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But he's rich inside. Or will be soon.

<span class="bold">Hollow Knight</span>, a wonderfully sordid action/platformer, hand-painted in charming 2D, is coming soon, DRM-free on GOG.com!

The world below is full of ancient cities, hidden treasures, and perilous passageways. Only a Hollow Knight can hope to dodge, dash and slash through the adorably creepy creatures dwelling there, while conquering the haunting remains of this forgotten kingdom.


https://www.youtube.com/embed/AiYRrjsV7r4
Post edited February 08, 2017 by maladr0Id
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reative00: I got it, GoG has to make cash. Until some time they were making it being a friendly company. If they're going to turn into "we only accept games that will bring us AT LEAST that and that much of money" I'm not going to support their DRM-free process anymore because it's not so far from "we've started using DRM for certain games that otherwise wouldn't agree to publish here, but it's gonna be only a few titles per year" and finally into "DRM-free option is now optional for publishers".
GOG always was a curated store. And when I look at all the crap that gets sold in digital stores like Steam or Itch.io that doesn't do curation at all, I really think that's a good thing for me as a customer.

There have been games in the past that I would have loved to see here and that got rejected (e.g. Cook, Serve, Delicious!), but I can still buy them DRM-free somewhere else.
low rated
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Tyrrhia: Looks very, very charming! And I love the use of limited hues at any given moment. It gives the game a certain magical feel.

I don’t like what @Bonsewswesa has reported, though.

(Also, I love the look of the GOG description!)
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reative00: ~wah wah~
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Tyrrhia: GOG uses its own curating system, and it doesn’t have to make it public—it doesn’t even have to many any sense, as long as it keeps them afloat!

Also, I’m wondering why you used “officially.” Does that mean that all that was an empty “threat” and you’ll still keep buying games from them in secret, just in order to create a faux sense of importance?

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reative00: I got it, GoG has to make cash. Until some time they were making it being a friendly company.
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Tyrrhia: Oh, so releasing other games is not being friendly? (Wondering who’s the unfriendly one here, not wanting games that appeal to other people released.) This release really offends you that much, huh? Wow.
I said that not giving clear information about criteria for accepting or not accepting the game is not friendly. I've said nothing about this particular release. Anything else I said you want to manipulate, asshole?
Ano no, saying that I'm officially done with them is a just bad translation on my part, but I guess you just need to add another needle, huh, asshole?

@PaterAlf I don't mind them being curated and I never said so. I only asked about CLEAR RULES about it.
Looks amazingly purple and fluffy. Instawishlisted.
I've seen dozens of platformers with a similar artstyle so what makes this one stand out from the others?

I guess during the last few years there have been too many 2D platformers and i'm slowly growing tired of them. :D
I was looking forward to this game for a while, and I'm glad to see it on GOG. I'll get it as as soon as... >looks at his extensive wishlist<... I'll get it eventually. Sigh.
Call it love on first sight :)

When I read
Use Your Skills and Reflexes to Survive
I knew that I wouldn't come far in this game.

But if GOG would offer the pre-order bonuses.... well, I'm afraid I could not resist very long.
This looks nice.

"Hand-crafted": We meet again, my word nemesis.
high rated
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reative00: I said that not giving clear information about criteria for accepting or not accepting the game is not friendly.
They do have a very simple criteria for accepting games. Potential revenue. If they think a game has potential revenue, they'll accept it. If they don't, then they usually reject it, until enough interest is shown for that title, in which case they may review the submission again.
Kickstarter does not care about potential revenue. Fundbetter does, but it can ignore it for exceptional games.

The rules are as clear as they can be without being too blunt about them. Telling a developer "We don't think your game is going to sell enough copies" is too blunt, so the usual reply is "Too niche for our audience", which does translate to the same thing.
And no, you can't say "We'll accept first person blobbers but ignore point and click adventures" because you can have both stinkers and best sellers in all categories.

The only way we customers can motivate GOG to release a title here is through the wishlist. But only vote if you are planning on buying the game, should it be released here.
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seppelfred: YES!

I have this game on the radar for quite some time. Great to see that it will be released here. Thanks!
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almabrds: I mean no offense, but it seems odd thanking the seller, but not the developers.
I just wrote "Thanks!". How do you know that I addressed it to GOG (only)?
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reative00: I only asked about CLEAR RULES about it.
Maybe there aren't any clear rules and they release whatever ticks their fancy and whatever they think their customers will buy (as far as indie games concerned)? If that's the case, they seem to have good taste, thankfully. Having said that, WHERE DA $#$& IS CRANKS & GOGGLES damnnit!!1!1! ---no no sir, I wasn't yelling, everything's allright, cool, I'm calm I'm calm, *phew* that was close. :P
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JMich: ... (voice of reason)...
Maybe GOG will re-check "A House of Many Doors" now, after the game has got patch after patch after patch for the patched patch...
The developer seems to love his game and his audience - so maybe it will find the way into the GOG catalogue.
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gixgox: Maybe GOG will re-check "A House of Many Doors" now, after the game has got patch after patch after patch for the patched patch...
The developer seems to love his game and his audience - so maybe it will find the way into the GOG catalogue.
No idea. I'm not part of the decision making process.
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gixgox: Maybe GOG will re-check "A House of Many Doors" now, after the game has got patch after patch after patch for the patched patch...
The developer seems to love his game and his audience - so maybe it will find the way into the GOG catalogue.
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JMich: No idea. I'm not part of the decision making process.
We all are - at least a little bit, now and then, soonish...
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mistermumbles: "Hand-crafted": We meet again, my word nemesis.
I'd be willing to bet the devs didn't code this game with their feet. :P
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Wishbone: Looking at the trailer, this looks like crap made by amateurs, with awful disjointed gameplay, and no consistent aesthetic.
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rgnrk: I truly hope GOG's curation system isn't reduced to checking a quick trailer and unashamedly brutally bashing a game just for it. Because that would really be crap and amateur.
I agree. But I'm not GOG. reative00 said that not releasing A House of Many Doors somehow made GOG a horrible company that he refused to do business with in the future, without making any kind of argument whatsoever about why this should be so. So I did the most immediate research I could, which was to watch the trailers for both games. One game looked quite good and competently made, the other did not. I'll admit I could have phrased it more diplomatically, but there you have it.