In the midst of a land rooted in Persian mythology, the Prince finds himself caught in an epic battle between the forces of Good and Evil: the God of Light, Ormazd, against his brother Ahriman, the God of Evil and destruction. He becomes a witness to the destruction of the legendary Tree of Life - an act which threatens to plunge the world into darkness for eternity. A black substance called "The Corruption" begins to contaminate the ground and even the sky itself. Our heroic Prince, together with the enigmatic and dangerous Elika, must do all that he can to rid the world from this ultimate evil.
Featuring a re-imagined Prince and a beautiful cel-shaded world, Prince of Persia is chock full of the awesome acrobatics and free-form fighting that are the series’ hallmark. A huge, open world awaits you, intrepid adventurer. Will you be the one to cleanse the world of Ahriman's corruptive influence?
Age requirements: ESRB Rating: TEEN with Alcohol Reference, Mild Language, Mild Suggestive Themes, Violence.
Minimum system requirements: Windows® XP / Vista® / Windows® 7 Processor: Dual core processor 2.6 GHz Intel® Pentium® D or AMD Athlon™ 64 X2 3800+ (Intel Core® 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better recommended) Memory: 2GB(4GB recommended), Hard Disk Space: 2+ GB Video: 256 MB DirectX® 10.0 compliant video card or DirectX 9.0 compliant card with Shader Model 3.0 or higher, Sound: DirectX 9.0 or 10.0 compliant sound card (5.1 sound card recommended) DirectX®: DirectX 9.0 or higher, Keyboard and Mouse
Posted on 2012-09-18 06:32:16 by orakiorob:
This is a very different entry in the Prince of Persia series.
The one point of criticism you'll hear more often about this game is that you just can't die. If you miss a jump, your partner will rescue you. Also, you won't die in combat; getting hit will only make your enemy replenish a bit of health.
I know this may sound terrible, but it actually was a pretty daring and funread more idea. Knowing that players wouldn't be frustrated by constant deaths, Ubisoft was free to fill the game with the most amazing jumping sequences ever seen in a POP game. There are many jump-and-grab-the-hook-run-on-the-wall-jump-again-and-now-slide sequences that will make you feel great, and you can enjoy them without the pressure of having to start all over again.
The Sands of Time games are some of my favorite games of all time, but what you'll find here is an entirely different take on the way a Prince of Persia works. It's up to you which style you like best, but it's DEFINITELY an amazing game worthy of your time. Play it with an open mind and you'll love it. I wish other sequels would be this daring every now and then to shake things up.
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Posted on 2012-09-18 08:45:50 by Edgecrusher2:
This game is quite different from the Sands of Time episodes, and unfortunately was not very well received.
It seems quite unfair to me because I love this game.
Gameplay is really enjoyable, a little assisted but absolutely fun nonetheless. The new artistic direction is fantastic and both world and characters are beautiful.
The game is relatively easy as you cannot die, which wasread more a source of criticism, but if you look at games since then, you will notice that you cannot die from falling in many of these games, so this argument seems irrelevant to me, at least regarding the jumping sequences.
Swordplay is based on timing and counter attacks, and is not as important as in the Sands of Time series.
What makes this a great game is simply the fun and pleasure you gain from the amazing jumping sequences all over the well-built world.
My only regret is that the PC version lacks the real ending that was available on console in a DLC.
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Posted on 2012-09-18 10:42:23 by JaqenSoth:
The way to tell if you will enjoy this game is simply to ask yourself the question: "How do I feel about being unable to 'die' in a game?". If your answer is "I hate it. I need to be punished for failure and demand a loading screen to endure", then you won't like this game. However if you do just recognise it as something there to stop a Loading screen and keep the flow of the gameread more going, then you'll probably enjoy this.
That was the main criticism of this game anyway, and I had no problem with it. Otherwise, PoP2008 is a polished, beautiful, decently-written (the two characters favour Whedon-banter a bit too much) game which feels relaxing to play, for the most part. This is a game to sit back in your chair with while enjoying the fluid platforming, which gets harder to perform as you progress. The only real disappointment I had in the game was the combat: a strictly 1v1 affair which contrasts spectacular acrobatic attacks with too many button-mashing QTEs. The combat isn't bad, but I do wish I had to hammer the A-button or 'Space' less.
Conclusion: a good platformer with a more casual tone. Being unable to die is no more silly than having the Prince from Sands of Time apparently saying "And then I died on some spikes.... oh wait, that's not what happened" during that game.
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© 2008 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia is a trademark of Jordan Mechner in the U.S. and/or other countries used under license by Ubisoft Entertainment.