You’ve never seen Might and Magic like this. Explore an all-new universe filled with richly-detailed castles, dark, foreboding dungeons, lush outdoor environments, and much more! Lead a party of four player characters and up to three non-player characters on a quest to save your home, the peaceful land of Chendian, from the bloodthirsty Beldonian Horde. Develop each character’s skills in the talents of either Might or Magic in this, the final episode of Might and Magic.
Age requirements: ESRB Rating: TEEN with Violence, Blood. PEGI Rating: 12+ with Violence.
Minimum system requirements: Windows XP or Windows Vista, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Posted on 2011-11-03 12:27:52 by Voxclamant:
One thing not obvious in the description is that GoG appears to have included the community patch (v1.03) that fixed almost all of the quest breaking bugs. Their splash screen states version 1.3
If not, many sites (CelestialHeavens.com is about the best for the MM series) have the patch. Te above reviews are accurate if the patch is NOT installed, but do not reflect the community improvements.
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Posted on 2011-11-03 08:28:36 by DrLove:
Might and Magic IX was touted as the next-gen title in the series, with a brand new 3D engine. 3DO had little choice in this - MM8 already has been criticized for outdated graphics and physics, and the company had to come up with something new. Unfortunately, the result was nothing short of horrible. The retail version of the game, after its one and only patch (3DO abandonedread more all support for the game short afterwards) kept crashing every few minutes. The lack of proper testing ensured that there are a lot of game-breaking quest hangups, if you do anything wrong. And the story is too far removed from the rest of the M&M universe. The only redeeming feature I can think of is the dungeon design. With a single exception (a jumping-and-running style dungeon for which its designer would surely burn in hell), all dungeons are superbly designed. This was one of the very few games where I actually took great care when moving forward, fearing the pretty nasty traps. All in all, though, if the game didn't get a full overhaul at GOG to make it playable, I can't recommend it.
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Posted on 2011-11-03 08:23:03 by unacomn:
This was actually one of the first Might and Magic games I've played. I know, it's sad, but at that time, the older titles weren't anywhere to be seen where I lived.
I liked the concept, especially how the classes evolved and how unique they were, but I never managed to finish it because of several game braking bugs. Quests wouldn't finish, sequences would become stuck, and allread more sorts of stuff that made me throw the game out the window. Still, if those ever got fixed, the end game wouldn't be horrible, but it would be nowhere near the older titles. For me, World of Xeen is still the best one, and compared to that one, Writ of Fate sort of bites.
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