It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Icewind if you want more action (1 > 2), planescape if you want more story based and adventure like and baldur's, if you want a mix of both, with emphasis on party members' backstories, personalities and agendas (tough to lead). And don't touch enhanced Editions! Full of bugs, shortages and sparkling graphics!
Post edited April 19, 2015 by KiNgBrAdLeY7
My advice is to start with Planescape Torment. It's not set in the D&D world, but it shares the same qualities.
It also has a great story and you will definitely get involved. It starts you off slowly within a building, and then from there you get to explore.
It is justifiably one of the best RPGs ever made, and a great introduction to the D&D style CRPG.
avatar
Getcomposted: My advice is to start with Planescape Torment. It's not set in the D&D world, but it shares the same qualities.
Nitpicking. Planescape is set in the D&D world, since Sigil is in the center of the multiverse. Forgotten Realms and Greyhawk are part of the multiverse too, as are many other places.
Planescape may not be the usual campaign setting, but it is part of the D&D world (or at least it was, back in 2nd edition). And one of the Apocalypse Adventures, Die Vecna Die! did pass through Greyhawk, Ravenloft and Planescape too pave its way for 3rd Edition.
I'd say go for NWN, and perhaps check out the discussion in this thread: http://www.gog.com/forum/general/hasbro_dd_immortals_sale_recommend_one1_for_a_nonrpg_guy/page1
avatar
Getcomposted: My advice is to start with Planescape Torment. It's not set in the D&D world, but it shares the same qualities.
It also has a great story and you will definitely get involved. It starts you off slowly within a building, and then from there you get to explore.
It is justifiably one of the best RPGs ever made, and a great introduction to the D&D style CRPG.
Don't start with Planescape. It really is weird and takes elements from all other worlds, so it assumes you are familiar with those worlds. It really isn't a good place to start if you are new to D&D games.

And don't get me wrong, I love Planescape Torment (I bought it when it came out originally and I backed the new Torment game with 300 dollars), but I wouldn't start here.
Post edited April 19, 2015 by jacobmarner
I'd say Baldur's Gate 1 or Icewind Dale 1 or 2. All three games have you start out at level 1 which makes it easier to get into the game. Baldur's Gate II starts you out at around level 11 because it continues the story, so you are expected to know a few things about the game already. It's not impossible to get into, but harder.

Icewind Dale is all about combat, you create six characters and there is no interactions between them. In Baldur's Gate you create one character and can have up to five NPCs join you in your adventure along the way. It strikes a good balance between combat and story. Planescape Torment is all about the story and the gameplay feels just tacked on and pointless. It would have been better as a point & click adventure. Only play it if you like that kind of game.

Neverwinter Nights 2 is kind of like Baldur's Gate, so that's a good entry point as well, but I don't really like that it's in 3D and you can only have three companions, and later four.

Neverwinter Nights has you play only one character which I found rather boring. Temple of Elemental Evil is all about combat as well, but way too hard for beginners in my opinion.

If you want to go for Baldur's Gate you should also get Baldur's Gate 2 because the games are directly tied together. Another reason is that you can use the Baldur's Gate Trilogy mod to play the first game in the engine of the second one. The original iteration of the Infinity Engine has aged very poorly, I don't recommend playing it vanilla.
avatar
HiPhish: I'd say Baldur's Gate 1 or Icewind Dale 1 or 2. All three games have you start out at level 1 which makes it easier to get into the game. Baldur's Gate II starts you out at around level 11 because it continues the story, so you are expected to know a few things about the game already. It's not impossible to get into, but harder.

Icewind Dale is all about combat, you create six characters and there is no interactions between them. In Baldur's Gate you create one character and can have up to five NPCs join you in your adventure along the way. It strikes a good balance between combat and story. Planescape Torment is all about the story and the gameplay feels just tacked on and pointless. It would have been better as a point & click adventure. Only play it if you like that kind of game.

Neverwinter Nights 2 is kind of like Baldur's Gate, so that's a good entry point as well, but I don't really like that it's in 3D and you can only have three companions, and later four.

Neverwinter Nights has you play only one character which I found rather boring. Temple of Elemental Evil is all about combat as well, but way too hard for beginners in my opinion.

If you want to go for Baldur's Gate you should also get Baldur's Gate 2 because the games are directly tied together. Another reason is that you can use the Baldur's Gate Trilogy mod to play the first game in the engine of the second one. The original iteration of the Infinity Engine has aged very poorly, I don't recommend playing it vanilla.
Thanks,

Yeah I tried to play Temple of Elemental Evil a few times and found it a bit tough to get into.
I knew nothing about DnD when I started Baldur's Gate 1, and at first the game looked cool, but my character sucked and I never made it past Nashkel. A long time later I read up some more on the rules in the manual and made a new character, a Ranger, and it all just suddenly clicked for me. It's one of my favorite games ever. The story, I thought, was so engrossing.
I'm gonna echo the votes for Neverwinter Nights. Plotwise, it starts very average, but gameplay-wise it's the best melding of regular PC roleplaying game and the pen-and-paper ruleset (aside, of course, of the glory that is Temple of Elemental Evil).

It's a little rough at the start, but it flows pretty good once you get into it.

Of course, your opinion may vary. I personally preferred Baldur's Gate, but then I have a fondness for the 2nd edition rules.

The other thing to consider is how much you know of the pen-and-paper rules. Those early games, and even Neverwinter Nights to a degree, can be daunting with their unique flavor. If you've never played or read the pen-and-paper games, it might seem a little weird, so be sure to peruse the manuals and maybe even check out one of the free retroclones of the older D&D rulesets, like Labyrinth Lord.

http://www.goblinoidgames.com/labyrinthlord.html