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How about a sidenote for Augustus since they're practically identical in terms of execution, with the codebase differences being save breaking QOL?
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Darvond: (…)
I added support for Julius first because this is the one I like to play with, but adding support for Augustus would be easy now that Julius is in. An issue is now opened on our forge to keep track of any progress on this front: Caesar 3 - Alternative engine: Augustus

By the way, it would be a quite easy task for a first contribution *wink* *wink*
Post edited February 24, 2021 by vv221
@vv221 Could you perhaps update Julius to 1.6.0? The current 1.4.1 version is quite old.
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bvschaik: (…)
Actually the update for Julius 1.6.0 support is already written and in our queue for inclusion: Game update: Caesar 3 - New Julius releases

The only reason it is not included yet is our lack of manpower, but it should be part of the next updates batch ;)
Update

Cæsar Ⅲ

New Julius releases:
- 1.6.0 - julius-1.6.0-linux-x86_64.zip
- 1.5.1 - julius-1.5.1-linux-x86_64.zip
- 1.5.0 - julius-1.5.0-linux-x86_64.zip
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