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Is there a way to make the dialogue windows remain displayed until they've been read? When a new screen is displayed I'm looking all over the place and then I start to read the dialogue window just when it disappears. Why on (or off) earth would these be *timed* to disappear instead of waiting to be click-closed?
Secondly, I can't find any record of any displayed dialogue so that I can replay it. Is so much dialogue really lost, that it can't be replayed in any way?
...
I solved it. There's an unchecked box in Settings which I think should be checked by default. It requires dialogue to be advanced with a button click.
I'd still like to find a place where Dialogue is recorded so that it can be replayed any time during the game...
Post edited September 19, 2023 by greggp