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misteryo: This is great. Thanks!

I had to open it and copy/paste as a new user script to get Chrome to accept it.

Chrome is blocking extensions from Greasy Fork and apparently from everywhere that isn't the Chrome store. Is this a new "feature?" Does anyone know?

The only solutions seem to be
a) What I did
b) Run the Canary test-version of Chrome
c) Don't use Chrome

Eh, in any case, I love your work! Thank you!
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ChrisSD: If you grab the Tampermonkey extension from the Chrome store you should then be able to download scripts from Greasy Fork. And I think that will automatically handle updates and such.
that's the thing. I did get Tampermonkey. And I've done this in the past. But no more.

Chrome is on to your shenanigans, Chris D.
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ChrisSD: You must have an epic collection!
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madth3: I'd say. He created a search engine to deal with it.
:-)
Touché!
I've been rather a long time here and I only buy on GOG, so, yes, I have accumulated quite a bit (740 last count).
Post edited September 08, 2014 by mrkgnao
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ChrisSD: If you grab the Tampermonkey extension from the Chrome store you should then be able to download scripts from Greasy Fork. And I think that will automatically handle updates and such.
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misteryo: that's the thing. I did get Tampermonkey. And I've done this in the past. But no more.

Chrome is on to your shenanigans, Chris D.
Oh I didn't realise this! It worked when I tested it buy I've probably done something funny ;)
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madth3: I'd say. He created a search engine to deal with it.
:-)
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mrkgnao: Touché!
I've been rather a long time here and I only buy on GOG, so, yes, I have accumulated quite a bit (740 last count).
740 out of eight hundred and *mumble* is very impressive indeed! It won't be long before you have more GOG games then GOG sells :P
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mrkgnao: Touché!
I've been rather a long time here and I only buy on GOG, so, yes, I have accumulated quite a bit (740 last count).
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ChrisSD: 740 out of eight hundred and *mumble* is very impressive indeed! It won't be long before you have more GOG games then GOG sells :P
Not impossible, given that I own 53 games that GOG no longer sells.
Is there anyway the userscript could sort the User Reviews on the game cards? There used to be a filter to sort the reviews by date, but it's not there anymore after the website update. Sorting by rating would be nice too.
Double bonus! Not only has ChrisSD created a nice script, I discovered a replacement to userscripts.org as well!

Double thanks, ChrisSD :)
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IronArcturus: Is there anyway the userscript could sort the User Reviews on the game cards? There used to be a filter to sort the reviews by date, but it's not there anymore after the website update. Sorting by rating would be nice too.
I had a look into this but unfortunately it's not something that would be possible. The userscript uses features already provided by GOG's website but patches them to work on different pages or tweaks them to make them less buggy. As far as I can work out this feature simply isn't something that GOG's new website supports yet so there's not much I can do.
New update adds remove buttons to the gogMix pages. For details see here. As usual you can download it from here:
https://greasyfork.org/scripts/4839-gog-legacy-fixes
GOG has done some fixes of its own! It now display prices on the wishlist and also ads back the mix reorder/remove buttons. These fixes have been removed from my script but GOG has still yet to fix the following:

* Add a working search box to legacy pages.
* Fixed logging out from legacy pages.
* Add local prices to promo pages
* Fixed selecting a game from the shelf in a different row than the one selected
* Stopped "hide game" from changing to "hide/unhide movie"

My script attempts to address these issues. Download it here:
https://greasyfork.org/scripts/4839-gog-legacy-fixes
Cheers, updated.

Is there any way that currency preference can be save via your script?
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HypersomniacLive: Cheers, updated.

Is there any way that currency preference can be save via your script?
After looking into it I'm not sure that it can. The site already remembers currency preferences using a cookie but obviously that's not always working for you. I don't think my script can do anything more than that

If someone else knows any better, please say!
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HypersomniacLive: Cheers, updated.

Is there any way that currency preference can be save via your script?
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ChrisSD: After looking into it I'm not sure that it can. The site already remembers currency preferences using a cookie but obviously that's not always working for you. I don't think my script can do anything more than that

If someone else knows any better, please say!
I believe you are correct, ChrisSD, except that I think it is not only kept in a cookie, but also in the local storage (in ngStorage-user.selectedCurrency), but it matters little as both regions are emptied when cookies are deleted.

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HypersomniacLive: Cheers, updated.

Is there any way that currency preference can be save via your script?
I probably asked this before, but remind me why you empty your cookies and local storage all the time.
Post edited September 12, 2014 by mrkgnao
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mrkgnao: I believe you are correct, ChrisSD, except that I think it is not only kept in a cookie, but also in the local storage (in ngStorage-user.selectedCurrency), but it matters little as both regions are emptied when cookies are deleted.
It's funny/sad that the cart is already being kept in the server but a simple value like the prefered currency is not.
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mrkgnao: I believe you are correct, ChrisSD, except that I think it is not only kept in a cookie, but also in the local storage (in ngStorage-user.selectedCurrency), but it matters little as both regions are emptied when cookies are deleted.
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madth3: It's funny/sad that the cart is already being kept in the server but a simple value like the prefered currency is not.
I expect they will add that (if they don't already have it but are waiting to upgrayde the entire site before deploying it).