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Baldur's Gate and Baldur's Gate II remain cult classics not only among D&D fans, but cRPG gamers in general. With countless hours of gameplay, captivating stories, colorful characters, and many memorable locations they're one of the most intense and extensive role-playing experiences you can get while sitting in front of your PC. But to say that they didn't age at all might be a bit of a stretch. That's why some people would go a great distance modding and upgrading both those titles to combine them into one, seamless, visually updated game--an enhanced edition, if you will.

We're well aware of a commercial project aiming to achieve that goal. Originally, actually, that was scheduled to release today. That didn't happen, unfortunately, but that does give us a great reason to tell you how to make your own enhanced edition of Baldur's Gate. It's very nearly hassle-free and (especially with the sale going on) it won't cost you much at all. There's one catch, though: you need copies of both Baldur's Gate and Baldur's Gate 2 in order to enhance your game. Let's see how! One of our users, GoJays2025, committed his time to write a comprehensive guide on the topic. We know not all of you dare to venture into our forums, so we thought that sharing this guide here, might be a good idea--even more so during our Diamonds of D&D where you can get both Baldur's Gate games for as little as $7!

So, are you ready to enhance your GOG.com edition of Baldur's Gate saga and play both games as one, seamless adventure with the visually superior BG2 version of the engine and its updated mechanics, and with high-res graphics better suited for your modern wide-screen display? Here's how you do it, according to GoJays2025!

1. Fully install Baldur's Gate: The Original Saga
2. Fully install Baldur's Gate II Complete.
3. Download Baldur's Gate II Fixpack (Download links are on the left side) and extract it to your Baldur's Gate II directory.
4. Run the newly extracted setup-bg2fixpack.exe (if not automatically started).
5. It is safe to select yes for all the optional fixes, but if you want to learn about each in detail, consult the readme file that comes with the fixpack.
6. Download BGT-WeiDU and extract it in your Baldur's Gate II directory.
7. Run the newly extracted Setup-BGT.exe and follow the instructions. You may need to run it in administrative mode in Windows Vista/7.
8. Enter Baldur's Gate I's directory when asked (if not already provided)
9. Wait for BGT-WeiDU to finish installing.
10. OPTIONAL: Download and install Baldur's Gate 1 Unfinished Business as well as BG 2 Unfinished Business. These mods restore things that were previously cut from the released product, so while you don't need them, and they do add new content, they're pretty nice to have, especially if this is not your first time.
11. OPTIONAL: Download and install any user-created material (banter packs, expansion mods, new NPCs, etc.)
12. Go to your Baldur's Gate II directory, then find and run the file Setup-BGTMusic.exe and select 'Hybrid Baldur’s Gate/Shadows of Amn/Throne of Bhaal music'. This makes it possible to hear the original Baldur's Gate music when playing Baldur's Gate I.
13. OPTIONAL: (for more experienced users) Download Baldur's Gate II Tweak Pack (if this link doesn't work, please try the emergency mirror site) and apply it in the same way as the fixpack. Consult the readme file for details of each tweak - too many to list here. If you don't know what a tweak does even after consulting the readme, just skip it.
14. OPTIONAL: Download and install the Bigger Fonts for BGII mod if you plan to play in really high-res and don't want to strain your eyes reading tiny text.
15. Download the widescreen mod and apply it in the same manner as the fixpack. This makes it possible to play the game in high resolutions and in widescreen format.
16. Remove the Baldur's Gate I installation if you wish - it's done its job!

Now you should be able to play the game all the way from Baldur's Gate I to the end of Throne of Bhaal in one continuous game! Enjoy!

[i]Note: If you're on Windows 7 you might want to install the games in a directory other than C:Program Files or C:Program Files (x86) to avoid potential problems. C:Games should work.

The original forum thread, that also includes some other installation options, can be found here:
Baldur's Gate saga essential mods by GoJays2025[/i]
Nice post :).
BB:EE = for tablet fans.
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DubConqueror: There's an error in the order of things:

The widescreen mod should always be installed last.
I'm at point 14, I haven't done the tweak packs because I don't know what to pick and I haven't checked what I should pick. Already installed widescreen, what should I now? Too late or just play? Altough my current performance issue (see BG sub-forums) stops from that.
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DubConqueror: There's an error in the order of things:

The widescreen mod should always be installed last.
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Nirth: I'm at point 14, I haven't done the tweak packs because I don't know what to pick and I haven't checked what I should pick. Already installed widescreen, what should I now? Too late or just play? Altough my current performance issue (see BG sub-forums) stops from that.
From my personal experience--you can install other modifications AFTER you set up Wide Screen mod, as long as you don't run the game before you're done with all the modding. I can be wrong, though, as I did it quite a while ago. I say: give it a shot.

