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Across the years, Dungeon Siege and Deus Ex series gathered a massive fanbase among the gamers worldwide. Today Dungeon Siege Collection, as well as Deus Ex: Human Revolution - Director’s Cut and Deus Ex: Mankind Divided arrive on GOG.COM in all DRM-free glory.

Dungeon Siege Collection (-85%) includes three parts of the cult fantasy RPG series, along with the DLC titled Treasures of the Sun. The Dungeon Siege series was born in 2002 from the Gas Powered Games studio members' passion for the RPG genre. The title captivated gamers around the world with its rich fantasy world, beautiful 3D graphics, and mechanics that were easy to grasp even for the beginners in the RPG domain. It was only a matter of time when the sequel was released in 2005 with the expanded world and a more complex storyline.

Over the years, Dungeon Siege became a cult classic. This led to a movie adaptation of the game featuring Jason Statham and, finally, to the third part of the series. This time it was created by Obsidian Entertainment (veterans of Baldur’s Gate) and published by Square Enix. Released in 2011, Dungeon Siege III introduced gamers to an innovative combat system that made the gameplay even more dynamic and engaging.

Deus Ex: Human Revolution (-85%) is also a good example of revamping a cult series. After Deus Ex (2000) and Deus Ex: Invisible War (2003) made a lot of fans thanks to the cyberpunk setting and RPG elements, the series went into a hiatus for nearly a decade.

Human Revolution lets us revisit the same dystopian universe of the future, albeit its story is set a few decades earlier. The world is divided between the supporters and opponents of human augmentations. The main protagonist, Adam Jensen, is a former SWAT member and the head of security at a tech company. He is being cast into the above-mentioned strife after suffering heavy wounds and being biotechnologically enhanced in order to save his life. During the game, the player can expand the main character’s augmentation further, making him even more lethal.

Deus Ex: Mankind Divided (-85%) further expanded on adventures of Adam Jensen, merging action elements with RPG decision making, that changed the face of the storyline. One of its highly praised elements was the so-called Breach - an alternative game mode set in the virtual world. On top of that Deus Ex series was even further expanded with the successful comics series.

Now you can revisit the fascinating universes of Dungeon Siege and Deus Ex once more, thanks to the Square Enix Publisher Sale on GOG.COM featuring deals up to 89% off until 4th May 2020, 1 PM UTC.
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Post edited May 02, 2020 by timppu
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ChrisGamer300: Holy smokes incompetence !

I could understand if GOG had a good reason and promised to fix it soon but their infamous communication skills are non existant even when it's about important issues.
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Linko64: Worth remembering there are a bunch of public holidays currently in Poland
Yes but it's not like they have mastered the art communication otherwise either like you yourself enjoy pointing out. This holiday is why i am more patient than normally though otherwise i would already been posting a long rant of how shit this release has been so far.
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StingingVelvet: I think it could be an intentional work-around by someone and still overall be an error, because of lack of communication. That was more my point. I get that someone intentionally wired a Steam work-around that uses Galaxy. I just doubt that will still be the case in a month, same as the other recent time this happened. But we'll see, maybe GOG is betraying everything they've said for a decade over a $2 DLC package... you never know I guess. ;)
It's not about being other cases, this could very well be an attempt, just call it a "test" to see how the community would react. I'm obviously talking about conspiracy theories field here, which I refuse to believe in a second, because it's a too hard to believe scenario, but it's always good to be wary of something.

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Bambacha: I always laugh at people categorizing DRM as heavy-light when they do the same thing but require different levels of encryption to do that. Because somehow Denuvo and Steam DRM do the same thing using different techniques.
Because you miss the main point of steam DRM: it can be easily bypassed as long you know what to do: the solely reason for which I purchase on steam is because I can make it drm-free with a plethora of steam emulators. But other layers of DRM? No thanks.

As long I can backup my games and remove drm on the go, I'm fine, until a game makes its way on GOG at least (that will be an instant buy).

