Play in a full 3D environment of WWII. The next instalment of the famous Panzer General series got a new game system, totally redesigned interface and fresh 3D graphics. This strategic simulation will awe you! Promote your best commanders and give them the best equipment to get the job done. Time is one of your enemies so be decisive! Crush all resistance under the steel treads of your tanks in a war that can easily be tailored to your commanding skills. Play historic campaigns as one of the most famous commanders of the USA, UK, Free France and Germany. Soldiers on the battlefields of North Africa, Western and Southern Europe await your orders, Panzer General.
Age requirements: ESRB Rating: EVERYONE with Animated Violence.
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard.
Posted on 2012-07-13 23:18:02 by PaulNaylor:
Well - not on my own. I was the technical lead. I had the help of two great programmers, Carl Bevil and Paul Murray. Together with a talented Art Team, level design team, and production we brought Panzer General 3D: Assault into being in just under a year. The though that was my first Panzer General game, many of the folks from SSI who had worked on earlier versions were involved.read more Russ Brown, Jan Lindner, Dan Cermack and Paul Murray to name a few. Anyway, I loved making it - I hope you all enjoy playing it!
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Posted on 2010-06-23 03:06:17 by quintmorrison:
I am a recent fan of the Panzer General series. I got into it based on the Xbox game and the board game. I found the original three games different from that. The first two are more traditional, with the second being very streamlined. The third game is a more interesting design than the first two. Instead of putting the PG model into 3D, they instead decided to mess around withread more the mechanics of the game itself. The leaders are an important system, and what leaders you use, and what equipment/unit you give them, is important. The leaders also get promoted and gain the ability to be ordered more times a turn. This element replaces the prestige system, and makes for a lighter feeling game with far less units than the epic struggles in the later battles of PG I and II. PG 3D feels more intimate; the tracking of individual stats also creates more of a connection with a unit/leader. I think this is a good game for people who feel overwhelmed in the later levels of the other PG games. I personally always liked the beginnings of the games when I only had about a dozen units, and that feel stays throughout PG 3D.
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Posted on 2010-06-09 19:41:15 by Bron:
OMG, I have so many versions of Panzer General already (including one for the 3DO which was one of the best implementations ever) and yet I will most certainly purchase this version as well as I am now a fully committed GOG gamer, playing GOG games almost exclusively (with a few exceptions, of course).
The Panzer General series makes war gaming accessible and fun. The graphicsread more in this version are very serviceable and the smoking hulks littering the battlefield really add a nice flair to the game. There were some problems when this game first came out, as I recall, but all long resolved, I'm sure. The last CD version I picked up seemed to work fine and GOG is pretty good about testing and fixing any snafus remaining.
The PG series emphasizes armored warfare, as you would expect, but also includes infantry, air and even naval elements in game play. I loved all the games in the series and was skeptical about "3D" and war games, but it actually adds a nice touch. It's neat to be able to scan the field of battle and tell what's going on by the flames and smoke, little craters and such. And the visual appeal is, well, appealing! ;)
Thankfully it does not affect the rock solid gameplay which is pretty much the same as PG II and earlier. I love war games and have played many of them, but I really liked the PG series as it's very easy to play and does not require as much micro-management as some games do. You can play both sides of any conflict, and there are both short engagements and long campaigns. The interface is fairly easy to learn. The new commander and troop features add a new twist and some interest. As your units gain experience, they can do more per turn, this can really pay off as a campaign progresses. I suppose it adds a bit of realism. One things I've always liked about the series is how easily you can just jump in and have at it. Of course, some study and thought will prove useful.
One thing I liked about the 3D version (some may feel differently) is that you are generally playing with a smaller number of units. In PG I and II, it could sometimes get over-whelming in large campaigns as you had so very many units to manage. I find the size to your "army" in PG 3D better suited to having fun
I'm not so picky about historical accuracy, though I prefer it to be reasonably so. I just want to have fun and that PG 3D delivers.
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