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Add FLAC (or other lossless formats) as a soundtrack option in progress
I want to ask GOG to rework model of selling GAME SOUNDTRACKS, I like to listen Soundtrack more often then play games, So I want to have opportunity to but GAME SOUNDTRACKS even if I do not have base game. My friends all are supporting my idea!
yes
FLAC is pretty much mandatory these days. Selling music not in the highest of quality is pretty much the same as selling blue ray encoded in XviD. I'm sure customers wouldn't like that. I certainly wouldn't.
Uploads of soundtracks must be uncompressed FLAC or wav. I'd like to see this mandatory. If GOG prides for its difference of DRM, it should also do so for the content itself.
Let's just say: The original format.
If the soundtrack was never avaiable as wave or flac, then what good would it do to convert the mp3 or ogg to flac?
That way - if we compress it to a portable format, we lose more quality than if it was avaible as mp3 or ogg in the beginning.
WAV would be amazing as well
GOG, please add FLAC for Blood: One Unit Whole Blood.
@Sarang Even RED cameras are often not filming lossless. Usually they use [url:[redcode](https://www.red.com/learn/red-101/redcode-file-format)] which is wavelet compression format. It sounds like it is compression of the RAW data, so at least there its closer to the source, but lossy compression nevertheless.
I have seen WAV downloads available for certain soundtracks, so that is certainly a step in the right direction, but FLAC would be good as an option to save bandwidth for some.
HisDudeness I'd rather have studio quality audio, even at the cost of space. I own an OLED TV because I want a proper picture and if it was an option and I had the money I'd buy a TV that could do Lossless video for 35 mm. films. Settling for crippled 4K, with better but still not master levels colors under HDR is not good enough.
We should never truly settle, we should aspire for Lossless in video(not just with RED camera films either, 35 mm. and 60 mm.) and audio. 24/192 FTW(if the music was mastered at this level of course).
I also think it would be only fair if GOG made available the soundtrack in FLAC for those games, which had redbook audio on original release CDs.
Moreover MP3 is a proprietary format. Since GOG stands for DRM-free ideals, I think we might as well stand for free softwares ideals!
Licenses such as GPL or BSD or MIT.
So instead of MP3 proprietary format, let's use free formats such as FLAC, WavPack, TTA!
Opus is not lossless, can reach almost perfect transparency, but still some information is being cut out and you can't get it back.
Opus is the best codec out there, I encoded my whole library in it. Free as in freedom, gapless, new and the most efficient at low bitrates. The best, period.
Still, the reason I vote for FLAC is lossless gives you the freedom to correctly encode into any other codec you'd want. Going from a lossy codec to another (transcoding) should be a federal crime.
I want the freedom to encode because I use opus everywhere, but my car's radio can't read it or Vorbis, so I'm forced to use Mp3. If the soundtrack was given in opus directly, I couldn't get it to play on my car.
Hell yeah. Give FLAC wherever/whenever GoG can get it... offer it for 2-3 dollars more, for going to the trouble. And why havent more people voted for this? Lots of media players can do FLAC now, and the diffetence is night and day, Bliss.
@Ray_Rogers It would be a waste of bandwidth, FLAC is about 50% the size of WAV and is just as lossless.
Why not full WAV or ISOs for OSTs? I'm not interested in MP3.
In regards to Rembrandt2323's post:
OPUS is not lossless, and as such might in most cases be a reasonable alternative to MP3, (Ogg) Vorbis or AAC, but does not compare to FLAC, Monkey (Ape), WavPack or any of the other lossless formats in terms of quality.
That said, since FLAC is lossless, you can just convert it into you own preferred format after getting it from GOG anyway, without losing quality.
Do not use FLAC but OPUS since OPUS is (as FLAC) free and is in any way superior over AAC OR FLAC. oPUS can do Loseless and Losefull compression and it's also developed by Xiph
Totally endorse this, i love video game's OST but it's always a pain in the ass to find good quality (hears, lossless format that aren't conversion from lossy format like MP3) at a fair price.
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