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Lodium: Mp wise this has been normal several years already on other platforms
as long its not the dev thats making the mp client gog has all the rigth to demand galaxy requirment as long as they have to host the service.
The main issue is that this trending will further discourage LAN developent and accomodate such trending.
Not that this will change anything anyway, as nowadays you only see LAN featured on a very small amount of games, but still. The small consolation is that it should increase the number of games ported here, at least.
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Maxvorstadt: Does someone know how I get the english version of Dungeon Siege 2? I downloaded the english installer, but only the spoken language is english, the written texts are all in german! That`s really confusing.
I couldn`t find an option ingame and also no language setup exe in the game folder and the folder that the game creates in the "user" section. So how do I get the english version that I want to play?
What language is your OS version, and did you install using the offline installers or Galaxy?

I installed the GOG version using the offline installer, and in the installer options there was the option to select the language (I presume it means the subtitles). For me English was selected already, maybe because English is the language of my Windows 10.
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McMicroDonalds: wasn't Tomb Raider already here?
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RoboPond: Not 2013 or newer. We are also still missing Legend, Anniversary and Underworld as well.
Oh I misread the original post
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StingingVelvet: I think it could be an intentional work-around by someone and still overall be an error, because of lack of communication. That was more my point. I get that someone intentionally wired a Steam work-around that uses Galaxy. I just doubt that will still be the case in a month, same as the other recent time this happened. But we'll see, maybe GOG is betraying everything they've said for a decade over a $2 DLC package... you never know I guess. ;)
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Kyousuke.: It's not about being other cases, this could very well be an attempt, just call it a "test" to see how the community would react. I'm obviously talking about conspiracy theories field here, which I refuse to believe in a second, because it's a too hard to believe scenario, but it's always good to be wary of something.

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Bambacha: I always laugh at people categorizing DRM as heavy-light when they do the same thing but require different levels of encryption to do that. Because somehow Denuvo and Steam DRM do the same thing using different techniques.
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Kyousuke.: Because you miss the main point of steam DRM: it can be easily bypassed as long you know what to do: the solely reason for which I purchase on steam is because I can make it drm-free with a plethora of steam emulators. But other layers of DRM? No thanks.

As long I can backup my games and remove drm on the go, I'm fine, until a game makes its way on GOG at least (that will be an instant buy).

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Lodium: Mp wise this has been normal several years already on other platforms
as long its not the dev thats making the mp client gog has all the rigth to demand galaxy requirment as long as they have to host the service.
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Kyousuke.: The main issue is that this trending will further discourage LAN developent and accomodate such trending.
Not that this will change anything anyway, as nowadays you only see LAN featured on a very small amount of games, but still. The small consolation is that it should increase the number of games ported here, at least.
Lan is really up to the game devs to implement though
Gog cant just force features on devs that dont want them
And yes im aware that there are games here on Gog that have had lan that have later beeen removed
but im not sure if this is fault on gogs part or on the devs part
there are after all a few games on gog that still has the lan Option aviable if im not mistaken.

Il also add
that its kinda strange going after the one that host the Service wich is just the one providing the hosting and not the one that have actually made the game complaint wise.
These are after all the ones that set up the rules before you join the servers on their service
If there are Private Servers and lan made as an option then anyone coud just set up their own server or lan party if they dont like the rules of the one hosting it.
Of course it woud be diffrent if it was private servers or lan we are talking about and gog have removed those but i havent seen any evidence of that beeing the case i think
Unless they are really inconsistent and just do it by case by case(Game) which doesnt really make any sense at all
Post edited May 03, 2020 by Lodium
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Lodium: Lan is really up to the game devs to implement though
Gog cant just force features on devs that dont want them
And yes im aware that there are games here on Gog that have had lan that have later beeen removed
but im not sure if this is fault on gogs part or on the devs part
there are after all a few games on gog that still has the lan Option aviable if im not mistaken.

Il also add
that its kinda strange going after the one that host the Service wich is just the one providing the hosting and not the one that have actually made the game complaint wise.
These are after all the ones that set up the rules before you join the servers on their service
If there are Private Servers and lan made as an option then anyone coud just set up their own server or lan party if they dont like the rules of the one hosting it.
Of course it woud be diffrent if it was private servers or lan we are talking about and gog have removed those but i havent seen any evidence of that beeing the case i think
Unless they are really inconsistent and just do it by case by case(Game) which doesnt really make any sense at all
I never said that GOG is enforcing galaxy MP and of course it's the dev who decides which MP mode to implement. What I meant to say is that due to both steamworks and galaxy api working as a lobby system (and thus act as a bridge during a P2P connection), would require the client for something which could be avoided.

