Dr. Eva Rosalene and Dr. Neil Watts have rather odd jobs: they give dying people another chance to live. Literally. Using a technology that allows artificial memories to be implanted, the doctors can weave and transform the mind of a patient to help them live the life they wanted to live...
To The Moon follows Dr. Rosalene and Dr. Watts' attempt to fulfill the wishes of a dying elderly man, Johnny. In their attempt to do so, they travel deep through the man's memories, unfolding his curious life story before their eyes. With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the fragmented events that spanned a lifetime, they seek to find out just why the frail old man chose his dying wish.
Johnny's last wish is, of course, to go to the moon.
Minimum system requirements: Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Posted on 2012-07-10 08:08:24 by Pavera:
Well, has it? To the Moon might just have one of the most thoughtful and inspiring stories ever conceived in a video game. Its nostalgic 16-bit overworld graphics are intertwined with touching, hand-drawn scenes and an overwhelming soundtrack which is guaranteed to tug at those heart strings. As the player, you will assume the role of one of two scientists who are traveling backwardsread more through the scattered memories of a dying man's life. His life has never been particularly satisfying, so it's up to Dr. Rosalene and Dr. Watts to fool his mind into believing he has accomplished his ultimate life goals.
Let it be known that this is not a "gamer's game". The player will not be challenged, and, excepting a short late game sequence, there is really no gameplay to speak of. However, it is really left up to the player to decide whether or not this is a deal breaker. Either way, To the Moon is an experience that I highly recommend to any lover of games. Just don't be afraid to shed some tears of manliness. I did, and you will too.
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Posted on 2012-07-10 10:08:28 by Wolfox:
Here's a mini-review I wrote a while ago:
To the Moon is a different game indeed. First, there's not much "game" to it, besides exploration (and there's not much length to it either, as it's about 4.5 hours of gameplay - though I feel it was just the perfect length for the kind of game it is). There are a few puzzles in the first half of the game, but they add very little (andread more as such, they're basically absent in the second half of the game). Some other "game" sequences feel so out of place that it almost hurts, and the game could arguably be better without them. Or perhaps not, but as I said, there's not much "gameplay" here, if that's what you're looking for.
Yet, To the Moon wouldn't work as well if it was not a game, because the interactivity and exploration aspects of its gameplay are a very important aspect of its storytelling. As the doctors explore Johnny's memories, you're there too, in a way you wouldn't be if you weren't controlling their actions. The game makes you feel like an invader sometimes, as you uncover intimate feelings and secrets that give amazingly human dimensions to the main characters in the game. It works well with the visual style and the music (FANTASTIC music, I should add) to create a really memorable experience.
And the story is easily one of the best, most humane stories I've ever seen told in any videogames. It is dramatic, but nothing about it seems forced. It is also funny at times (specially where Dr. Watts is concerned). It is also exquisitely well-written, easily topping the likes of Bioware in the quality of its writing. And it's a unique experience, that kind of story that makes you look at your own life and think about what's really important, and what could have happened had things been different. It is effective, it is heart-wrenching, it is brilliant.
In summary, this is not a "game" game. It's all about the story, and how you interact with it. But it's also one of the best stories ever told in videogame form, and the most humane game I've ever played. I highly, highly recommend it. You may not find a "game" here, but you may well find what I've found - a true gem of writing and interactive storytelling, one that is bound to make you relate to the characters like no other game ever had, and possibly make you shed quite a few tears of your own. It is one of my favorite games of all time, and one that I plan to play every year, on my birthday, as a way of revisiting my own life, and remembering what are the really important things after all. And if that's not art, then what is?
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Posted on 2012-07-10 07:51:43 by Tehed:
I played the game a few months ago and this was to me the best indie game of 2011. It's a hauntingly beautiful, sad tale and it was the first game that really got to me on an emotional level.
I'm not embarassed to say that this actually brought tears to my eyes.
Also: The soundtrack is brilliant!
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