Starting with nothing except some cash and a passion for food, build a restaurant from the bottom up - hire waiters, decorate, even cook the meals! Buy, build, outsell and underprice your competition.
Will you use your culinary wizardry to out-cook chefs? What tactics and strategies will you employ to buy out the competition? You decide. With a combination of business strategy and role-playing game styles plus a free-form sandbox game mode, three huge cities, and over 30 playable chefs and a host of locations to travel to, Restaurant Empire is an epicurean delight of gastronomic proportions!
Age requirements: ESRB Rating: EVERYONE
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard.
Posted on 2011-12-15 17:25:06 by Tarrker:
I would seriously like to know who all these people are that make the majority of reviews on this site. I see a lot of games getting five stars and flawless review comments when they really aren't that good. I love tycoon games and I thought this game was just not very good. It's interesting at first, but it is stupidly slow paced, does a bad job at showing you how to play and theread more interface drove me nuts. If you can get past these or if all you care about is the story, then maybe this is a game for you. Can't complain at these prices, but it's far from being a five star game.
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Posted on 2010-01-07 18:05:51 by Skate:
Restaurant Empire was the first game that I think I really fell in love with for the PC. I would like just to give my testimonial to the game play. I actually was the first to put it on the wishlist, and it turned up on GOG, so I figure I owe it to you to say why I suggested it.
The reason the game is so lovely is the simplistic nature of the game. Obviously it isn't somethingread more for hardcore gamers, so if you are looking for some really in depth simulation experience, this probably isn't for you.
Restaurant Empire has a charm of its own in the way that it boils down controls to basic hotkeys, game play difficulty is adjustable the whole way, and it really seems like a game designed for little kids, but it has a message that can be incorporated into the adult world. Now I won't tell you what that is, it would give away the story, but I can tell you that it is fairly relevant to events that are happening. Another interesting thing is that it uses an unlock system for furniture and dishes, and you can unlock these in some very interesting ways. Due to this, it's interesting to see what you will get next, and keeps your attention. Also, just as a side not, the game does touch on some real ways of managing a restaurant, and while it certainly isn't a learning tool, it can be fun learning about new foods you may want to try to make in your real life, especially if you love to cook.
So closing thoughts, great simple game play, a storyline that serves its purpose, and a long list of unlockables, makes this game a great buy. Especially for $10.
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Posted on 2011-12-05 14:25:04 by SaraB123:
Okay, this is just my opinion, but even though I usually like this type of game I found this boring and frustrating. I started playing the main quest-based game and got through a few levels before quitting. Part of the problem, I think, is not really understanding the cause and effect of my actions in the game. I'm told to decrease the quality of my food (along with my prices)read more to please my less demanding tightwad customers, but then get complaints about the poor quality. I install a dumbwaiter to speed up delivery to my second floor, but in spite of hiring extra servers, still have problems getting my food to the customers on time because my chef can't keep up, apparently. The pathfinding is also pretty horrendous - after installing said dumbwaiter and the extra 'porter' to man it, my chef can't get into the kitchen until the first upstairs customer is served because said porter is dawdling in the middle of the kitchen blocking his way to the stove and there is no way to shove him out of the way. I receive complaints about my nasty employees, but there is no way to discipline them other than firing them and trying a new one (and they ALL seem to be extremely anti-social). Even with all these complaints and problems, I always completed the levels the first time through, so perhaps the standards in Paris just aren't that high. Another disappointment came with the chef contests that occassionally are available to compete in. Your chef goes up against 2 others in a cooking contest, but there doesn't seem to be a lot of rhyme or reason behind the selection of the winner. During the contest, you can 'help' your chef by playing 3 monotonous and non-food-related mini-games (not even fun, thank you, just click in the right place as fast as you can) in order to help the score. So, anyway, I just feel this game was poorly designed. I find it frustrating because my input is limited to actions that much of the time seem to have little effect. And it could have been so much better.
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