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Okay. I tried several options in the video settings. And... I don't understand the difference between the classic version and the GOG enhanced one concerning resolution.

If I understood well, the only change is that classic switch your screen's resolution to the original of the game, while GOG's version keep your screen resolution. But in the end, we always get the same 640x480 game screen ? (but only stretcht to well fit in a 1920x1080 screen in GOG's version)
So no difference in the end ? *lost*

The only thing I found to have a difference is if you select in "Presentation" an option with integer scaling and that you put for your screen a resolution multiple of 640x480 (like 1280x960 which is exactly two times 640x480) : here it seems to be "pixel perfect" (I don't know how to say it better).

Am I getting things right or missing something ?
Post edited March 07, 2019 by Splatsch
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Splatsch: Okay. I tried several options in the video settings. And... I don't understand the difference between the classic version and the GOG enhanced one concerning resolution.

If I understood well, the only change is that classic switch your screen's resolution to the original of the game, while GOG's version keep your screen resolution. But in the end, we always get the same 640x480 game screen ? (but only stretcht to well fit in a 1920x1080 screen in GOG's version)
So no difference in the end ? *lost*

The only thing I found to have a difference is if you select in "Presentation" an option with integer scaling and that you put for your screen a resolution multiple of 640x480 (like 1280x960 which is exactly two times 640x480) : here it seems to be "pixel perfect" (I don't know how to say it better).

Am I getting things right or missing something ?
same here, I don't know whats the difference between those mods...
I would say higher fps support is one of the things. According to PCGamingWiki the original was only running at "20 FPS gameplay and 15 FPS videos".
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Berzerk2002: I would say higher fps support is one of the things. According to PCGamingWiki the original was only running at "20 FPS gameplay and 15 FPS videos".
Hum.. I launched FRAPS, and I have 20 FPS during gameplay.
And on the gamecard (and announce) it's specified : "with period-appropriate 20 FPS SVGA graphics", so it doesn't seems so.
Post edited March 07, 2019 by Splatsch
My bet is that It is basically compatibility with newer systems specially for those with windows 10 that has been screwing things up in old ddraw games because it was deprecated time ago by microsoft. Stability and compatibility, without changing the original look.

Even the classic version battlenet compatible bundled with gog has some kind of workaround/registry modification at install that works fine with windows 7 in my case, but probably in windows 10 the new version will be needed. But I am not sure at all. can not test it.

Greetings
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Splatsch: Hum.. I launched FRAPS, and I have 20 FPS during gameplay.
And on the gamecard (and announce) it's specified : "with period-appropriate 20 FPS SVGA graphics", so it doesn't seems so.
Yeah just noticed that myself. I was judging by the display mode options available (1920 x 1080 60Hz for example).
I think blizzards anti-cheat won't allow the use of ddraw proxies in online games (aka the gog compatibility layer) hence why they made 2 versions. One which will probably not work too well on modern systems but is capable of playing online games and one that should run fine on 7/8/10 but can't be used online due to the anti-cheat in battle.net.

640x480 might not always be supported, hence why the gog updated version probably is scaling the game to a higher resolution (But the actual game still runs at 640x480).
Post edited March 07, 2019 by FunkyFr3sh
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FunkyFr3sh: I think blizzards anti-cheat won't allow the use of ddraw proxies in online games (aka the gog compatibility layer) hence why they made 2 versions. One which will probably not work too well on modern systems but is capable of playing online games and one that should run fine on 7/8/10 but can't be used online due to the anti-cheat in battle.net.
You have the answer. Maybe To have a proper vanilla version with the original multiplayer intact. I think it as an original version as bonus like in other games remasters etc, but bundled in one pack.
If it's anticheat-caused then that's an incredible bummer.

I'd much rather prefer the wild west of Diablo hacks, mods and cheats than this.
So, just to clarify -- is the high resolution support a DirectDraw wrapper which upscales the game to fit your monitor's resolution while maintaining the proper aspect ratio? i.e. The game is still rendered in 640x480 @ 20 FPS, but is cleanly zoomed out to fit the top/bottom of the monitor with letterboxing on the sides?

I'm already using such a wrapper for Diablo, along with a registry patch to fix the messed up colors, and an IPX wrapper so I can do LAN multi-player.

So, I'm wondering whether the GOG version has something more than what I've already done -- especially in terms of the graphics? Though I'm sure the good folks at GOG have done it with much more style and panache than I did. ;-)

(And a little off-topic, but is there any indication of what the "other bug fixes" include?)
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Ryan333: So, just to clarify -- is the high resolution support a DirectDraw wrapper which upscales the game to fit your monitor's resolution while maintaining the proper aspect ratio? i.e. The game is still rendered in 640x480 @ 20 FPS, but is cleanly zoomed out to fit the top/bottom of the monitor with letterboxing on the sides?
Yes.

The other ddraw mods that are out there do much more than GoG's version.
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Splatsch: Okay. I tried several options in the video settings. And... I don't understand the difference between the classic version and the GOG enhanced one concerning resolution.

If I understood well, the only change is that classic switch your screen's resolution to the original of the game, while GOG's version keep your screen resolution. But in the end, we always get the same 640x480 game screen ? (but only stretcht to well fit in a 1920x1080 screen in GOG's version)
So no difference in the end ? *lost*

The only thing I found to have a difference is if you select in "Presentation" an option with integer scaling and that you put for your screen a resolution multiple of 640x480 (like 1280x960 which is exactly two times 640x480) : here it seems to be "pixel perfect" (I don't know how to say it better).

Am I getting things right or missing something ?
Exactly right. I don't know what I was expecting but this wasn't it. :\ I'm even locked at 20fps in both versions and the advertising made it seem like only one version ran at the original 20.
As far as I understand, the game allows to set the desired video resolution but still upscale the original 800x600 SVGA graphics to the selected resolution.

On my system this seems to work ok.

If you have a full-hd monitor I can suggest to run it in window mode at 800x600 or 1024x768, in the way to be as much close to the original res as possible an get the best size/quality ratio.

More or less a 1024x760 will use more than 1/4 of the full screen size, so it can be played without problems.
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sserponi: As far as I understand, the game allows to set the desired video resolution but still upscale the original 800x600 SVGA graphics to the selected resolution.

On my system this seems to work ok.

If you have a full-hd monitor I can suggest to run it in window mode at 800x600 or 1024x768, in the way to be as much close to the original res as possible an get the best size/quality ratio.

More or less a 1024x760 will use more than 1/4 of the full screen size, so it can be played without problems.
Diablo is 640x480, not 800x600. Even Diablo 2 was 640x480 and received 800x600 resolution only with its add-on LoD.

Playing in a small window on a Full-HD screen is looking awkward.

Sad truth is, pixel graphic games are just not made for any hardware beyond their era, so either play them on vintage hardware or just let them rest in peace.
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Ryan333: (And a little off-topic, but is there any indication of what the "other bug fixes" include?)
They removed a call to stop_music() and diablo_reload_process(), probably to improve Windows 10 compatible.
The only other edits is no-cd and a digital signature