Bethezer: Well, are they really that overpowered? And give you that much of experience? I played the game without them, excluding Stone Prisoner, and I managed to get over the level 20, which supposed to be the cap? Still, I wouldn't say that Stone Prisoner alone gave me 'this much' xp, rather - it was because I did all quest I could find. And like I said - if you know where to look, I think Moloch set can be aquired quite fast, so additional armor beloning to the King is not that much... unless is way to powerful. Like I said - I didn't play them yet, so I can coment on strenght of this equipment myself.
Above, HanSeLow summed it up quite nicely - basically aside from Strone Prisoner, anything could be turned off.
On the items:
I played all the origin stories both ways. The gear significantly imbalances all of them IMO, and your arsenal seems out of place, for all of them. In each origin there is some element of the typical starting RPG scrounging experience, where you are really feeling a bit vulnerable, and really looking to upgrade your gear. That is gone if you start with full item pack. Not only that, but you will play for a long time to find item upgrades, so it interferes with the feeling of progression. Chances are your next upgrades will simply come from selling expensive items you don't need, and buying yet more powerful gear that fits. Heck you will probably play half the game on OP starting gear, or OP purchased gear from the wealth they bring.
On the experience point boost from playing all the add ins:
Yes it is significant. You will hit areas after them at higher levels than you would in a normal game making it that much easier.
Yes, the stone prisoner, is the best integrated because it was finished in conjunction with the game, so you could include that one without causing significant issue, but you could just as well leave it out without harm. The NPC you get is IMO, one of the most annoying to travel with.
But IMO what really matters here, is
are you only going to play the game once?
If you are only playing once, never likely to play again, then I would include the other adventures "The Stone Prisoner", "Return To Ostagar", and "Wardens Keep". I would still disable items.
If you are the type of person who will play more than once (I finished it 4 times), then turning it ALL off for the first play, costs you nothing and arguably, has the best overall story consistency, and best over all game balance.
Not only that but if you only enable the extra content on your second play-through, it gives you new things to see on your next play-through.
If you are going to play multiple times, play the first one clean. But if you are only likely to play once, then yes, pick and chose carefully about which extras to include.