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Crimson rivers.

Bloodstained: Ritual of the Night, an atmospheric action/RPG waring its anime sensibilities on its frilly sleeve, is coming soon DRM-free to GOG.com.
Despite being slowly consumed by a curse that will crystallize her entire body, Miriam still has a lot of fight left in her. Hacking, slashing, and dodging the feisty demon hordes now under the command of a corrupted old friend, she carves a path through this castle of gothic horrors with overwhelming gusto.

Beta access keys will be distributed to the Kickstarter backers in the upcoming days.
Any word on whether we're getting Curse of the Moon?
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RawSteelUT: Any word on whether we're getting Curse of the Moon?
Inti Creates response to Fangamer:

We at Inti Creates do not make the games we sell available without copy protection in place.

We do this because we go to great lengths and spend a lot of time and money to release our games on platforms with copy protections in place.

We respect the intentions of these platforms to prevent piracy, and we feel the same way ourselves.

Therefore, we do not sell our games in ways that can adversely effect the product by limiting sales opportunities due to lack of copy protection.
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RawSteelUT: Any word on whether we're getting Curse of the Moon?
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SeduceMePlz: Inti Creates response to Fangamer:

We at Inti Creates do not make the games we sell available without copy protection in place.

We do this because we go to great lengths and spend a lot of time and money to release our games on platforms with copy protections in place.

We respect the intentions of these platforms to prevent piracy, and we feel the same way ourselves.

Therefore, we do not sell our games in ways that can adversely effect the product by limiting sales opportunities due to lack of copy protection.
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SeduceMePlz:
That sounds like a no.

A quick google search brings up other means of getting Curse of the Moon.

So much for the copy protection.
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pkk234: That sounds like a no.

A quick google search brings up other means of getting Curse of the Moon.

So much for the copy protection.
I only wonder what good that copy protection did them since some crafty people removed it on a launch day even. Tbh I wouldn't be surprised if in the end Curse of the Moon turned out a better game than Bloodstained itself. It has that floaty look, but I understand it's some beta footage in the trailer so we will have to wait and see.
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Minuteworld: fantastic

now try to get the nes retro styled game with gog connect if you can because i already bought that on steam
They can't. Inti Creates doesn't sell their games without drm.
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RawSteelUT: Any word on whether we're getting Curse of the Moon?
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SeduceMePlz: Inti Creates response to Fangamer:

We at Inti Creates do not make the games we sell available without copy protection in place.

We do this because we go to great lengths and spend a lot of time and money to release our games on platforms with copy protections in place.

We respect the intentions of these platforms to prevent piracy, and we feel the same way ourselves.

Therefore, we do not sell our games in ways that can adversely effect the product by limiting sales opportunities due to lack of copy protection.
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SeduceMePlz:
Same reply I got months ago.
Post edited September 02, 2018 by MIK0
high rated
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RawSteelUT: Any word on whether we're getting Curse of the Moon?
Never. It was developed by Inti-Creates, who made their own rules and IGA didn't have the first say, in their development of the game. He just oversaw it.

Inti-creates is a Steam exclusive partner and has regularly bashed the DRM-Free practice/ideal, even just recently, offering pitiful make-believe excuses about lost sales and piracy. They even inconvenienced Fangamer service, by announcing only 2 days before release their plans to NEVER include a DRM-Free version... Even while Bloodstained, ever since the beginning of the kicstarter campaign, stated that they WILL have DRM-Free GOG version.

Turns out the main game that IGA has absolute control over, will make it here. The prequel minigame, though... Simply won't.

#Blacklist-Inti-Creates

Consummate liars that they are, they never even contacted GOG, in the first place! Everybody in the official forums, initially thought it was GOG team or GOG curation that turned their product down, or something...
Post edited September 02, 2018 by KiNgBrAdLeY7
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pkk234: That sounds like a no.

A quick google search brings up other means of getting Curse of the Moon.

So much for the copy protection.
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Spectrum_Legacy: I only wonder what good that copy protection did them since some crafty people removed it on a launch day even.
ANYONE who wants to, will play an DRM-Free version of this game on the release day (maybe at the end of the day, but nevertheless).
The only difference is that those wishing to download the DRM-Free version will have to do here and for money (which will not happen, judging by their words), or somewhere else and completely free.
And this I do not call for anything, but simply stating the fact.
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SeduceMePlz: "We do this because we go to great lengths and spend a lot of time and money to release our games on platforms with copy protections in place.

" We respect the intentions of these platforms to prevent piracy, and we feel the same way ourselves.

Therefore, we do not sell our games in ways that can adversely effect the product by limiting sales opportunities due
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KiNgBrAdLeY7: Inti-creates is a Steam exclusive partner
So Inti Creates are frauds who hold their customers for retards. Steam doesn't care if you use DRM or not, they offer it to entice scammy developers onto the platform. And they don't demand exclusivity, at least from indies.
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Starmaker: So Inti Creates are frauds who hold their customers for retards. Steam doesn't care if you use DRM or not, they offer it to entice scammy developers onto the platform. And they don't demand exclusivity, at least from indies.
What i meant, is that this company, is anti-DRM and has regularly expressed their opinion, on the matter. Some people consider steam itself to be a form of DRM, as well as any "obligatory client", too. Also, Inti-Creates, for the PC-market, sell their wares only through Steam. They have also expressed denial in opening up towards other distributors, especially GOG, especially DRM-Free stores in general.

