Do you have the necessary ambition and skills required to carve up underdeveloped nations and expand your country’s sphere of influence? Then go forth and conquer the world using any and all means available to you. Exploit the New World for its cornucopia of riches and resources as you race towards imperial supremacy over the entire world. You won’t be alone in your endeavors, however, as your Ministers are there to give useful advice whilst you retain the ultimate control over the fate of your nation and, eventually, the entire world.
Imperialism offers turn-based strategic gameplay in either a randomly generated world or in a scenario based on historic events. Choose from seven industrial powers including Great Britain, Hungary, Sardinia, Italy, Russia, and the Ottoman Empire and three different points of historical interest: the very beginnings of imperialism in 1820, in 1848 which was the year of tumultuous revolutions, or in 1882 and the nascent beginnings of the arms race that led up to the Great War. Take the reins of command and remake history as you dominate the world in Imperialism!
Age requirements: ESRB Rating: EVERYONE with Animated Violence.
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 1 GB RAM (2 GB recommended), 3D graphics card compatible with DirectX 9, Mouse, Keyboard.
Posted on 2012-11-20 10:01:34 by Soure_of_Truth:
This is not an RTS or a 4X or a turn-based strategy game. Not really. It is wonderful, reasonably accurate and most importantly fun simulator of the industrial revolution and the subsequent imperialism. And while there are armies and fleets, they only play a minor role. I always come back to this game, after all this time.
You are the appointed leader of a major power at the beginningread more of the industrial revolution. Your job is it to develop your country's industry by tapping into its resources by building a good infrastructure and transport network and building an industry. This is a game of commerce and the power that comes with it.
You gather or and especially import raw materials that can be processed into various products, which you then sell again on the world market or use for expanding your industry again. Intricate web of dependencies form, smaller countries become trade creditors, dependent on you or are wooed by the major powers if they are a valuable market. Commerce dictates politics, the weak fall to the strong. Wars break out, fought with trade sanctions and grants or with weapons. It is a brilliant system, easy to learn yet very very deep. The game also comes with some scenarios based on the historical period but the best games a certainly on the randomly generated maps. The gameplay mechanics are superbly designed, resulting a natural fit of subject and rules. Also, it subject is still surprisingly on spot. This is not an age long passed despite today's lack of open imperialism, our world order is still governed by the same rules of commerce, exploitation and capitalism. I also want to add that even the multiplayer mode is great. Since everybody is taking turns at the same time, there are no akward waits or much downtime, making Imperialsim-LAN parties a real joy. You even save the multi-game, a feature that many games still lack today.
In short, this is a game that has lost nothing of its charme or depth, a game that holds up just as well today and a game that you need to buy.
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Posted on 2012-11-20 15:01:16 by eddyatwork:
This is easily one of the greatest games ever made but sadly never got the publicity and reputation it deserved. It illustrates the idea of guns vs. butter quite nicely and has something for everyone.
For the warmongers, there is of course combat with the use of several unit types. There is a mode where combat can be done automatically, but what fun would that be? In tacticalread more combat you can directly command each unit and be more effective against enemies. You don't have direct sea battles, but that's a small nitpick at best.
For you builders, you not only can build up your empire, but you also direct where your rail transport goes which has a huge effect on gameplay. It's also fun to see the evolution of your nation from a backwater to an industrial power by developing your capital.
For you industrialists, there is the joy of obtaining resources and allocating manpower in order to drive the economy forwards. There's also the fun of using methods to get international markets to open for you, including colonialism. I personally love trying to maximize efficiency by having no unemployed.
The real brilliance of the game though is the gameplay itself because you're always trying to balance everything all at once. Do you use your population as cannon fodder or as factory workers? Do you build railroad cars or ships for transport? Do you build mines or farms? Do you attack a country or colonize them? Do you try diplomacy to get your way or just use sheer firepower? Do you build factories now or sell the lumber and iron to balance your budget?
These questions and more will be yours and yours alone to answer when you play this game.
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Posted on 2012-11-24 19:04:08 by Rasputinxxx:
Imperialism, is still a game I ve meticilously kept in my harddrive over a decade. Whenever I felt my history glands started working and I wanted to feel the power in my hands, I would start a game, if i wanted an easy smashing I would choose England, be a rich bastard, and enjoy it mightily when I can literally buy off every country. Or I can choose Russia, for a long and hardread more campaign, and have fun when you roll your tanks over London... I am not gonna tell about how it achieves these.. Just buy and enjoy.
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© 1997 Strategic Studies Group. © 2004 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Imperialism is a trademark of Strategic Studies Group. All other trademarks and registered trademarks are the property of their respective holders.