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If you love to explore the deepest tunnels and darkest caves in search of fame and fortune, this is your lucky day. 7 dungeon crawlers, made with passion, arrive on GOG.COM. Let’s see to what darkest corners of the underworld they’ll take us.

Mazes and Monsters
The title of one of the earliest Tom Hanks’ movies mentioned above is no coincidence. From the beginning of tabletop RPGs in the 1970s, setting the action of a story in various dungeons and underground caves was considered almost generic. Why? The claustrophobic atmosphere of dark tunnels helped players to focus on their goal and it enabled the game master to keep the action of the RPG session on a somewhat smaller scale.



Swords and Pixels
In tabletop gaming, as well as in computer RPGs, so-called dungeon crawlers became a vanguard of the whole genre. The first known title of this breed was pedit5 developed for the PLATO system by Rusty Rutherford in 1975. Early dungeon crawlers, like dnd and Moria, were turn-based and had very crude visuals, yet they managed to inspire a whole generation of RPG creators and fans.

After Dungeon Master, a classic title by FTL Games from 1988, dungeon crawlers with a first-person perspective and real-time action became more popular. The game’s spiritual successor was the Eye of the Beholder trilogy from SSI and Westwood Studios with its eye-catching visuals and the rich Forgotten Realms world setting. Westwood then went on to create its own Lands of Lore RPG series with great music from Frank Klepacki.



Other classic dungeon crawlers worth mentioning are the Ishar trilogy from the French studio Silmarils and the Might & Magic series that later gave birth to the hugely popular turn-based strategy series known as Heroes of Might and Magic. Their legacy lives on, as we now witness a new generation of dungeon crawlers arrive on our modern computers. Here are 7 of them freshly made available on GOG.COM.



Conglomerate 451
The game from RuneHeads is an interesting cyberpunk addition to the dungeon crawler genre. Conglomerate 451 is a grid-based, first-person RPG with roguelike elements set in the hostile world of the future. As the CEO of a Special Agency, you have been given the command by the Senate of Conglomerate to restore the order in sector 451. To do that, you must build your own team of enhanced agents and fight crime with every weapon at your disposal.



Dark Quest 1 & 2
Those two games from Brain Seal Ltd are a tribute to the first turn-based dungeon crawlers from the past. In Dark Quest 1, the player will take the role of a mighty barbarian on his quest to destroy the minions led by an evil sorcerer. In Dark Quest 2, the game system is now party-based and the visuals have received a significant upgrade.



Heroes of the Monkey Tavern
Here we have a first-person perspective title which bears much resemblance to the classic Stonekeep dungeon crawler. We join a team of four heroes who, after spending countless days and nights celebrating within the infamous Monkey Tavern, went completely broke. Now, their fates are about to change as one mysterious stranger shows them the location of a tower filled with a priceless bounty.



Knightin'+
A humorous isometric dungeon crawler with some arcade elements. The creators of Knightin'+ from Muzt Die Studios took much inspiration from the classic The Legend of Zelda series by Shigeru Miyamoto. In the game, you join brave Sir Lootalot on his epic quest for fortune and glory. Explore and fight your way through the dungeons filled with traps, puzzles, magical artifacts, and of course – dangerous bosses.



Legends of Amberland: The Forgotten Crown
A real treat for pixel art and heroic fantasy fans. Legends of Amberland: The Forgotten Crown is a tribute to the 1990s dungeon crawlers like the already mentioned Ishar and Eye of the Beholder series. The turn-based system makes the game really easy to play and the story is the quintessential hero’s quest, with magical, picturesque land and good triumphing over evil in the end.



The Quest and Islands of Ice and Fire DLC
This game closely resembles the Might & Magic games, especially the last ones with their first-person perspective and 3D environment. The Quest from Redshift has a neat hand-drawn world, a grid-based movement system, and turn-based combat. A huge kingdom of Monares presented in the game allows us to spend many hours just exploring without touching the main story at all. In the game’s DLC, titled Islands of Ice and Fire, the player can explore even the most remote parts of Monares.