It's their modus operandi. Besides, lots of Japanese companies, hate and fear the DRM-Free feature. IGA will deliver the main game to us, here, but he was 100% in charge of the game and played a central part in development... The minigame, though (which notably, was a stretch goal of the funding campaign on kickstarter), is another matter. Inti-Creates decided that and IGA couldn't interfere. He merely oversaw it, they had control on everything.
Post edited September 02, 2018 by KiNgBrAdLeY7
low rated
deleted
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Starmaker: So Inti Creates are frauds who hold their customers for retards. Steam doesn't care if you use DRM or not, they offer it to entice scammy developers onto the platform. And they don't demand exclusivity, at least from indies.
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KiNgBrAdLeY7: What i meant, is that this company, is anti-DRM and has regularly expressed their opinion, on the matter. Some people consider steam itself to be a form of DRM, as well as any "obligatory client", too. Also, Inti-Creates, for the PC-market, sell their wares only through Steam. They have also expressed denial in opening up towards other distributors, especially GOG, especially DRM-Free stores in general.

It's their modus operandi. Besides, lots of Japanese companies, hate and fear the DRM-Free feature. IGA will deliver the main game to us, here, but he was 100% in charge of the game and played a central part in development... The minigame, though (which notably, was a stretch goal of the funding campaign on kickstarter), is another matter. Inti-Creates decided that and IGA couldn't interfere. He merely oversaw it, they had control on everything.
Still it was the company involved in the crowdfunding, ArtPlay and 505 Games included, which had the responsability to know before if the game would have drm or not and properly communicate it before the campaign ended. The mini game was part of the stretch goals, they got money for it. If they had no control over it it's still their fault.

The list of companies to be aware of is:
Inti Creates
ArtPlay
505 Games
Fangamer
Dico
Post edited September 03, 2018 by MIK0
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MIK0: Still it was the company involved in the crowdfunding, ArtPlay and 505 Games included, which had the responsability to know before if the game would have drm or not and properly communicate it before the campaign ended. The mini game was part of the stretch goals, they got money for it. If they had no control over it it's still their fault.

The list of companies to be aware of is:
Inti Creates
ArtPlay
505 Games
Fangamer
Dico
Fangamer was a victim of Inti-Creates' stunt. They lost time and work/man-power, to tend to the issue... Inti-Creates announced last minute, that a GOG entry would never come, so Fangamer, which offered that option/order/pledge, was d!cked over.

ArtPlay maybe, but only little. As i understand, it is the publisher (?) of the main game and the one responsible for marketing. Still, Inti-Creates, besides developers of the mini-game, kind of "solo-published" it, as well... Hence the issues, (dis)agreememnts, Iga not having total control, etc.

505 was always pro DRM-Free version and ever since the beginning, announced main game being delivered here, as well.

IGA partnered with 505 for main game, Inti-Creates for the minigame. He was fully in charge at 505, decorative "inspector" in Inti-Creates.

Yet you are right. It is a real shame we here, aren't getting a complete package, as we were led to believe. But to each their own. Inti-Creates is the stinker.
Post edited September 03, 2018 by KiNgBrAdLeY7
"Therefore, we do not sell our games in ways that can adversely effect the product by limiting sales opportunities due to lack of copy protection."



WHAT??????????
Especially given the literal impossibility of enforcement of anti-piracy laws, it seems utterly moronic to insist on DRM. I mean, you're essentially spending money to tell a good portion of your potential customer base that you don't want their money. Then on top of that you entertain pirates for whom the game is cracking your DRM, and then of course they put it up for download if only to show off their skills. And on top of that making the pirated copy the better version. To dick over your business partners in the process on top of everything else... Inti-Creates must really be angling for corporate suicide. Well, it's fine by me if they manage.

I am very interested in Bloodstained and have been for a while regardless, so I'll probably get it. Would've gladly jumped for Curse of the Moon too, but apparently someone doesn't want money. Their loss.
Post edited September 04, 2018 by Jemolk
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Fairfox: dont kno nethang 'boot series
but
it looks liek crap
look @ screenshots in uuuh isolation then
on main page

it just looks rubbish
an' i dont care 2 much 'boot graphics per se
buuut i hate this cheap-ass look

i mean this
holy crap
it liek geocites of game world
I really think it's the lack of pitch dark shadows.
The trailer looks better, and if we're able to screw with the gamma stuff, it'll probably look even better.
That screen shot does look bad though. incredibly flat. But I do think if there were any semblances of shadows, it'd look much better.

e: I just realized it's from the trailer lol.
hmm. well if the game plays like the good Castlevanias, I don't think I'll mind that much.
Post edited September 04, 2018 by pkk234