I've never talked about private servers and whatnot, I was focusing on direct connection between players. (but we are going OT XD)
low rated
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StingingVelvet: Eh? The Director's Cut was developed for WiiU and based on old code and has more bugs, not less.
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ghst84: So who's right on this one?
technically we are both right because Dir-cut has changed after it was first released

as for game crash issues there is still one that can happen the first time you earn an achievement... this is caused by network delay and should only kick in the very first time so just restart your game and move on

play the unfixed original game = no thanks but you go right ahead
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ussnorway: play the unfixed original game = no thanks but you go right ahead
I've played through the original release like 5 times and have never had one issue. Some mild stutter at release they patched quickly, that's it. The graphics and game balance being much better in the original version is paramount.
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ussnorway: play the unfixed original game = no thanks but you go right ahead
Original version =/= Original unpatched version.
Of course, those who wrote that they wanted the original version meant the original version with the latest patch and add-on (The Missing Link).
And original version is better in every way except the boss battles.
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Loger13: Original version =/= Original unpatched version.
Of course, those who wrote that they wanted the original version meant the original version with the latest patch and add-on (The Missing Link).
And original version is better in every way except the boss battles.
it is not better in every way.
the gold tint is a matter of taste.
bugs are not that bad in the director's cut (I'm playing it right now after I played the steam version 2 years ago... zero crash, zero bugs, zero problems), I agree same reflection on cars are better on the original version but that's a minor thing.
And I love the dlc inside the main story.
Finally for me the fixing of the boss battles is a major thing.

I think they should include the original version because it's not a bad thing to include goodies but I'm glad I got the director's cut.

But now the main problem is not this one... Before anything else they should remove the drm from Deus Ex MD... everything else is secondary
high rated
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Linko64: Worth remembering there are a bunch of public holidays currently in Poland
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ChrisGamer300: Yes but it's not like they have mastered the art communication otherwise either like you yourself enjoy pointing out. This holiday is why i am more patient than normally though otherwise i would already been posting a long rant of how shit this release has been so far.
Oh i'm fully aware how lacking the communication is, even more so after the forced launched of 2.0 plus two big franchises. I just know a lot of people here aren't aware how many Holidays Poland tends to have compared to other countries. There's like a Holiday for everything, Flag day, Pope Got ADSL internet day etc etc
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Linko64: Oh i'm fully aware how lacking the communication is, even more so after the forced launched of 2.0 plus two big franchises. I just know a lot of people here aren't aware how many Holidays Poland tends to have compared to other countries. There's like a Holiday for everything, Flag day, Pope Got ADSL internet day etc etc
That is good to know, thanks. And honestly I think, if Polish culture values family and co. more than work, that's a good thing. Chandra or another blue should have popped in here though imo and said something by now.
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LiefLayer: ...
Finally for me the fixing of the boss battles is a major thing.
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Personally I never understood why the boss fight were always considered as such a big issue. Of course they were lame and if, like me, you had a 100% ghost oriented character you ended up very unprepared. But they were easy, short, and there was only a couple of them (3 or 4 IIRC) in the whole game.

As far as issues goes they are IMHO insignificant compared to the crime against game design and everything good that are the take-downs, those things are the bane of the game, they are totally broken, immersion breaking, and one of the main reason why I never bothered playing Mankind Divided until now. I would have gladly taken 50 more non DC boss fights if it had meant getting rid of those stupid take-downs and replacing them with a standard melee combat.
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Telvas: EULA for Mankind Divided clearly says there is DRM:
"By downloading or installing any Software, you accept: (a) the existence and use of digital rights management software ("DRM")"
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emter_pl: Both Deus Ex games are DRM-free. We're working on updating the EULA text accordingly.
Including the DLC for Mankind Divided?