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my friend is hosting on Dungeon Keeper 2 , but when i click on WinShock TCP/Ip internet connection or the Internet Dungeon Watch im finding no games at all ..

i went into address book & put my friends name .. his Ip address & the port 7575 , sitll found nothing can anyone help me figure out why its not working ?
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dazhard69: my friend is hosting on Dungeon Keeper 2 , but when i click on WinShock TCP/Ip internet connection or the Internet Dungeon Watch im finding no games at all ..

i went into address book & put my friends name .. his Ip address & the port 7575 , sitll found nothing can anyone help me figure out why its not working ?
Here's a guide that might help you:
http://www.gog.com/forum/dungeon_keeper_series/dungeon_keeper_2_multiplayer_unable_to_join_host/post2
Post edited February 14, 2014 by DeMignon
thanks that helped but iv got a new issue now lol

im on windows 8 and iv done the - ipx wrapper thing

but now the problem im having wen were in the middle of a game it just comes up saying game has stoped working waiting on it responding does that for about 5 seconds then i need to click close program.

is there a fix to this or a patch im missing :s any help would be greatl appreciated thanks all ~DaZ~
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dazhard69: ... now the problem im having wen were in the middle of a game it just comes up saying game has stoped working waiting on it responding does that for about 5 seconds then i need to click close program.
I'd try running the game as an Administrator, as IPX wrappers sometimes run better under this condition. Furthermore security software could interfere with networking, so you could shut it down.
But be aware, that both things, running as Admin and stopping security software, imposes a potential risk, especially when playing over the Internet.
tried all of that still happens :(
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dazhard69: tried all of that still happens :(
I've had some pretty bad experiences playing multiplayer with GOG's release of Dungeon Keeper 2.

Refer to this post for an alternative and more stable method to play. You and your friend will both need to have the GIM mod installed, and make sure that you're running the game from the DKII.EXE shortcut.

This should hopefully eliminate any serious crashes or synchronization issues. I say this because I experienced the same problems myself.
Post edited February 23, 2014 by devilhood
i wish i could follow that post i dont understand wat u mean lol sorry im dislexic so i kinda need step by step instructions lol !
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dazhard69: i wish i could follow that post i dont understand wat u mean lol sorry im dislexic so i kinda need step by step instructions lol !
This can be tricky if you're not 100% confident with patching games, but I'll try my best to break it down for you.

1) Before doing anything, it is recommended to backup your Dungeon Keeper 2 install by copying it to another location. This allows you to revert back to normal if anything goes wrong.

2) Download GIM_v0.63B.7z

3) Browse your Dungeon Keeper 2 folder using Windows Explorer and delete the "maps" sub-folder located in Data/editor/maps/

4) Extract GIM_v0.63B.7z and copy ALL the files into your Dungeon Keeper 2 folder. Overwrite any existing files.

5) Make a shortcut to DKII.EXE on your desktop and try loading the game from that shortcut. It should work perfectly for Nvidia graphics card owners, but AMD and on-board graphics can be problematic.

6) If the game does not load or you experience a black screen, try XP or 98/ME compatibility mode first.
- If that doesn't help, run this registry file to easily disable hardware acceleration
- You might also need to launch the game with -softwarefilter on the shortcut

7) Both the host and client must be using the GIM mod in order for this to work
- To confirm that everything is working correctly, the title screen should have V1.5 written at the bottom left.

Further information and help is available by reading the GIMReadme.txt provided with the mod.
Post edited February 26, 2014 by devilhood