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1.48.2 just hit the Experimental branch, featuring:
- Removed a layer of cloaking paint from pirate station docking arms, making them visible again.

Feedback Focus: Still looking for feedback on Nakamura-Titan Mining Companions.
1.48.3 just hit the Experimental branch, featuring:
- Fixed a cradle-related memory leak introduced in 1.47.0 that caused the performance to degrade and game become unstable and quirky when you flew with cradled equipment for an extended period.
- Fixed pump audio for ore transfer on cargo containers not being audible since 1.47.0.
- Updated translations.

Feedback Focus: Still looking for feedback on Nakamura-Titan Mining Companions.
1.48.4 just hit the Experimental branch, featuring:
- Fixed POI descriptions overflowing the Astrogation window if you scrolled them by dragging the scrollbar with your mouse.

Feedback Focus: Still looking for feedback on Nakamura-Titan Mining Companions.
1.48.5 just hit the Experimental branch, featuring:
- NT Mining Companions that you ordered to return to Enceladus will not call you immediately back, inventing an excuse for why they are leaving.
- When you order a drone to dock to your ship, its tactical marker will disappear immediately after the docking is complete.
- You cannot hail mining companions that docked with you and powered down anymore.
- You can attempt to hail a ship or drone again that did not reply to you. Earlier, a lack of reply would lock you out from subsequent tries, even if that specific NPC had something to say later.
- Attempting to hail a Mining Companion just as you release it should not cause it to ignore you for 10 seconds anymore.

Feedback Focus: Still looking for feedback on Nakamura-Titan Mining Companions. This release also changes the way you communicate with other ships, so please be on the lookout for any other communication-related quirks.
1.48.6 just hit the Experimental branch, featuring:
- Asteroid grinders are now better at grabbing (smaller) rocks and doing more damage. Success in grinding larger rocks still largely depends on their shape and your ability to get a good grip on them.
- Fixed line-of-sight in the Space Bar being rendered wrong in one of the corners if you got close enough.
- Picking up an entity with active transponder into your cargo bay will now immediately remove it from your pilots contact list.

Feedback Focus: Grinders.
1.48.7 just hit the Experimental branch, featuring:
- Fixed a bug that caused ore to vanish if your Nakamura-Titan Mining Companion left the detailed simulation range with cargo inside and then came back near your ship. In such cases, that cargo would vanish immediately after it left its cargo bay during the Cargo Transfer Protocol.
- Updated translations.

Feedback Focus: Still looking for feedback on the Nakamura-Titan Mining Companions.
1.48.8[b/] just hit the Experimental branch, featuring:
- The interior of the space bar now properly blocks you from astrogating away and hides your exhaust and laser flares from the visual feed.

Feedback Focus: Release candidate. Please report anything working worse than in the current stable branch.
1.49.1 just hit the Experimental branch, featuring:
- Improved lighting shaders. This release features a new way to process lighting on objects in the game. It should have the same performance as before, but now it will remove some noise and shimmering artefacts when you view big, detailed entities (like moonlets) with your camera zoomed out.

Feedback Focus: Graphics, especially lighting effects. As this update features game-wide shader update, please be on the lookout for any graphical glitches. Please post screenshots of things that don't look right.