bunch of triggers, no problem.
Moved friendlies around again, no problem.
Did this for a while, mind you, I do this very slowly and carefully.
yet another copy.
Picked up the Nubian Main Column, made it visible (also took off the spawn), replace
Moved it to 300-300, replace, save, new copy
Scooted the friendlies back and forth, no problems.
Saved a new copy.
THEN, I moved Nubian Main (not made a fort, not renamed or anything) to 365-370
went to move a friendly... CRASH !
???????????? I go nuts !!!!!
Still haven't heard from Gog-support and don't suppose I will since it's weekend.
There just HAS to be something wrong with that game, the copy from GOG that is, no other explanation. I've made cleanups, new downloads, new installs and hundreds of tests on FOUR different machines, ALL with the exact same result.
How could I spend over 3 years playing this game, making at least 10 scenarios, without having a problem? Well, I must assume that it's because I never put a site on 365-370 or close to that, enemy or otherwise. I write my scenarios outside CotN first in a file, and then enter it to CotN. I have those files, and painstakingly checked each one of them.
What other conclusion can be drawn from this???