It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Has there ever been such a thing? I don't mean just any turn based strategy IN SPAAAAAACE, I know those exist, but something that would be really close to the HoMM/Disciples/King's Bounty model, but in a sci-fi setting. Heroes of Bat'leths and Blasters if you will.
Post edited January 12, 2018 by Breja
B-b-b-but Might and Magic is a sci-fi setting... (-_-)
For those that don't know, the Might and Magic Universe is similar to the Warcraft Universe.

As far as Breja's request, I don't know of any titles that fit this criteria. You don't even have to limit the search to the science-fiction genre, to realize that HoMM/Disciples/King's Bounty are anomalies, and there haven't been released any other titles like them. I'd love some "clones", but unfortunately if I want to play anything similar, I just have to come back to them.
Halcyon 6 seems to be more like Final Fantasy in space.
Great idea, strange that there hasn't been one
avatar
MadalinStroe: HoMM/Disciples/King's Bounty are anomalies, and there haven't been released any other titles like them.
I don't think so. Just a few titles that immediately come to my mind:

Clash
Palm Kingdoms
Heroes of Gaia
Hammer of the Gods
Lords of Magic
Etherlords
Eador

Sure, some of them have a few differences but in many cases not as big as HoMM and Disciples series so I think they qualify. Some are directly inspired by HoMM and they don't even try to hide it.
avatar
Ghorpm: Etherlords
Eador
I don't know how I forgot about these. I would definitely add them next to HoMM/Disciples/King's Bounty for their uniqueness.
avatar
Ghorpm: Palm Kingdoms
This, while having some nice pixel art is just a very bad mobile "game". The fact that the guy making them, has already released like 7 titles, should let you know about their quality. At least I didn't like what I played from Royal Bounty, which is his attempt at cloning King's Bounty.
avatar
Ghorpm: Hammer of the Gods
This is the predecessor to Heroes of Might and Magic, and having "played" it, I would call it a tech demo, and not an actual game.
avatar
Ghorpm: Lords of Magic
Not really in the same vain, or you might as well add Age of Wonders, and Master of Magic. These are closer to 4x/grand startegy... I don't know, I've never considered them similar to the three titles I mentioned, even though they are unbelievably good games.
avatar
Ghorpm: Clash
Heroes of Gaia
Never heard of these, but heroes of gaia is apparently an MMO? Don't get me wrong maybe there's something good in there, but I no longer tolerate MMOs, due to too many bad memories of pay to win and grinding. I'm done with anything that receives constant updates and content. Either you have a proper singleplayer campaign(even something procedurally generated like FTL and Darkest Dungeon) or I'm not even going to look at your game.
Post edited January 12, 2018 by MadalinStroe
avatar
Sanjuro: B-b-b-but Might and Magic is a sci-fi setting... (-_-)
There are sci-fi elements in some of the Might&Magic RPGs, but AFAIK they never made it into the Heroes titles. So for the purpose of the HoMM games, the setting is purely fantasy.

And while a sci-fi setting would be cool, it seems to me the main reason those kinds of games stick to fantasy is that they need huge creature variety to be fun, and it's much easier to have lots of different creatures when you have a setting with magic and can crib from all kinds of mythological creatures.
avatar
Ghorpm: Etherlords
Eador
avatar
MadalinStroe: I don't know how I forgot about these. I would definitely add them next to HoMM/Disciples/King's Bounty for their uniqueness.
avatar
Ghorpm: Palm Kingdoms
avatar
MadalinStroe: This, while having some nice pixel art is just a very bad mobile "game". The fact that the guy making them, has already released like 7 titles, should let you know about their quality. At least I didn't like what I played from Royal Bounty, which is his attempt at cloning King's Bounty.
avatar
Ghorpm: Hammer of the Gods
avatar
MadalinStroe: This is the predecessor to Heroes of Might and Magic, and having "played" it, I would call it a tech demo, and not an actual game.
avatar
Ghorpm: Lords of Magic
avatar
MadalinStroe: Not really in the same vain, or you might as well add Age of Wonders, and Master of Magic. These are closer to 4x/grand startegy... I don't know, I've never considered them similar to the three titles I mentioned, even though they are unbelievably good games.
avatar
Ghorpm: Clash
Heroes of Gaia
avatar
MadalinStroe: Never heard of these, but heroes of gaia is apparently an MMO? Don't get me wrong maybe there's something good in there, but I no longer tolerate MMOs, due to too many bad memories of pay to win and grinding. I'm done with anything that receives constant updates and content. Either you have a proper singleplayer campaign(even something procedurally generated like FTL and Darkest Dungeon) or I'm not even going to look at your game.
Sure, I'm aware some of these games are bad and may or may not qualify (but I think LoM is a bit more like HoMM than AoW and MoM but it's just an opinion). The point is I didn't even have to think hard to mention a few more games like HoMM series so I believe they are not as unique as you might think. Usually it depends what you consider to be a core that defines the HoMM series. Does Braveland series qualify as a similar game? It does have very similar battles. On the other hand Etherlords has a similar general concept (heroes going around the map) but battles are completely different so it may not qualify as well. So yeah, it's a bit blurred and depends on one's opinion.
avatar
MadalinStroe: HoMM/Disciples/King's Bounty are anomalies, and there haven't been released any other titles like them.
avatar
Ghorpm: I don't think so. Just a few titles that immediately come to my mind:

