Posted February 24, 2015
As far as i know total damage is calculated like this(For magical weapons). Str modifier + weapon damage + Magical power available x damage in paranthesis. Not factoring the elemental damages.
But it doesnt seem that way.
My character has 20 str (Damage bonus : 20)
Magick axe : 1-12(+10)
Magical power available %60
So final damage should be : 1-12 + 6(damage in paranthesis) + 20(STR bonus) = 27 - 38
What i see on sword icon on inventory Damage = 27-36
Well 2 less max damage isnt that much of a problem but, now lets use filament sword:
Filament sword: 5-10 ( + 12) Crit Hit effect = + 50 Crit Fail = + 20
Magical Power available = %56
I would round up Magic power available to %50
Final damage should be: 5 - 10 + 6(damage in paranthesis) + 20(STR Bonus) = 31 - 36
Damage on sword icon on inventory(down left corner red icon) : 24 -24
It just doesnt make sense in anyway. And i dont understand why higher damage weapon hits lower.
But it doesnt seem that way.
My character has 20 str (Damage bonus : 20)
Magick axe : 1-12(+10)
Magical power available %60
So final damage should be : 1-12 + 6(damage in paranthesis) + 20(STR bonus) = 27 - 38
What i see on sword icon on inventory Damage = 27-36
Well 2 less max damage isnt that much of a problem but, now lets use filament sword:
Filament sword: 5-10 ( + 12) Crit Hit effect = + 50 Crit Fail = + 20
Magical Power available = %56
I would round up Magic power available to %50
Final damage should be: 5 - 10 + 6(damage in paranthesis) + 20(STR Bonus) = 31 - 36
Damage on sword icon on inventory(down left corner red icon) : 24 -24
It just doesnt make sense in anyway. And i dont understand why higher damage weapon hits lower.
Post edited February 24, 2015 by Therferon