Posted June 27, 2014
I'm thinking of doing exactly this in advance of my next playthrough, which I want to try as an all-evil party. Is there anything built into the game that would prevent this?
My current party is: PC, Imoen, Jaheira, Minsc, Keldorn, Aerie. So I figured when I get to Hell, I can grab Sarevok, export him and boot him, and then he'll be available for the next run as a powerhouse fighter who's available to me the whole game.
Am I missing anything? I assume his dialogue and banter may be limited, but that's no biggie. He has good dual-class potential, what with his killer stats. Plus, he has the "cool" factor. ;-)
My current party is: PC, Imoen, Jaheira, Minsc, Keldorn, Aerie. So I figured when I get to Hell, I can grab Sarevok, export him and boot him, and then he'll be available for the next run as a powerhouse fighter who's available to me the whole game.
Am I missing anything? I assume his dialogue and banter may be limited, but that's no biggie. He has good dual-class potential, what with his killer stats. Plus, he has the "cool" factor. ;-)