Clash
Oh damn i remember Clash, used to own a CD of it which was included with PC Okay! made by Optimus Pascal. Afaik there is an english version of it judging by the screenshots from that magazine.
avatar
Ghorpm: I don't think so. Just a few titles that immediately come to my mind:

Clash
avatar
Kayx291: Oh damn i remember Clash, used to own a CD of it which was included with PC Okay! made by Optimus Pascal. Afaik there is an english version of it judging by the screenshots from that magazine.
OK. Damn! I just lumped it in together with Heroes of Gaia thinking it was Clash of Cans, but apparently it's something else. It looks like Warlords. So it goes in my bookmarks.
avatar
Ghorpm: So yeah, it's a bit blurred and depends on one's opinion.
I've been struggling to respond to your post but I just can't find something constructive to add. I completely agree with you, but when Breja asked for something similar to what I would consider a perfect 10/10 game, I tried to come up with something similarly polished. And unfortunately nothing come close to it. Most games, like Braveland, are severely simplified.
Post edited January 12, 2018 by MadalinStroe
avatar
Ghorpm: So yeah, it's a bit blurred and depends on one's opinion.
avatar
MadalinStroe: I've been struggling to respond to your post but I just can't find something constructive to add. I completely agree with you, but when Breja asked for something similar to what I would consider a perfect 10/10 game, I tried to come up with something similarly polished. And unfortunately nothing come close to it. Most games, like Braveland, are severely simplified.
True, but I still had a lot of fun with it, and were it sci fi I would totaly "accept" it as an answer. Heroes, Disciples and King's Bounty are not exactly the same either (no towns to build in KB, very different battles in Disciples), though obviously similar, which is why I mentioned all three - to get across the sort of a game I mean, without tying it to only one exact model.
avatar
mystral: And while a sci-fi setting would be cool, it seems to me the main reason those kinds of games stick to fantasy is that they need huge creature variety to be fun, and it's much easier to have lots of different creatures when you have a setting with magic and can crib from all kinds of mythological creatures.
Sure, but with a rich enough sci-fi setting, like Star Wars for example, it would not be that much of a problem.

The obviously impossible game I had in my head when making this thread was basically HoMM, but every town (or space station in this case I guess :D) would be a different sci-fi franchise - Star Trek, Star Wars, Babylon 5, StarCraft etc. Now that's a total conversion mod I'd love to see.
Post edited January 12, 2018 by Breja
avatar
MadalinStroe: For those that don't know, the Might and Magic Universe is similar to the Warcraft Universe.
There are cyborgs in Warcraft Universe?!
avatar
MadalinStroe: For those that don't know, the Might and Magic Universe is similar to the Warcraft Universe.
avatar
LootHunter: There are cyborgs in Warcraft Universe?!
I don't know about cyborgs, but I do remember running into a goblin with a transporter in WoW.

Still, like mystral said, the sci-fi elements of the Might & Magic setting never made it to the Heroes games... of which I'm glad. I don't think I would have loved HoMM quite as much if it was such a genre mix instead of a classic high fantasy.
avatar
MadalinStroe: HoMM/Disciples/King's Bounty are anomalies, and there haven't been released any other titles like them.
avatar
Ghorpm: I don't think so. Just a few titles that immediately come to my mind:

Clash
Palm Kingdoms
Heroes of Gaia
Hammer of the Gods
Lords of Magic
Etherlords
Eador
There's also

Crowntakers
Royal Bounty
Ascension to the Throne

And probably more I either don't know or forget now.
Post edited January 12, 2018 by Breja