Posted October 05, 2012
Soloing any class always manages to hit level(s) by the end of Chapter 5 Sequences which for the rest of bits upto arriving Athkatla completely halts progression forcing me to recruit couple of NPC's just to stop wasting XP's.
I want to install XP cap removal so that any multi-class solo session continues to grow in power but at the same time it appeared completely against game rules, just like, unaware of developer's intent in making Caps for some reason and that there may be consequences in general game-play.
It makes no sense to me why halting multi-class players beyond certain levels since individual split classes are still within acceptable 8 million XP. By capping the Total XP many combos of varied classes never get the full potential compared to dual-classed or single classed reaching beyond 30 levels. Triple Classing is what hurts the most since there is no way to progress by game rules and soloing hits the Cap way too early before Chapter 6.
I would like to know are there any (serious) disadvantages for Multi-class characters progressing beyond the original cap(s) via artificial means .i.e mods offering xp cap removal? any effect on end-game bosses like becoming too powerful in comparison to protagonist or things that become unbalanced as you progress beyond 8 million XP (total), etc.. oh! and btw talking about BG2 SOA-TOB.
I want to install XP cap removal so that any multi-class solo session continues to grow in power but at the same time it appeared completely against game rules, just like, unaware of developer's intent in making Caps for some reason and that there may be consequences in general game-play.
It makes no sense to me why halting multi-class players beyond certain levels since individual split classes are still within acceptable 8 million XP. By capping the Total XP many combos of varied classes never get the full potential compared to dual-classed or single classed reaching beyond 30 levels. Triple Classing is what hurts the most since there is no way to progress by game rules and soloing hits the Cap way too early before Chapter 6.
I would like to know are there any (serious) disadvantages for Multi-class characters progressing beyond the original cap(s) via artificial means .i.e mods offering xp cap removal? any effect on end-game bosses like becoming too powerful in comparison to protagonist or things that become unbalanced as you progress beyond 8 million XP (total), etc.. oh! and btw talking about BG2 SOA-TOB.
Post edited October 05, 2012 by shrekdj