Posted October 03, 2010
I've run into an odd problem. On the quest where you are supposed to stop the sabotuers in the Bates factory so you can meet him, it all goes fine when I wait in the factory and wait until morning. They teleport in like they are supposed to and then wait for one combat turn, and then they dissappear. If I try resting again, the same thing will happen.
Eventually, I've been able to have combat start normally and finish the quest, but I'd like to avoid having to fiddle with it so much. Any thoughts?
Eventually, I've been able to have combat start normally and finish the quest, but I'd like to avoid having to fiddle with it so much. Any thoughts?