It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Yes, that deserves a thread. Absolutely, I'm not bored at all. :P

More seriously, here is the source : http://www.bankier.pl/wiadomosc/CD-Projekt-przebil-oczekiwania-analitykow-3527538.html

Or the neogaf thread if you prefer : http://www.neogaf.com/forum/showthread.php?t=1217913

The important thing is that 5 M$ was what GOG generated for all of the year 2013 and I'm still wondering what brought that much revenue in this first semester. There was the first of take 2, but with titles already bundled pretty much everywhere... There also was risen 3 and dying light...
I wonder how/if they separate Witcher 3 sales since a portion of those would've been through GOG.
Post edited May 13, 2016 by Pheace
There's some more info here:
https://www.cdprojekt.com/en/media/news/cd-projekt-reports-solid-results-q1-2016/
and the pdfs here:
https://www.cdprojekt.com/en/investors/result-center/

Nothing new regarding GOG, that wasn't already mentioned in the conference:
"Given that the growth dynamics of the GOG.com digital distribution platform are primarily influenced by the activity of
the portal’s existing and new clients and the availability of new, appealing products, the Group expects that in Q2 and subsequent quarters of 2016 the performance of GOG.com will depend on its ability to acquire licensing rights for new releases by the world’s leading developers, as well as on expanding the catalogue with “games in development” titles.
The Capital Group’s updated strategy for 2016 expects GOG.com to be able to publish a triple-A video game developed by an unaffiliated partner with full support for GOG Galaxy, concurrently with the game’s global release date. Successful attainment of this goal will affect GOG.com growth dynamics and, consequently, the Company’s ability to acquire distribution rights for other major releases.
In future reporting periods GOG.com’s ability to attract new customers will require exploring markets where GOG.com does not currently hold a major share. In line with this strategy, in May 2016 the service added support for six new currencies, bringing the total number of currencies supported by GOG.com to eleven. Later this year the Company also plans to unveil additional language localizations of its platform.
Finally, GOG.com will depend on ongoing upgrades and extensions of its GOG Galaxy technology stack with new features and networking technologies, facilitating support for new videogame types currently under development at CD PROJEKT RED."
Post edited May 13, 2016 by SCPM
new video game 'types'? That's a strange way to put it. That doesn't sound like it's intended to mean just a different kind of game than they normally do.
avatar
Pheace: new video game 'types'? That's a strange way to put it. That doesn't sound like it's intended to mean just a different kind of game than they normally do.
Maybe it's just an odd choice of translation. I think it's referring to their "Seawolf" project, which, as far as I can tell, is a stand-alone version of Gwent.
Of course, if you really dig into it. The net profit after taxes was just $67,500 for the quarter.
Post edited May 13, 2016 by RWarehall
cd projekt red hauled in 22,5 million in the first quarter of 2016
http://www.gamespot.com/articles/heres-how-much-money-witcher-3-dev-made-in-last-th/1100-6439742/
avatar
RWarehall: Of course, if you really did into it. The net profit after taxes was just $67,500 for the quarter.
o.O ... What's interesting is that while overall revenue was up compared to last year, their net profit is about a third of what they made then. Weird.
avatar
snowkatt: cd projekt red hauled in 22,5 million in the first quarter of 2016
http://www.gamespot.com/articles/heres-how-much-money-witcher-3-dev-made-in-last-th/1100-6439742/
Scratch that...you are talking Witcher 3...not GoG
avatar
RWarehall: Of course, if you really dig into it. The net profit after taxes was just $67,500 for the quarter.
avatar
mistermumbles: o.O ... What's interesting is that while overall revenue was up compared to last year, their net profit is about a third of what they made then. Weird.
Very interesting indeed.
Just looking at the 1st quarter of 2015 vs 2016
2016
Sales 20,116,000 PLN
Profit after Taxes 262,000 PLN
2015
Sales 19,090,000 PLN
Profit after taxes 659,000 PLN

1st Quarter sales is very close, but profits for the quarter are down

-------------

As to the videogame development arm...
2016
Sales 68,107,000 PLN
Profit after taxes 34,159,000 PLN

2015
Sales 6,565,000 PLN
Loss after taxes 4,883,000 PLN
Post edited May 13, 2016 by RWarehall
avatar
snowkatt: cd projekt red hauled in 22,5 million in the first quarter of 2016
http://www.gamespot.com/articles/heres-how-much-money-witcher-3-dev-made-in-last-th/1100-6439742/
avatar
RWarehall: Scratch that...you are talking Witcher 3...not GoG
yeah cause cd projekt red is still the parent company

both seem to be in good health but they cant afford to make any costly mistakes
Looking at 2015 by quarter...

1st Quarter
Sales 19,090,000 PLN
Profit after taxes 659,000 PLN

2nd Quarter
Sales 44,871,000 PLN
Profit after taxes 6,200,000 PLN

3rd Quarter
Sales 20.959,000 PLN
Profit after taxes 1,709,000 PLN

4th Quarter
Sales 30,903,000 PLN
Profit after taxes 1,874,000 PLN

Total Year
Sales 115,823,000 PLN
Profit after taxes 10,442,000 PLN

So, at least last year, most of GoG's profit came during the summer.
avatar
Pheace: I wonder how/if they separate Witcher 3 sales since a portion of those would've been through GOG.
I'm sure the video game arm "sells" the game to GoG and GoG makes a 30% profit on sales and "pays" the video game development arm back just like they do with any game.
Post edited May 13, 2016 by RWarehall
avatar
MacArthur: The important thing is that 5 M$ was what GOG generated for all of the year 2013 and I'm still wondering what brought that much revenue in this first semester.
Actually, GoG brought in 63,806,000 PLN (~$16,5 million) for all of 2013 with a profit of 9,515,000 PLN ($2.5 million). Sales a bit more than half of 2015 but profits almost equal.
good, hoping for more growth in the future, they deserve it
avatar
RWarehall: Scratch that...you are talking Witcher 3...not GoG
avatar
snowkatt: yeah cause cd projekt red is still the parent company
Not exactly. CD Projekt Red and GOG.com are both daughter companies of CD Projekt.
Great news!
And hopefully as Galaxy gets build up and eventually finished, we'll have more people and more love to our DRM-platform.