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I just finished To the Moon: Holiday Special.

It was a nice, half an hour long story. I liked it much more than "A Bird Story" and now I can't wait until "Finding Paradise" comes out.

Here's my list.
Please include me if still possible.

I finished a few games this year already, having been addicted to the tower defense games here on GOG in the beginning of the year and moving on to an rpg after that. Here's my list.

Kingdom Rush - Very fun game. I highly recommend it. The cartoony art work is great and the game is really well balanced in my opinion. I ended up finishing all of the available levels beyond the main campaign as well as most of the achievements.

Defender's Quest - Another great tower defense that also works really well for me since my main genre of games is rpg. The story is nice enough, and the gameplay is good although some of the levels were annoying (last sheep one). I'm holding off on new game plus until the gold (or HD?) edition comes out.

Lionheart: Legacy of the Crusader - A very interesting, unfinished game. Ended up going with fire magic and two handed weapons after reading up on some character builds. The game is really unbalanced especially the second half which is pretty much just combat a la Diablo. You end up having to kill most late game enemies by slowly approaching the edge of the screen and getting one to notice you and then retreating with them following so you can take each enemy out individually. Also, if you are a melee specialist, a vampiric weapon or trait is a must for the final boss. The good parts of this game include the first half where there is more to do besides combat as well as the great alt historical backstory (the plot itself is kind of flimsy though). It's too bad this one came out unfinished.

Age of Wonders 3 - The original two campaigns.

Blackguards
Post edited March 26, 2015 by Jasioar
Jan 19 - Clockwork Tales: Of Glass and Ink

The game has wonderful art and the music matches the scenes well. The voice acting is fairly good, though it can sometimes be pretty cheesy / funny.

We played on the casual difficulty level and it was fairly easy. One of the scenes was particularly eye-glazing... finding tiny little robot parts among all sorts of robot parts. We also had to skip one of the puzzles, though. We just couldn't get it after several attempts. The game seems to be half puzzle, half hidden object, if not a bit more toward the puzzle side.

The storyline is decent, but somewhat cliche: save the region from the bad guy who took control and hey, let's elude to the bad guys being German, too. However, the storyline worked well for this game and the plot moved along at a fairly quick speed in the beginning, but the puzzle that stopped us for awhile and the more tedious hidden object scenes dragged things down. My wife wasn't big into the steampunk look of things, but I didn't mind it.
Post edited January 20, 2015 by adambiser
Shadowgrounds Survivor

This one actually had a little bit of potential.

Multiple characters, improved upgrades, better combat flow, faster pace. It could have been a lot better.

But, between a story that went nowhere and could go nowhere since the developers wrote themselves into a corner with the first game, the same godsawful voice acting, gimmicky padding and ending the last few missions on a succession of low points for the entire game, any optimism was firmly replaced with, "This sucks, this is lame, I don't want to play this anymore."

But I did, and for my efforts I got an ending that was nothing but a few scenes of art with barely any animation at all.

Storywise, this game is completely pointless, because like I said, the developers wrote themselves into a corner with the first title, leaving themselves nothing to work with for the second.
That's why it's called a spinoff whatever. It sounds better than them saying, "Well, we screwed up, but we wanted to make another game that does the same things overall. So here you go."

Oh well, screw it. Another game I never have to play again. So at least it's not all bad.
Post edited January 20, 2015 by CarrionCrow
Cahors Sunset. This is sort of like a mix of Dear Esther and a updated version of Alter Ego, you take on the role of an elderly French man and make a decision for what he does each month, trying to help him live as long as possible. As you progress each month you're told the man's life story, as well as information about what happened in France around that time, and those two things intertwine.

The gameplay breaks down into choosing one of three things he can do each month. Each choice effects his mood, mood, anxiety, social, weight and health stats. You need to keep each stat above 25 or he runs the risk of dying. Sometimes you'll have a string of months that will run a stat down to the 10s, but it's usually pretty balanced. After making your choice you'll usually have something else happen that month, that is completely out of your hands and can be good or bad.

The story is excellent, you'll get stories about him growing up, his family, how he has loved and lost and other info about his life. It's all very well written and it's presented in short snippets, rarely more than a paragraph at a time. I quickly warmed to all the character's mentioned, all of them felt "real" and likeable.

Musically it's reminiscent of Dear Esther, slow piano with stringed orchestration. There doesn't seem to be many songs but the songs that are present are very well done.

It's a short game, I don't know exactly how long I spent in it but it felt like it was around an hour's worth of time.

**Technically this might not be "finished" but it gave me one final bit of story that was all but a flashing sign that said GAME OVER, it just allows you to continue onward as long as possible afterwards, it just no longer gives you any story. So understanding that I've outlived (heh) the story I'm counting this one as finished.
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omega64: Hatsune Miku Project Diva F.
I don't know what they're singing and I don't think I want to know based on the one English song in there.
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Nobake: Since they're all written by different people, the lyrics vary wildly. I think you're talking about Dye here? That one's lyrics make zero sense at all.

May or may not be of interest to you, but Project Diva F 2nd has English subtitles for most of the songs. I doesn't really make any difference to me, but after playing "The Happiness and Peace of Mind Committee" I burst out laughing and had to switch it over to check if I'd actually heard what I thought I heard. Its... different. But awesome.

Also - games finished thread, mostly talking about JRPGs, one or two people playing VNs, and now someone who isn't me playing Project Diva?! I dunno what happened, but suddenly I'm feeling right at home.
Yeah, I was talking about Dye. It just sounds so terrible. xD
Only finished it on normal though, currently struggling through hard mode.