For clarity's sake, I'll just move the wide screen point to the end of the guide.
i did install mods based on that recommendations and game runs without any problems except that it crashed 5 times or so. (90 hours gameplay)


so no. do recommend following the steps and installing wiedescreen after every other thing.
Post edited September 19, 2012 by lukaszthegreat
Thanks for the post. It's one of my most favourite games. All these improvements are a great achievement. I will try this out.
Has anyone tried this yet? I'm only asking to see if the widescreen mod doesn't react with that weird tiny window in the corner of the screen for menus and the inventory screens during BG1.
Greatly job GoG...
But before I delve in further... can someone post an image of BG I in Wide screen + Hi res for us all to see how much improvement of it from vanilla? Pretty please...?
Personally, I found that changing the resolution made the game pretty much unplayable; everything's so small, my poor eyes can't take the strain.
This is truly great, It seems to me this, and perhaps some other mods from those sites that add interesting companions and new quests made this setup almost up to what is being promised for the Enhanced Edition they cant seem to delivery.

Im having such a good time with BGT Enhanced w/BG 1 and 2 quest mods, companions and banter/romance expansions, I could probably wait till the EE gets on GoG or Steam at this rate.
Post edited September 19, 2012 by LordRikerQ
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BadDecissions: Personally, I found that changing the resolution made the game pretty much unplayable; everything's so small, my poor eyes can't take the strain.
I had that problem too. Then I found this: http://www.shsforums.net/topic/38626-bigger-fonts-for-bgiitob-and-other-ie-games/

Problem gone :)
I just renamed toolfont.bam to normal.bam and put it into the "override" catalog, and now it works very well, and I can read the text without putting my head through the monitor. Am playing on 1600*900 on a 24 inch screen.
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BadDecissions: Personally, I found that changing the resolution made the game pretty much unplayable; everything's so small, my poor eyes can't take the strain.
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Pangaea666: I had that problem too. Then I found this: http://www.shsforums.net/topic/38626-bigger-fonts-for-bgiitob-and-other-ie-games/

Problem gone :)
I just renamed toolfont.bam to normal.bam and put it into the "override" catalog, and now it works very well, and I can read the text without putting my head through the monitor. Am playing on 1600*900 on a 24 inch screen.
I don't know...I'm not having too much of a problem with the actual text (although, yes it could be better) but everything is a little small for my liking.

Also, maybe it's something I've done but, there seems to be a bit of an issue when scrolling. Everything sort of flickers a bit.

Edit: although I am wondering if it's something to do with the parameters I've put in when doing the widescreen. I've put in 1920x1080 on the (x and y coordinates) as that's what my monitor says it is (it's about 22" I think) - if it is is there a way of changing this post install?
Post edited September 19, 2012 by MeetsInTaverns
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Pangaea666: I had that problem too. Then I found this: http://www.shsforums.net/topic/38626-bigger-fonts-for-bgiitob-and-other-ie-games/

Problem gone :)
I just renamed toolfont.bam to normal.bam and put it into the "override" catalog, and now it works very well, and I can read the text without putting my head through the monitor. Am playing on 1600*900 on a 24 inch screen.
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MeetsInTaverns: I don't know...I'm not having too much of a problem with the actual text (although, yes it could be better) but everything is a little small for my liking.

Also, maybe it's something I've done but, there seems to be a bit of an issue when scrolling. Everything sort of flickers a bit.

Edit: although I am wondering if it's something to do with the parameters I've put in when doing the widescreen. I've put in 1920x1080 on the (x and y coordinates) as that's what my monitor says it is (it's about 22" I think) - if it is is there a way of changing this post install?
That resolution got too small for me too, although it's the native for my monitor. 1600*900 seems to fit quite well, both with text and textures. It can sometimes be a little hard to pick up things from the floor after fallen foes and such, but I'm pleased with the game at 1600x900.

You can just run the widescreen mod again and choose smaller settings, that should work. Also, if you have installed other mods, it's usually best to install the widescreen mod at the very last.
I <3 this so much.
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Optix747: Has anyone tried this yet? I'm only asking to see if the widescreen mod doesn't react with that weird tiny window in the corner of the screen for menus and the inventory screens during BG1.
I finally got it working. Apparently Baldur's Gate (at least the first) has some issues with Realtek Soundcards and fortunately I have an external soundblaster so I swapped them and now I can play in 3D acceleration with 32-bit and 1080p.

BG Beginning

I added the Font 2.1 mod to increase text size, I hate small text so that's helping. Ignore the purple in the upper left corner, it's because the game has some minor issue with MSI Afterburner and when I use it to capture a picture apparently it wants capture my OSD information as well (won't happen if you don't use MSI AB's OSD option).

What I don't particularly like is when I try that test option in config to see if my game is working properly the test still flickers for some reason. I will try nvidias drawfix solution but I doubt it will work when I play 3D acceleration anyway.
Post edited September 19, 2012 by Nirth
Strange error I've had with BGT recently... during the final battle for Baldur's Gate, instead of the epic final battle music... I got tavern music... anybody have any idea why? Thanks