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Is there a specific order to getting the Divine perks or blessings or whatchucalums? What kinda offerings or pre-requisite attributes will I need?
This question / problem has been solved by EBMimage
Pick your preferred level of aid, listed in the following order:
In-game aid location (very minor spoilers)
Blessing list (minor spoilers)
Offerings Required (moderate spoilers)
Offering Locations (massive spoilers)
The Path to the Ultimate Blessing (this should be obvious)
Locations of the altars are up to you to find, or you can search for a map of locations.
In-game Aid
In-game aid can be found through Aldous T. Buxington at the Tarant University, if you'd prefer to figure out the mega blessing path for yourself. The book he gives you has helpful information.
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Blessings
Minor gods (can get their blessings as you like, but only one can be active at a time):
Alberich - Strength +1
Bolo - Pick Pocket +4, Pick Locks +4
Geshtianna - Beauty +1
Kerlin - Haggle +4, Persuasion +4
Makaal - Dexterity +1
Shakar - Melee +4, Dodge +4
Ter'el - Perception +1, Bow +4
Torg - Constitution +1
Greater gods (cannot get these blessings unless you're on the path to the ultimate blessing):
Halcyon - Willpower +2, Perception +2, Heal +4, Spot Trap +4
Kai'tan - Persuasion +8, Haggle +4, Bow +4, Charisma +1, Beauty +1
Moorindal - Backstab +8, Melee +4, Critical Hit Chance +10, Prowling +4
The Head Honcho (only at the end of The Path)
Velorien - Resist Magick +30, Dexterity +4, Resist Damage +30, Max Hit Points +100, Max Fatigue +100, Melee +12, Pick Pocket +12, Persuasion +12, Firearms +12, Dodge +12
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Offerings Required
Alberich - Lava Rock
Bolo - A ring
Geshtianna - Passion Root
Halcyon - Olive Branch
Kai'tan - Geode
Kerlin - Mnura Coin
Makaal - Heartstone
Moorindal - Black Diamond
Shakar - Bone-handled Weapon
Ter'el - Li'tani
Torg - Ruby
Velorien - Your corpse
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Offering Locations
Lava Rock - Dwarf mines
Rings - Your nearest settlement, treasure chests, lots of other places
Passion Root - Elven Forest, Geshtianna's altar
Olive Branch - Wheel Clan, Herbalists (I think, but probably rare)
Geode - Dwarf mines
Mnura Coin - Magical chests, random places
Heartstone - Bedokaan Village
Black Diamond - Black Markets, Bangellian Deep, Wheel Clan
Bone-handled Weapon - Weapon dealers/Gypsies (rarely), Caladon sewers/catacombs
Li'tani - Elf merchant on the Ashbury docks, possibly other Elf traders
Ruby - Treasure chests, random places
Your corpse - The fleshy thing that keeps your equipment off the ground
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The Path to the Ultimate Blessing
Just give the above offerings in this order:
1. Ter'el
2. Makaal
3. Alberich
4. Geshtianna
5. Halcyon
6. Torg
7. Bolo
8. Kerlin
9. Shakar
10. Moorindal
11. Alberich (yes, again)
12. Makaal (and again)
13. Kerlin (yet again)
14. Bolo (URR KILL MEEE)
15. Kai'tan (YAY, SOMEONE NEW)
16. Velorien (finally!)
That ought to cover the details.
Post edited May 18, 2010 by EBM
Yup, I thought I saw reference to some such golden road when I played this years ago. But are you being sarcastic about the "corpse" part? I hope so, because I don't think it was this game where you actually had to drink a poison potion to "kill" yourself to become a spirit and combat some baddie or another, and then someone would bring you back to life. Or am I thinking of The Frighteners?
Post edited May 18, 2010 by predcon
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predcon: Yup, I thought I saw reference to some such golden road when I played this years ago. But are you being sarcastic about the "corpse" part? I hope so, because I don't think it was this game where you actually had to drink a poison potion to "kill" yourself to become a spirit and combat some baddie or another, and then someone would bring you back to life. Or am I thinking of The Frighteners?

I can confirm it's "yourself," not your corpse. Just walk onto his altar. Although I think I read if you walk onto the altar without having collected all the others in the right order, your character does die.
The corpse bit was mostly for my own amusement, but it isn't far off from giving yourself to him. I can't shake this hilarious image of necromancers exploiting the altar for fresh zombie material, resulting in the player's party seeking a way to unzombify him.
Can you re-start the quest if you mess the order for some reason?
Also, do blessings make you go "over" the max in stats and skills? Because if not, the last blessing, while nice, is pretty silly, since by that time you probably have maxed several of those skills... (at the very least dodge+melee or firearms, depending on how you go).
Post edited May 20, 2010 by Obsidian_Razor
I've never done the super blessing quest, so I don't know if you can restart it. Go back to Ter'el's altar for the blessing and see if it continues as normal.
I'm pretty sure blessings will take you over the max stats. I'm not sure if skills go over, since you can't really tell with those gauges.