PaterAlf: Also that's the great thing with DRM-free installers. If anyone want that, they can make backups from every installer, patch and update from the moment they've bought the game. We don't need GOG to do it for us.
That argument applies equally to removals.
So I don't think it really proves Ancient-Red-Dragon's argument to be "nonsense".
I personally think he has a good point. Namely, that overwriting updates are a kind of removal: that of a given artefact (version of the game) which can't be recovered.
I understand you might mind updates much less than removals, maybe even not at all.
That's a reasonable opinion, but it doesn't mean they have absolutely nothing in common.
Picture for example the case of "remaster" updates, where the developer comes up with a fully revamped look-and-feel for the game. Or a compatibility update, that would add support for a newer systems but simultaneously remove compatibility with another legacy system.
I'm sure you can see the value in keeping pre-update versions available in those cases? And thus, also acknowledge that something of value would be lost by losing access to those versions.
Indeed, GOG seems to agree (most likely because a significant proportion of its customers agree) with this as in such cases they usually endeavor to maintain access to the old versions, one way or another.
I think you're only arguing that the value lost with most overwriting updates is, to you, completely trivial (which is fair). Am I wrong?