Lifthrasil: Hi there! Did we win?
Yeah! You broke Trent's setup in a way he hadn't anticipated so we won on D2. :P
Lifthrasil: Sorry for droppibg out. The family crisis is over by now. Everybody is fine again. But next week we'll be in vacation to recuperate. I'll be available in the usual amount from September on.
Don't apologise, it's fine (and was key to victory). Glad everything's ok though!
joppo: Having been somewhat in their position I understand them perfectly. Eventually you know there is simply no way to win. From that point on you simply lose all the incentive and the most you can muster is going through the motions.
If the game stops being fun AND the other side's victory is assured wouldn't you concede? We see it all the time with chess players. No professional chess game lasts until a checkmate.
It's enjoyable to BE in the position of making your opponent squirm, but actually forcing them to stay is being a bad sport, IMO.
Mafia isn't comparable to chess. In chess, the winner knows they've won at the same time the loser knows they've lost.
In mafia, if the town's victory is assured only the mafia actually know that for sure. That's why the mafia conceding is disappointing, because it's a spoiler. Someone just tells you the end of the book instead of letting you read it for yourself. Not knowing what the mafia roles are means not knowing what might happen next.
And from the mafia side, I think there's fun to be had in stringing the town along even if you know you've lost. The fun of a game is in the playing, not the winning.
As an example of not being able to know we'd won, we got Joe's role completely wrong and although we correctly guessed dedo was a mafia bookie, we didn't know if he already had a saved shot and we also suspected he was a strongarm.