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F4LL0UT: Anyway, I suck pretty much hopelessly at trading card games. I've tried a number of them and my mind apparently just can't grasp them. There are just so many variables at play, so many relations etc.. I remember being really proud of easily finishing the first couple of tutorial fights in Hearthstone, I thought that maybe I could get the hang of it after all. But then I just epically lost five multiplayer matches in a row and couldn't even get close to defeating the next A.I. opponents.
I know what you mean. Usually I can eventually figure out a decent deck, good enough to win maybe one out of five games, maybe a bit better when I'm lucky (which is not often). But there then I always hit a wall. To progress any further I'd have to completely rethink my approach, build a new deck from scratch because my strategy is not nearly good enough for the better players. And I just can't do that, rewire my brain like that.

And then there is the game this thread started with, where I can't even begin to make a good deck. And what's really frustrating is not that I'm losing, but that I can't figure out what I'm doing wrong. I honestly can't tell if my deck is fundamentaly broken, or if I'm just so unlucky. Because let's face it - in those games luck is also a big factor. An excellent deck might limit that of course, but there always will be those moment when you know you have cards that could win you the game right now, or at least save your ass... but of course you can't draw them for the life of you.

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kusumahendra: Moba
I once played one session of dota. Can't even see where my character is, let alone play it decently
I don't think I could ever play MOBAs or any other team multiiplayer game. It's one think when I'm losing on my own, but to drag others down with my lack of skill would just make me feel bad. And I'm pretty sure I'd be rather bad at such games, at least for a good long while, and I'd likely get bored before I got any good.
Post edited October 21, 2016 by Breja
Games where it takes a formula to win. For instance, some TBS and RTS titles sort of force you into a specific build sequence to have any hope of winning, which is dumb considering they give a ton of options. I had this problem with Empire Earth, where it seems the first couple minutes of the game are critical and if you mess them up then you're likely behind for the entire game.

There are some RPG titles with a similar problem - if you kind of go your own way on advancement skills then you're probably screwed as the game progresses since those 3 points you put into lockpicking mean you didn't put points into the combat skills that you need later on.

The problem for me, then, is that I like to take my time, searching, playing around with the character / research options, things like that. It's worse when there isn't a random spawn feature that allows you to grind to make up for earlier mistakes.

I also suck at racing games - I think it has to do with the lack of a sense of speed and g-forces that come from driving an actual car.

Hardcore combat flight sims give m trouble, too. It's partly because of the above with racing games, and also because I lose SA. For some reason this isn't a problem for me in space sims.
https://www.gog.com/game/american_conquest I must be doing a lot of things wrong because I always lose within thirty minutes despite being fairly good at the original Cossacks games.
Post edited October 21, 2016 by Themken
Fighting games. I mean, I guess I can put them on the lowest difficulty and then button mash, but that's not exactly satisfying, and it doesn't help me become better at them. Usually it doesn't matter, since I just don't play them, but when I tried to play the Persona 4 spin-off Arena, it was really frustrating.
Any strategy game. I really enjoy them but I'm also terrible at them.
4X strategy games. I always know I will somehow loose ... unless I play on the easiest settings.
I could follow guides and what-not, but that's too boring. I'd rather fail in these games than do that.

So I either have to put things on Easy and completely crush the enemy, which is very satisfactory in itself, or simply play until I fail and loose the game. Either way, it doesn't stop me from getting dozens of hours worth of gameplay from a 4X game, so I'm not really complaining. It's still one of my favourite genres.

The Souls-Borne games. It's not that I'm bad at the combat, unless with specific bosses like Ornstein & Smough, but I have a hopeless lack of patience for this particular franchise, how they have designed the games. Playing these games just feels like a chore after a while.
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Bouchart: Vertical or horizontal scrolling shooters, like Gradius or R-Type. I still haven't beaten Hellfire on the Genesis even though I've had it 20 years.
That was the way I felt about Touhou before suddenly beating some games in it. I still don't know how to this day.
I'll go with a response above and say that's chess for me.
Populous, I've never been able to get past the tutorial.

Oh and Operation Flashpoint, I'm never good at shooters where you have to give orders to teammates.
Settlers II, past a certain point. I got stuck there back when the game first came out, I got stuck there now on GOG. :-) Oh, and virtually any skill-based platformer. :-D
Warcraft 3 and other complex rts games. Also Freddi Fish 5 but it has been a while and I might be better at it now.
Chess: I'm too dumb to think several turns in advance.
Mortal Kombat: Beat'em-up games aren't really my cup of tea.
Life: Great graphics but the rules are rigged.
Well, I finally gave up and uninstalled Chronicle. For a moment there I thought I might be getting a hang of it, after winning a couple of games, but then I lost a dozen, one after another. My brain must just be wired wrong for this game, and it was just terribly frustraiting at this point.

I wish GOG would get the old Magic The Gathering games. That's a card game I understand, at least.
Post edited October 25, 2016 by Breja
Actually I'll have to add the more advanced puzzles in some games that are just brain-benders.

SpaceChem for example. I've tried playing another of their games, Infinifactory (3D puzzles just make my head hurt), QUBE, and MagRunner.
The Binding of Isaac. I bought it because everyone and their dog were raving about it so I decided to give it a go. I suck more at this game than a vacuum cleaner. I believe I only managed to beat one boss (probably the easiest one). Although I do think that using the keyboard probably didn't help.
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Siegor: The Binding of Isaac. I bought it because everyone and their dog were raving about it so I decided to give it a go. I suck more at this game than a vacuum cleaner. I believe I only managed to beat one boss (probably the easiest one). Although I do think that using the keyboard probably didn't help.
Oh yes. I was hopeless at that too. I think I managed to get past he second boss once, but I'm not even sure. And pretty much the same with Super Meat Boy. Than again both games also suffer from having no story, or anything that would motivate me to keep playing.
Post edited October 25, 2016 by Breja