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I'd love to see essential mods included as downloads. It would add even greater value to this service.
This might be a good idea but it has to be optional. The installers should always include a way to get the original game experience as it was intended (and I say this as someone who generally applies the resolution patches :)
Having thought about this more, I'd like to see mod spotlight links more prominently featured, more visible on the page, and a button to submit content for mod spotlight review.
Others below this post have noted that certain fan-made patches are practically canon, and seemingly required by a majority of the community. Still, there is always the issue of compatibility for unique rigs, a person simply not wanting these mods for some such reason and bandwidth strapped individuals not wanting to download larger installers (though the last issue is alleviated by including mods/patches in the extras). What GOG has done with Planescape: Torment is rather fantastic. A mod guide link on the store page, which itself is explained in extremely clear terms for new players. I would be content if mod guide links were written for the older games (or if the quality ones already stickied in the forums, were made part of the game listing) which entirely benefit from mods and bugfixes, and if the guides were then displayed more prominently on the respective listing for each game.
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Include the patches as separate downloads, not included in the base game install. And not just resolution patches. All the other essential mods for games like Planescape: Torment, for example.
This needs to happen, I think postal 2 and Thief are some of my favourite games and I'd love to see them in higher quality.
Absolutely DISAGREE! Such patches can be added as optional downloads, but should NEVER be included in the base game install. Let's preserve the games as they were originally intended and not get into George Lucas style revisionism. If you want to alter the game, that's fine, but don't force it on everyone else by default.
Or at least make the link to the mod page more prominent.
@HertogJan: For several games the fan-patches are almost required and also completely accepted by the game communities as "canon", see e.g. Killap's Fallout 2 patch. They are as official as it can get, GOG should have them in a own tab or under extras, at least. (Mods, on the other hand, should be not there.)
I wouldn't mind seeing an extra tab on the games page and the download page for community patches, updates, mods, etc. You can't expect them to highlight/offer fanmade extras which might not work at all. That's bad for their reputation. After all, offering them on the game and/or download page makes it look like GOG supports those extras. That means GOG has to test them to see if they work on various operating systems and configurations. That's time they can't spend on new releases.
Absolutely must have!
I like what they've done to Thief - saves me time doing it myself.
@DarkElite99: Agreed, choice should be to the customer! The always "prepatching policy" of GOG leads also with offical patches sometimes to problems one example is DK II prepatched to 1.7 http://www.gog.com/forum/dungeon_keeper_series/dungeon_keeper_ii_version_deiscussion
I do like the idea of this. But some mods are incompatible with the HD patches (Such as the unofficial 1.3.x patch for Fallout 1). I personally prefer to install these on my own, so I don't have to worry about incompatibility.
@fclarkism: "officially" all this games are dead support wise... the best and most official support these games can get are from the user communities or GOG. Also, there seems to be an misunderstanding on "official/unofficial" terminology: Many seems to consider "official" as synonym for "the game like it was intended by the devs" and "unofficial" as synonym for unauthentic game experience. This is formulated in that way not correct . While agree that "mods" introduce often unintended changes, "unofficial/community patches" introduce only adaptions which are in the intended spirit of the original devs. Such patch projects have clear policies on that, and in the end these patches leading to a more authentic and developer intended game than it was before with the last "official" patch. See e.g. Droog's Unofficial Arcanum Patch or Killaps Fallout 2 patch, these patches sharpen and enhance the games in a authentic and developer intended way, by fixing vanilla bugs and making them ready for new hardware (higher resolution, 16:9) and operating systems.
Given how things like Baldur's Gate don't natively support widescreen resolutions, GOG.com should probably at LEAST offer the resolution patcher as one of the extras in the library view for people who might never even consider that one exists.
I just play default res in a window when possible... if you want fan made patches you can go on the interwebs and download them, they don't need to be included in the extras ( particularly because they are not official).
Adding fan-made patches with some nice instalator to the extras would be great!
@Kyonhism: some good reason for this opinion?
I don't want fan made patches instead of offial versions .
@all: yes, games should not be pre-patched. Steam like update enforcement is evil! ;) So should be added as extra.
Agree as an extra.
I kinda like my games original. maybe provide a link to it instead or as an extra
more or less a duplicate of http://www.gog.com/en/wishlist/site/add_fan_made_patches_to_extras