deathknight1728: When you say limited character development, do you mean as in classes wise. Im pretty sure there are no classes. Even so, in one of the pictures there are skills like stealth and such and there are unique weapon choices. So its basically a mindless action/rpg with a few minor roleplaying skills thrown in like stealth and npcs. Speaking of that, what purpose does stealth skill serve? Im very into the arx fatalis/ultima way of how that works and rogue type characters and finesse fascinate me.
You are right, there are no classes, and skills are gained through practice. For example, for more sword skill, fight using swords a lot, or for more magic skill, cast a lot of spells. Stealth is gained by moving slowly, one square at a time, and will help keep you from getting mobbed by enemies who can hear your footsteps. The stealth system isn't very complex but can help in a few places.
I wouldn't say it's a mindless action/rpg either... it IS in real-time and combat can be a bit of a clickfest, but in many other ways it's kind of like an adventure game. There are many puzzles, some of them quite tough, and there are many secrets to find too. But in terms of the RPG elements, it's fairly simple. I would say that an RPG/adventure is the best way to describe it. Overall I though it was pretty fun, but not an instant classic or anything. It was surprisingly addictive for the most part, but started to drag a bit near the end, before getting interesting again right at the end.