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jjstraka34: Going on two weeks wihout a patch for this version. There is zero reason something like this can't be done within hours of Steam. Every other major title does so.
I am dissapointed too, this is disrespect from developers
Post edited August 14, 2020 by Angmar86
On twitter, there are some reports of bugs impairing game progression. They are obviously working on to fix them, and perhaps, they have post poned the release of the actual version of stir of dawn because they know there are game breaking issues.

This situation happened with bloodstained, there was a version with glitches that has never been released on gog, but they released the next one.
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jjstraka34: Going on two weeks wihout a patch for this version. There is zero reason something like this can't be done within hours of Steam. Every other major title does so.
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Angmar86: I am dissapointed too, this is disrespect from developers
Calm down, It's free. They obviously have a good reason as to why it's not available yet. If it really was 'a matter of hours' to fix the gog version based off the Steam version they would've done so.
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jjstraka34: Going on two weeks wihout a patch for this version. There is zero reason something like this can't be done within hours of Steam. Every other major title does so.
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Angmar86: I am dissapointed too, this is disrespect from developers
LOL I backed their first game the Last Door and then they deleted the website where we backers had access to the game, and were basically told to rebuy it, no codes given. Also deleting the Japanese version from existence. That they are late for rolling a DLC it's the least.
This is pretty disappointing how long it's taking and one of the main reasons my buying on GOG has slowed down, stuff like this and games getting pulled like Supraland, etc... I've had the game for a while now on Steam as well and have been playing the new update for almost two weeks now... didn't feel like waiting for the GOG update

It's a great update for whenever it lands here, but this game now has my "Better played on Steam" tag in Galaxy
Post edited August 16, 2020 by Mawthra
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Angmar86: I am dissapointed too, this is disrespect from developers
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Nickcronomicon: Calm down, It's free. They obviously have a good reason as to why it's not available yet. If it really was 'a matter of hours' to fix the gog version based off the Steam version they would've done so.
They have nothing to calm down from, they're expressing disappointment, you're being dramatic.
They're perfectly within their right to feel scorned, free as it may be, those of us who decided to buy the game under the pretense that the DLC would be included have still been misled and that's something worth acrimony.
Post edited August 17, 2020 by joehtosis
Well, it was pretty much the same with the latest patch, which released much later on GOG than on Steam (months later if I'm not mistaken). I'm disappointed, too. I 100%ed the game right before the DLC release date to be "ready", but oh well...

GOG is my favorite store, but it lacks the user base and simply does not seem that important to many developers. I'm not familiar with all the machinations behind this, but I simply cannot believe that it's that time consuming or hard to release a DRM free version of a game. And I'd rather play it with bugs than not at all.
Well it's been 2 weeks this DLC has been released, and still not here, that gives me even more arguments to not buy a game here.
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Lyumao: Yeah that's possible and in one sense it's prety enjoyable.

But i'm realy curious (not for this game only but also with other games that haves these kinds of situations):

What's the difference between:

Release an update for Steam and release an update for GOG ?

Assuming there are no worries (bugs/crashes and others things like that).

What's the difference between theses two plateforms from a point of view game development ?

That can be interesting ^^
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Spectrum_Legacy: There is not much of a difference I believe, it's more like doing more of the same-ish all over again. Some things like fixes you can port easily, while others require intensive testing under specific conditions to make sure the desired functionality is maintained. Sometimes changing a small thing in your core build breaks a lot of added features down the line.

Easiest example would be a completely drmfree build, like some sort of internal version you build and develop upon. It's easiest to maintain since it doesn't have any 3rd party extras attached. Then you can have an extension that builds upon it that has steam features implement, another build with gog features implemented, and so on for other platforms. Or you have one version with both of them (that's why you sometimes end up with steamworks dll files in gog install and vice versa - it's kinda easier to have just one build for both platforms imo, for sake of simplicity and you could deliver updates almost at the same time).

However even despite that, there is windows, linux and mac build on top of it and each time you publish a major branch update that you think is ready to go, it has to go through quality assurance and testing before going live (if you are responsible dev and who can afford the qa service that is). It all takes time. Lastly, both steam and gog takes time to validate the update. That can range from almost seamless upload (couple of minutes/hours) to a week or two in some rare cases. I don't have a direct comparison experience between steam and gog publishing, but I believe that steam has it more streamlined and thanks to the size of its userbase is seen as a priority.

In case of this game, I believe there were some bugs reported by steam users (not sure about consoles). I don't want to speak for devs here, but it seems they went the route of first fixing all the issues internally after steam users helped to "test" the patch and only then delivering a single finalised update on gog, instead of going the multiple patches/QA sessions on each platform/OS route. However it's worth to note that the gog version might end up having its own platform-specific bugs too, which we will have to "test" ourselves.
Thanks for the response !
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I'm here waiting too, but hey I guess if you choose to buy it here, it was for a reason.
I'm disapointed, not by gog, nor the devellopers, but by the number of people who keep buying on Steam just because they can't wait, thus not helping getting the market back to what it was.

Disappointed to see humble bundle now is mostly selling steam keys, Disappointed that Gog is not considered as a proper platform for buying.

I won't support DRM, that's why I'm here. I'll be patient.
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Cereb83: Well, it was pretty much the same with the latest patch, which released much later on GOG than on Steam (months later if I'm not mistaken). I'm disappointed, too. I 100%ed the game right before the DLC release date to be "ready", but oh well...

GOG is my favorite store, but it lacks the user base and simply does not seem that important to many developers. I'm not familiar with all the machinations behind this, but I simply cannot believe that it's that time consuming or hard to release a DRM free version of a game. And I'd rather play it with bugs than not at all.
I more suspect Steam steals your data through the constant connection, thus can pay extra for exclusive content, like stupid streaming-sites (Netflix, HBO, all the others).
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jjstraka34: Going on two weeks wihout a patch for this version. There is zero reason something like this can't be done within hours of Steam. Every other major title does so.
Me too ... the same thing happened to me with Don't Starve Alone pack, I was going to buy it while waiting for "Don't Starve Together" luckily I didn't buy the pack since it never came out on GOG, only this time I did buy the game of Blasphemous ... well you learn from mistakes ...
I already saw that it is something very common in GOG ...
But it's still my favorite platform ... I love its system
Post edited August 19, 2020 by El_Bachi
I've really tried to like GOG but situations like this really make you wonder why you ever gave these people your money in the first place. :/

Lesson learned I guess, never buy games here if its available on Steam, GOG users are second-rate customers.
Post edited August 20, 2020 by WoodenMage
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Nickcronomicon: Calm down, It's free. They obviously have a good reason as to why it's not available yet. If it really was 'a matter of hours' to fix the gog version based off the Steam version they would've done so.
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joehtosis: They have nothing to calm down from, they're expressing disappointment, you're being dramatic.
They're perfectly within their right to feel scorned, free as it may be, those of us who decided to buy the game under the pretense that the DLC would be included have still been misled and that's something worth acrimony.
Calling me dramatic when someone claims te be 'disrespected by devs' for not delivering their free cookie on time. Whatever. It'll be here soon and I'm patient enough to not be obsessed by it.
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WoodenMage: I've really tried to like GOG but situations like this really make you wonder why you ever gave these people your money in the first place. :/

Lesson learned I guess, never buy games here if its available on Steam, GOG users are second-rate customers.
I would bet its the Devs fault,lack of resources, and the desire to push steam version ahead instead of DRM free which can be easily pirated. I dont see this issue with other games, Frostpunk and Dead Cells dont have to wait weeks before getting updates and patches.