Edit: What differences does Diva F 2nd have compared to the first? (aside from new songs)
Post edited January 20, 2015 by omega64
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omega64: Edit: What differences does Diva F 2nd have compared to the first? (aside from new songs)
It is nearly identical gameplay-wise, but I talked about it a bit earlier in the thread here:
http://www.gog.com/forum/general/games_finished_in_2015/post167

A couple other notes:
* When I said "difficulty spikes" I'm not sure I had quite the right words. Maybe it still applies. Obviously some songs are going to be harder than others in any game like this, but the variance feels much higher to me. There are more complex sequences of button-presses, and it starts throwing them at you earlier.
* The star notes have the same grading scale as all the other notes now. In Project Diva F you can spam the sticks as fast as you can and literally never fail one of these notes, but in 2nd you have to properly time them. A good change, just something to be aware of.
* There are also star notes where you have to hit both sticks at once instead of just one. These work just like the arrows where you'd hit right and circle at the same time.

2nd is really good and you'll almost certainly enjoy it if you liked F, and I don't want to take away from that. It just isn't quite as an enjoyable experience overall.
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omega64: Edit: What differences does Diva F 2nd have compared to the first? (aside from new songs)
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Nobake: It is nearly identical gameplay-wise, but I talked about it a bit earlier in the thread here:
http://www.gog.com/forum/general/games_finished_in_2015/post167

A couple other notes:
* When I said "difficulty spikes" I'm not sure I had quite the right words. Maybe it still applies. Obviously some songs are going to be harder than others in any game like this, but the variance feels much higher to me. There are more complex sequences of button-presses, and it starts throwing them at you earlier.
* The star notes have the same grading scale as all the other notes now. In Project Diva F you can spam the sticks as fast as you can and literally never fail one of these notes, but in 2nd you have to properly time them. A good change, just something to be aware of.
* There are also star notes where you have to hit both sticks at once instead of just one. These work just like the arrows where you'd hit right and circle at the same time.

2nd is really good and you'll almost certainly enjoy it if you liked F, and I don't want to take away from that. It just isn't quite as an enjoyable experience overall.
You can use the sticks to hit the stars? xD
Didn't even know that. Thank you for all the info.
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omega64: You can use the sticks to hit the stars? xD
Didn't even know that. Thank you for all the info.
On PS3 there's no other way to do it AFAIK. If you're on the Vita I'm not sure how it works, something to do with the touchscreen?
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omega64: You can use the sticks to hit the stars? xD
Didn't even know that. Thank you for all the info.
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Nobake: On PS3 there's no other way to do it AFAIK. If you're on the Vita I'm not sure how it works, something to do with the touchscreen?
Swiping the touchscreen.
It's not as awful as you would expect.
Post edited January 20, 2015 by omega64
Just added Legacy of Kain: Defiance to my list and immediately uninstalled it. What a SHIT game!!! >_<
Space Quest 2. Quite an improvement on the first game. Bigger, better-designed puzzles, better graphics, funnier, no gambling section :)
Bit.Trip Presents Runner2: Future Legend of Rhythm Alien

I played it over half a year sometimes and am finally through, but haven't found all the retro stages and therefore have not unlocked the retro character, but I finally grew tired of the game mechanic and have no motivation to search all the levels again.

I had a nice time but it's not a game I'd recommend because... well... it's repetitive by design.

And it's another one of those games without button mapping and normal USB-gamepad support but (surprise) M$-XBox controller support, I used QJoypad to play it with my Saitek pad.

Full list:
http://www.gog.com/forum/general/games_finished_in_2015/post68
Post edited January 21, 2015 by Klumpen0815
Year Walk - an appropriate title to start with in January. ;)

What I liked: The art, the sound design, and particularly setting, story and writing. Very engaging, unique and memorable. But I think my favorite part of the game was reading the encyclopedia and even more so the unlocked journal, which was pure awesomeness.

What I didn't like: The gameplay mechanics. You move by scrolling left and right and going forward or backwards (up or down) when an exit presents itself. The exits aren't always evident at once, and even if you've already found them, you can easily miss them without noticing. Because of that and because it's a very unnatural way of moving, I constantly had to check the map, which was a little immersion breaking (e.g. music would stop each time I called the map). So the actual walking wasn't that much fun. The game may look like a sandbox puzzle adventure à la Myst on the surface, but in truth it's a very linear paper chase with few actual puzzles that often have to be solved in a given order. They aren't hard at all, but at times it was unclear to me what the game wanted me to do, in the end I lost patience and used the internal hint system a lot, and even an external walkthrough.

So it was a mixed experience, but as I appreciate good stories, art and music, overall the positive aspects outweighed the negative and left me impressed nevertheless. I'd say even though it might not be a good adventure game, it is a very cool multimedia experience, and it was short enough that I consider it worth my time (1-2 hours at best).
Post edited January 24, 2015 by Leroux
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Klumpen0815: Bit.Trip Presents Runner2: Future Legend of Rhythm Alien
Did you play the original? I liked it a fair amount more than the second one. The main issue I had with Runner 2 was that it was too easy. It was only very hard instead of oppressively hard. Basically, Runner is the kind of thing that exists to be difficult, it loses its impact if it isn't. Imagine how shitty an easy Super Hexagon would be...
Post edited January 21, 2015 by Austrobogulator