The English throne lies empty in 1262 A.D. You and 5 lords are locked in a struggle for the crown. Reap the benefits of successful feudal governing, castle building, castle sieging and land battles to conquer your rivals and claim the kingdom.
Keep your serfs fed and happy. Assign them to farming, herding, building, military and other tasks. Design your own castles and build them using actual historical blueprints.Then lay siege to your neighbors' castles and fight out land battles in tactical details.
Lords of The Realm propels you into the epic conflicts and intrepid life of thirteenth century England. As one of five nobles you manage crops, build weapons, construct a castle and raise an army to conquer neighbouring realms before they conquer you. Prepare to fight your way to the throne in the battle of your life. Because in the end, you're either King, or you're dead.
Multiplayer notice: The game's multiplayer servers have been taken offline, however, multiplayer over LAN is still available.
Age requirements: ESRB Rating: TEEN with Animated Violence.
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later. Processor: Intel Core 2 Duo 2GHz+ Memory: 1GB of RAM Graphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.
Posted on 2009-07-30 11:12:10 by christianboutin:
As a whole, Lords of the Realm II remains one of the best combination of TBS/RTT game there was until the coming of the Total War series. All the ingredients are there from the strategic management of your realms (taxes and so forth) to the real-time warcraft-like battle sequences.
It remains to this day one of the best LAN-party experience I've had. The way turns take placeread more simultaneously and the timer you can activate takes care of those suffering from analysis paralysis.
I highly recommend!
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Posted on 2009-07-30 10:27:40 by rwh1:
Before LOTR, most games didn’t catch and keep my interest for long. Having a background in 3D Graphics Tool Kit development as well as International Project Management, I enjoyed checking out new games, but few if any were able to hold my interest. While browsing Best Buy or some other such store, I ran into a boxed set that included LOTR 1, LOTR 2 and the expansion battle chestread more for around $20.00. Decided to give it a try and I’ve always been glad I did. This game has it all. If you come from any sort of management background, especially if you have tendencies to micro-manage (I’m not as bad as I used to be. ;-) ) you will love the resource management detail in this game. The game also requires a well-developed expansion plan with contingencies to successful win the game at the higher difficulty levels. For its’ time, the graphics in LOTR II are outstanding, the game play, while turned based, will keep you captivated for hours and hours (Married guys and gals beware, this game can get you in the hot seat with your spouse). Anyway, since then I’ve tried dozens of RTS games and while the graphics and game play features have continued to improve, I’ve never found an RTS that was more captivating than this one. BTW, even though it was included in the boxed set, LOTR II was so good, I have never actually given LOTR I a play. Once you complete the main campaign, the Battle Chest expansion will allow you to play some custom scenarios along with several notable castle sieges/defenses from history.
Notable features included the ability to allocate serfs to cattle herding, farming, tool making or fighting and instantly see the impact on your economy and the overall health of the county. As mentioned before this is a turn based RTS, so you have plenty of time to think through your next step. LOTR II also gives you full control over the game’s difficulty settings. For new players, I’d suggest turning off most of these features, until you’ve gotten a handle on resource management and strategic planning. One of the other things that I’ve always enjoyed in this game is that while you don’t have much control over building in your towns, beyond specifying the type of castle, when you do so the campaign map accurately depicts the type of stronghold as well as the size of the town. As towns prosper and increase in population, the graphics change to depict the additional development. The fighting is probably the games weakest point, but it never reaches a point where it has a negligible impact on the overall enjoyment. If you have never played this game, give it a try, I’m sure you will be glad you did! ;-)
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Posted on 2009-07-30 19:09:59 by Ogodosh:
My friend and I recently sat down with this game on a LAN and played with each other for about 5 hours straight. No joke. This game is deep while still being relatively easy to learn. As my playing time shows, the game is addictive and combines the best aspects of RTS games with turn-based games. It's amazingly fun, even more than 10 years later.
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