VVVVVV - Make and play edition
A version of VVVVVV consisting entirely of user made levels.
Terry Cavanagh wrote:
Let’s start with what I consider the really important thing – inspired by things like Knytt Stories and DROD: Architect’s Edition, I’m releasing a special build of VVVVVV on Windows, Mac and Linux today. It’s called VVVVVV: Make and Play Edition, and it’s completely free. This version of the game only includes the player levels and the level editor – which means that, from now on, the tools to make and play VVVVVV player levels are completely free. People have done some really incredible things with the VVVVVV editor. I want to share that work as far and wide as I can!
Platforms: Windows, Linux, Mac Knytt Stories
A free version of Knytt consisting of the downloadable sets of levels each being the separate adventure
In Knytt Stories, each level is its own little adventure. One level is included with the game, where you have to stop a machine that draws the life out of the planet. Don't forget to download the expansion packs for additional stories. Knytt Stories is a 2D platform game that runs on Windows 2000 and later, as well as DS homebrew.
Platforms: Windows, DS hombrew DROD: Architects' Edition
An open source DROD version officialy released by Caravel Games in 2003.
Grab your sword and start chopping your way to the bottom of a vast dungeon! Learning how to play is simple--you move Beethro in one of eight directions or rotate his sword clockwise or counter-clockwise. Examine a detailed overhead view of an underground room and plan Beethro's movements with care, always keeping his sword between him and the critters. You can wait as long as you like before moving. Logical problem-solving is paramount, but the game still has a sense of action as you lay waste to hordes of nasties.
Platforms: Windows and Linux are officialy supported. The source is based on SDL 1.2 so it might be portable to other Unices and Mac. Linux binary is really old so you might want to use CVS version or search package repositories for your distribution instead. Grab them by the Eyes
One more from Terry. I like his games: they are simple but coherent and fun. It shows that games don't have to be overcomplicated to really work. This idea is pretty simple, although Terry spent several weeks on it. It's about attracting customers to your burger joint by buying different neon signs. You compete with the team of hipsters holding the neighboring burger selling stand.
Terry Cavanagh wrote:
A game inspired by a trip to New York last year! This took a lot longer than planned, and over the last couple of weeks I’ve had some extremely helpful feedback from lots of people...
Platforms: Windows, Linux, Mac. Also playable online.