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One possible way is to corrupt the files randomly, say hey you got a dud sorry but you can resell it, emulate wear and tear, after x years the code in the game files will corrupt themselves so you can pass it around until its dead
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smrtgi19: One possible way is to corrupt the files randomly, say hey you got a dud sorry but you can resell it, emulate wear and tear, after x years the code in the game files will corrupt themselves so you can pass it around until its dead
Dude... what?
You might want to talk to your doctor about reducing the dosage.
Is this an attempt to create a virtual disc-scratching technology?
OOOPS

wrong thread. I need to go to bed.
Post edited May 25, 2016 by tinyE
Do you have a patent for that technology yet?
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smrtgi19: One possible way is to corrupt the files randomly, say hey you got a dud sorry but you can resell it, emulate wear and tear, after x years the code in the game files will corrupt themselves so you can pass it around until its dead
Do you mean Windows maybe...?
Yeahbuwha...?
what is this genius?
How about EU Oracle ruling?

It will eventually trickle down to gog and steam.

A principle is better than cheat-out I find.
If I understand what you're saying. If such a thing were made, I would hope the creator was beaten up daily like a red-headed step child as a reminder of why nobody will ever love them.
lolwhat?

I'm fairly sure even Steam doesn't allow users to resell their "used" games, despite the DRM.

It's a tricky topic, since there's no real reduction of value for a fully digital product, unlike traditional game releases. On the other hand, why shouldn't people be able to resell a digital game after they've finished it, when they paid the same price for it as, say, a console gamer, or someone who bought a DRM-free physical PC copy.

I suppose one option would be, to only allow the original owner to resell or gift the game once, and to lock down any further account movements of that game.
I think G2A sells used codes all the time. :P
Since this could be considered DRM, no. And geez, why would they? Aren't games on 80% sales cheap enough?

But it does remind that there have been some games where the developers put in some anti-piracy measures that either degraded performance after a while, and I think there was one where you got pursued by an invincible killing machine of a monster.

Interesting concept, though it would require DRM out the wazoo.
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tinyE: I think G2A sells used codes all the time. :P
Victim or perputrator? ;)