Every dungeon crawler fan will find something for themselves amongst the six titles presented above. They are also a great choice for anyone who would like to start their adventure with this genre with a long history and many classic titles in the past. So, let’s brace ourselves and venture into the dark and dangerous dungeons!
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ciemnogrodzianin: OK, it looks like stupid question, but how to buy "Mazes and Monsters" and "Swords and Pixels"?? Actually – are there store pages for them? Can't find them... :|
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JudasIscariot: It's not a stupid question :)

Those are just descriptors for the paragraphs below them (for lack of a better word). They are not real games :)
That certainly explains it. :D
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RPGFanboy: Any of these games any good?
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IFW: I've played Dark Quest 2 on PS4.
It's as close as it can possibly get to Hero Quest (the board game) with really nice graphics that fits the game perfectly.
"Inspired" by Hero Quest is probably the understatement of the century ;)
As long as you like the original board game it is very highly recommended.
I played it on Steam and I fully agree. The only thing that would make me hesitant about buying it on GOG until someone steps in and sheds some light on it, is that it's unclear how the GOG version handles custom maps, as on Steam they are connected to the workshop, and in fact, even here on GOG the (probably copy-pasted) description still says:

Map Editor: Create new adventures and distribute them through steamworks

It's likely that you won't be able to access the custom maps currently available in the Steam workshop (which include an adaptation of the original Hero Quest campaign). They are not a must, if you're only interested in the official content, and it's not essential like Neverwinter Nights modules, it's just a handful of neat extra maps that you will be able to live without, but still, to me it's a cool bonus feature that might be inferior in the GOG version, if they just cut off the connection to Steam Workshop without providing a proper replacement.

Also, RPGFanboy, it''s not really an RPG, more a light-weight turn-based tactics game, but with some RPG-like features (spellcasting, equipment, leveling up abilities, but fixed stats, no character levels, and only minimal story-telling).
Post edited February 24, 2020 by Leroux
I was shopping for some of these games yesterday on steam... And today here we go!

Please assounce games ASAP!

So we spend money where is better: here!
About The Quest:

What's the plan on bringing Zarista expansions to GOG?

After GOG refused the game the first time, the expansions were ill-advisedly linked to the Steam Workshop, supposedly for ease of use, but all it did was make it look like micro-transactions to people who didn't know about this partnership between Redshift & Zarista.

I've been buying them all because I knew what they were, but I wouldn't mind buying them again here, freed from the mess that is the Workshop.
I miss The Fall of the Dungeon Guardian Enhanced Edition, why not it's here?
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JudasIscariot: It's not a stupid question :)
Those are just descriptors for the paragraphs below them (for lack of a better word). They are not real games :)
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MarianFA: That certainly explains it. :D
LOL xD
So – what I actually tried to do was to purchase the headers, which I've considered as some never-heard-of-but-happy-to-see-release-here old games, which looked like Dungeon Master? Oh. That hurts :)

Scrolling the text in tram and not reading too carefully – now I can even understand how it was possible to parse the layout article's this way. Thanks for explanations! :D
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Joeqbr: For a moment there I thought you finally added the Dungeon Master games and got all excited T_T

Some of these seem pretty neat though
I too wonder where DM is. A few months ago, they teased us with a screenshot of the Dungeon Master manual, so everybody got exited about it being soon released. But the months went into the land and nothing happened yet!
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Xabyer_B: I miss The Fall of the Dungeon Guardian Enhanced Edition, why not it's here?
And now these ones, pleeeaaase! :)
· Ruzar - The Life Stone
· Alaloth - Champions of The Four Kingdoms
· Dungeon Of Dragon Knight
· Aeon of Sands - The Trail
· Vampire's Fall: Origins
· Fallen Dungeons
Dark Quest 2 graphic looked nice, but then I saw those flash-like wonky animations.. mm.
Also, according to some reviews, it has a barebone gameplay and tedius UI\controls. :\
Post edited February 24, 2020 by phaolo
The Quest is awesome, but I would argue it's closer to The Elder Scrolls than Might & Magic.
Post edited February 24, 2020 by zazak09
Oh man, I wont lie. I was holding my breath hoping I'd see the Dungeon Master series in this batch! lol :(
(Copying my post from the other thread):

The choice is a bit overwhelming, so I have a few criteria to help filter them.

