clisair: Having a platform that says that it is DRM free, I would think that they WOULD have to approve everything. If they didn't a dev could sneak in DRM without GOG even seeing it, if it were an automatic push to Galaxy. Many companies are (ahum,EA) trying to monetize everything to death or add in DRM which isn't even a deterrent, just a big PITA to the customers and users.
I personally have passed up many a game that requires online access for even single player or has to be activated online for single player. I am that way with titles that I would buy because I had all the games before it.
GOG should be diligent about what updates go through and if a dev thinks that is too hard then they just need to not even be on GOG. As to GOG not answering support, that is something else, though every time I have contacted support I had a resolution within 48 hours, every single time.
They would still test the patch when they package it for the standalone installer. You can also rollback a patch on Galaxy if some dev did that. I imagine if that was to happen GOG would immediantly pull the update from Galaxy or even remove the game from sale.
It's a risk but not a bigh enough one to purposely slow down patching...
Avogadro6: Looks like they sorted it out now:
GR00T: This makes no sense if they're referring to the DevPortal, since BKGaming's previous post shows they were well aware of it.
Maybe they are confusing the DevPortal with GOG's old way of patching? Maybe they really didn't have access. But either way it looks like someone from GOG is indeed reading the this thread at the very least.