Posted November 14, 2024
high rated
A welcome reminder of what Steam is all about: a DRM system trying to take away the control from both traditional distributors and players. That it led to the current Steam de facto monopoly is not an accident, it was designed that way from day one. 
While Half-Life 2 wasn’t the first Valve game released on Steam, it was the first high-profile title to require the platform, even for players installing the game from physical retail discs. That requirement gave Valve access to millions of gamers with new Steam accounts and helped the company bypass traditional retail publishers of the day by directly marketing and selling its games (and, eventually, games from other developers). But 2004-era Steam also faced a vociferous backlash from players that saw the software as a piece of nuisance DRM (digital rights management) that did little to justify its existence at the time. 
 Read the full article on Ars Technica. 
  
  
  
  
  
 
 
  
  
  
 
 
  
  
  
  
  
 
 
  
  
  
 
 
  
 