So, hard requirements:
* Game needs to be turn-based.
* Game needs to have low system requirements.
* Game needs to run in WINE.
* Saving needs to be done under my own terms; I should be able to manually save and the game should never delete that save unless I tell it to. (This excludes roguelike-style permadeath mechanics.)

So, aside from that, here are my preferences:
* Female characters being an option (or requirement), and should not be disadvantaged relative to male characters.
* Enemies should respawn or otherwise be repeatable.
* Good healing magic. (Specifically, healing during combat must be viable, healing outside of combat shouldn't be much of a chore, and for party based games, there should to be a spell that heals the entire party. Unconventional healing abilities are a plus, particularly if they're useful.)
* Interesting options for character customization, but without missable stats, and if there are skill points, there needs to be a way to respec or replace the character with a new one.
* I prefer SaGa or Elder Scrolls style character growth to the traditional level/xp system.

With these criteria, what games would you recommend from today's releases?
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phaolo: Dark Quest 2 graphic looked nice, but then I saw those flash-like wonky animations.. mm.
Also, according to some reviews, it has a barebone gameplay and tedius UI\controls. :\
IMO, those reviews are completely exaggerated. There is some truth to their criticisms but it isn't all as terrible as they make it out to be. I thought those were very minor annoyances if at all, nothing compared to the fun I had. I might not even have noticed them as negatives, if they hadn't mentioned them.

But it is true that this game is also available for mobile devices, so it all comes down to what you expect and how picky you are. It is not a full-blown complex PC title for experienced hardcore tacticians. I wouldn't call the gameplay barebones either though. It is a casual game, but for what it is, surprisingly varied and fun. There are no cover mechanics or anything like that, but you unlock lots of different abilities that offer variety in the tactics, and six different characters of which you can only have 2-4 in your party.

Not trying to sell it to you, I'm not sure whether you would enjoy it, just to give some perspective to balance out the negative reviews. Feel free to ask about specifics.

There is this potential issue with the GOG version though that so far hasn't been addressed by any of the blues, so I'd advise caution anyway. This could be a much more serious issue than flash-like animations or slightly roundabout controls, IMO.
Post edited February 24, 2020 by Leroux
high rated
Despite already owning The Quest several times (old PC version, Steam HD & even buying a PalmTX for the sole purpose of being able to play all three Redshift games on the go), I just bought it again for three (3) reasons:

1. I politely requested* The Quest to be releases here, so I'm IMMEDIATELY putting my money where my mouth is,
2. It's 50% off, a pretty good deal for a game that delivers many, many hours of exploration/dungeon-crawling/blobbing bliss (like zazak09 said, it's pretty close to the Elder Scrolls games, only you can play it with one hand, freeing the other for extremely important things like food & beer),
3. I have only good things to say about the Redshift guys, a very small team that certainly deserves the money they ask for their games.

Seriously, bring on the Zarista expansions so I can play this thing at work.

*Or I might have thrown a tantrum and insulted someone at GOG. It wouldn't've been the first time & honestly, it's all a blur at this point.
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justporter: I literally just bought The Quest on android. Any chance of having cross saves? That would be sweet to continue my same character on the go.
Android is the way to go since 90% of the modules are not ported to PC anyhow. Much better off with it on your phone or tablet, and using Bluestacks or the like to play it on PC.
EDIT: Apparently they did start porting some, but they are tied to Steam Workshop because OF COURSE THEY ARE.
Post edited February 24, 2020 by paladin181