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Hey everyone, just thought I would post these here since I have some nagging questions and am not sure if some things are by design or just hitting server issues.

1. Are enemies supposed ot respawn in areas after a buddy and I clear them?
- after some fiddling we were finally together, we killed the guys around and then nothing ever spawned again
2. Is it possible to go to a different section of the map?
- We run into a blue border that doesn't let us through. Also, we lose the ability to go back. So this makes me think it is stuck loadking and is just not loading up so we get stuck and have to kill the game.
3. If I invite a buddy or he invites me and we group up, should there be other people who join?
- When we finally got into the game it was like it was just the two of us. It also only seemed to spawn enough AI fighers for the two of us as well.
4. What is the difference between inviting a buddy to join and making the session private (when it works) with a key word?
- This confuses me entirely. I mean, it is essentially the same in that respect.
5. Do they plan on making it so it keeps your Sociial settings when you go to a different area?
- It's a bit frustrating to have to reset them each area. Perhaps this is why we get caught between areas when we try to go to another area?

Thanks for the input everyone, in advance. I hope someone can answer some fo these.
Hi Baresarkslayne
I will try to answer you using my experience on absolver:

1.enemies constantly respawn in "online" mode, this will allow also new players who enter an area to find ever some AI mob
2.honestly i never tried but i remember a "crystal fog" between two areas when i was cooperating with a guy so i can think It's not possible.
You can dismiss the party by using the "emotes whell" and the fog will disappear
3.Yes there's other people and i suppose you can create a group with a max of 3 buddies
4.Invite a buddy it's more like a teamup into a "public" game where other players can move around
-private with a keyword will be like a "solo" game where only people with the keyword can join the game i suppose
5.if for "social settings" you mean the party it can be.
It's annoying that if you die you will lose the party and disband your "friend". The same if you leave the area.
Point 2. is most likely a server/lag issue. I've had coop sessions where we went from zone to zone without a hitch, you only need to be close enough to each other when attempting to cross over.

I've also had sessions where NPC spawned around us with about a minute delay, sessions where people got disconnected, were unable to leave the zone, couldn't find any NPC around and/or damage didn't register.

The servers are massively overloaded, connecting to people on the friendlist is a crapshoot at best right now.