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tinyE: It shows up after I installed that last patch. Go down there, get all sorts of tutorials, the option to turn into a vampire, and a bunch of money and crap...which is the cheating part.
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logorouge: If you mean the Code Patch, then I'm guessing you installed the "feature showcase" mod that came with it, which is not necessary. If not...feel free to ignore me. :D
Yeah I'm pretty sure that's it. So by not necessary do you mean I can ignore it or I need to get it turned off?
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0Grapher: Do you mean toddtest or a mod? If you're not talking about a mod then of course it's harmless if you don't go in there. :)
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tinyE: It shows up after I installed that last patch. Go down there, get all sorts of tutorials, the option to turn into a vampire, and a bunch of money and crap...which is the cheating part.
Where does it show up? In the game or in the installer?
It sounds a lot like the ToddTest hall which you can reach via the console and that essentially is cheating.
When installing the patch did you only apply the default changes or did you check any additional boxes?
It also could be an alternate start functionality but that is not included in the Code Patch.
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tinyE: It shows up after I installed that last patch. Go down there, get all sorts of tutorials, the option to turn into a vampire, and a bunch of money and crap...which is the cheating part.
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0Grapher: Where does it show up? In the game or in the installer?
It sounds a lot like the ToddTest hall which you can reach via the console and that essentially is cheating.
When installing the patch did you only apply the default changes or did you check any additional boxes?
It also could be an alternate start functionality but that is not included in the Code Patch.
It is the Code Patch but I don't see a check box for anything called theToddTest.

And it shows up as soon as I enter the 1st area after registering; it's basically a door in the ground.
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0Grapher: Where does it show up? In the game or in the installer?
It sounds a lot like the ToddTest hall which you can reach via the console and that essentially is cheating.
When installing the patch did you only apply the default changes or did you check any additional boxes?
It also could be an alternate start functionality but that is not included in the Code Patch.
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tinyE: It is the Code Patch but I don't see a check box for anything called theToddTest.

And it shows up as soon as I enter the 1st area after registering; it's basically a door in the ground.
Ah, I think I remember. The Code Patch comes with an ESP, I think.
You can ignore that. It would be best if you simply deleted it. The patch itself is just an EXE which should be executed in your game folder and this ESP is just for testing purposes. :)

Edit: I just checked and it seems that I'm right. You can leave the ESP active if you are not bothered by the trap door.
There is a Morrowind Code Patch Showcase mod installed in your Data Files folder. This is optional and for explaining and trying out MCP features only. Enable it, start a new game and head through the trap door that appears outside the office in Seyda Neen. You will get a demonstration of most of the features of this patch by courtesy of Psyringe. Compare it to how normal, unpatched Morrowind works with the same mod.
Post edited June 27, 2015 by 0Grapher
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tinyE: It is the Code Patch but I don't see a check box for anything called theToddTest.

And it shows up as soon as I enter the 1st area after registering; it's basically a door in the ground.
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0Grapher: Ah, I think I remember. The Code Patch comes with an ESP, I think.
You can ignore that. It would be best if you simply deleted it. The patch itself is just an EXE which should be executed in your game folder and this ESP is just for testing purposes. :)
Stupid question, how do I delete that?

What is the file called?
Post edited June 27, 2015 by tinyE
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tinyE: Stupid question, how do I delete that?
I just edited my post from before. :)
You don't need to delete it if you don't feel bothered by the trap door. If you do feel bothered by the trap door you can either just deactivate the mod Morrowind Code Patch Showcase.esp in your Morrowind launcher or delete the file with that name from your data files folder in your Morrowind directory.
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tinyE: Stupid question, how do I delete that?
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0Grapher: I just edited my post from before. :)
You don't need to delete it if you don't feel bothered by the trap door. If you do feel bothered by the trap door you can either just deactivate the mod Morrowind Code Patch Showcase.esp in your Morrowind launcher or delete the file with that name from your data files folder in your Morrowind directory.
Yeah I found the esp and just removed it. Put it in a temp folder just in case I ever get really bored. :P I googled it and getting rid of it won't screw up the other things the patch does so it looks like I'm good.

Thanks. :D
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tinyE: Yeah I found the esp and just removed it. Put it in a temp folder just in case I ever get really bored. :P I googled it and getting rid of it won't screw up the other things the patch does so it looks like I'm good.

Thanks. :D
No problem. :)
If you want you can take a look in the MCP Readme file to see what the file does. It definitely is not required.
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tinyE: Yeah I found the esp and just removed it. Put it in a temp folder just in case I ever get really bored. :P I googled it and getting rid of it won't screw up the other things the patch does so it looks like I'm good.

Thanks. :D
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0Grapher: No problem. :)
If you want you can take a look in the MCP Readme file to see what the file does. It definitely is not required.
I'm so sick of mods and docs, I just want to play the stupid thing. :P
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tinyE: I'm so sick of mods and docs, I just want to play the stupid thing. :P
:D